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Fixed some other sound weirdness
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parent
9f4713018f
commit
56643db555
2 changed files with 7 additions and 12 deletions
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@ -13,7 +13,6 @@ import net.minecraft.entity.ItemEntity;
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import net.minecraft.entity.passive.SheepEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.util.math.BlockPos;
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@ -40,7 +39,7 @@ public class SheepBehaviour extends EntityBehaviour<SheepEntity> {
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} else if (!entity.isSheared()) {
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ItemStack dropType = new ItemStack(MixinSheepEntity.getDrops().get(entity.getColor()).asItem());
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player.getMaster().playSound(SoundEvents.ENTITY_SHEEP_SHEAR, SoundCategory.PLAYERS, 1, 1);
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player.getMaster().playSound(SoundEvents.ENTITY_SHEEP_SHEAR, 1, 1);
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entity.setSheared(true);
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Random rng = entity.world.random;
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@ -141,10 +141,6 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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isFlyingSurvival = false;
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}
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private void playSound(SoundEvent event, float volume, float pitch) {
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entity.world.playSoundFromEntity(null, entity, event, entity.getSoundCategory(), volume, pitch);
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}
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private double getHorizontalMotion(Entity e) {
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return e.getPos().subtract(lastPos).horizontalLengthSquared();
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}
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@ -175,7 +171,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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if (type != lastFlightType && (lastFlightType.isArtifical() || type.isArtifical())) {
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ParticleUtils.spawnParticles(ParticleTypes.CLOUD, entity, 10);
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entity.world.playSound(entity.getX(), entity.getY(), entity.getZ(), entity.world.getDimension().isUltrawarm() ? SoundEvents.BLOCK_BELL_USE : SoundEvents.BLOCK_BELL_RESONATE, SoundCategory.PLAYERS, 0.1125F, 1.5F, true);
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entity.playSound(entity.world.getDimension().isUltrawarm() ? SoundEvents.BLOCK_BELL_USE : SoundEvents.BLOCK_BELL_RESONATE, 0.1125F, 1.5F);
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}
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entity.getAbilities().allowFlying = type.canFlyCreative(entity);
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@ -236,7 +232,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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prevStrafe = strafing;
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strafe = 1;
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ticksToGlide = 20;
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entity.playSound(getFlightType().getWingFlapSound(), 0.25F, 1);
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entity.playSound(type.getWingFlapSound(), 0.25F, 1);
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} else {
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strafe *= 0.28;
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}
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@ -344,7 +340,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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AmuletItem.consumeEnergy(stack, energyConsumed);
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if (AmuletItem.getEnergy(stack) < 9) {
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playSound(SoundEvents.BLOCK_CHAIN_STEP, 0.13F, 0.5F);
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entity.playSound(SoundEvents.BLOCK_CHAIN_STEP, 0.13F, 0.5F);
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}
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if (entity.world.random.nextInt(damageInterval) == 0) {
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@ -352,7 +348,7 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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}
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if (!getFlightType().canFly()) {
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playSound(SoundEvents.ITEM_SHIELD_BREAK, 1, 2);
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entity.playSound(SoundEvents.ITEM_SHIELD_BREAK, 1, 2);
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cancelFlight();
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}
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}
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@ -430,12 +426,12 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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wallHitCooldown = 30;
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if (bouncyness > 0) {
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playSound(USounds.ENTITY_PLAYER_REBOUND, 1, 1);
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entity.playSound(USounds.ENTITY_PLAYER_REBOUND, 1, 1);
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ProjectileUtil.ricochet(entity, Vec3d.of(pos), 0.4F + Math.min(2, bouncyness / 18F));
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velocity.fromImmutable(entity.getVelocity());
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distance /= bouncyness;
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} else {
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playSound(distance > 4 ? SoundEvents.ENTITY_PLAYER_BIG_FALL : SoundEvents.ENTITY_PLAYER_SMALL_FALL, 1, 1);
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entity.playSound(distance > 4 ? SoundEvents.ENTITY_PLAYER_BIG_FALL : SoundEvents.ENTITY_PLAYER_SMALL_FALL, 1, 1);
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}
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entity.damage(DamageSource.FLY_INTO_WALL, distance);
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}
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