Reduce the time before checking if a bat is hanging in the right position

This commit is contained in:
Sollace 2022-10-15 14:05:12 +02:00
parent 82199b21d4
commit 493d746884

View file

@ -387,7 +387,7 @@ public class Pony extends Living<PlayerEntity> implements Transmittable, Copieab
if (isHanging()) { if (isHanging()) {
((LivingEntityDuck)entity).setLeaningPitch(0); ((LivingEntityDuck)entity).setLeaningPitch(0);
if (!isClient() && (getSpecies() != Race.BAT || (ticksHanging++ > 40 && hangingPosition.filter(getOrigin().down()::equals).filter(this::canHangAt).isEmpty()))) { if (!isClient() && (getSpecies() != Race.BAT || (ticksHanging++ > 2 && hangingPosition.filter(getOrigin().down()::equals).filter(this::canHangAt).isEmpty()))) {
stopHanging(); stopHanging();
} }
} else { } else {