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https://github.com/Sollace/Unicopia.git
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Fixed hybernating zap leaves not properly treated as air
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parent
5698264da7
commit
4713be600f
4 changed files with 56 additions and 9 deletions
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@ -45,6 +45,7 @@ public interface UBlocks {
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Block STRIPPED_ZAP_WOOD = register("stripped_zap_wood", new ZapAppleLogBlock(Blocks.STRIPPED_OAK_WOOD, MapColor.GRAY, MapColor.GRAY), ItemGroups.BUILDING_BLOCKS);
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Block ZAP_LEAVES = register("zap_leaves", new ZapAppleLeavesBlock(), ItemGroups.NATURAL);
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Block ZAP_LEAVES_PLACEHOLDER = register("zap_leaves_placeholder", new ZapAppleLeavesPlaceholderBlock());
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Block ZAP_BULB = register("zap_bulb", new FruitBlock(FabricBlockSettings.of(Material.GOURD, MapColor.GRAY).strength(500, 1200).sounds(BlockSoundGroup.AZALEA_LEAVES), Direction.DOWN, ZAP_LEAVES, FruitBlock.DEFAULT_SHAPE, false));
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Block ZAP_APPLE = register("zap_apple", new FruitBlock(FabricBlockSettings.of(Material.GOURD, MapColor.GRAY).sounds(BlockSoundGroup.AZALEA_LEAVES), Direction.DOWN, ZAP_LEAVES, FruitBlock.DEFAULT_SHAPE, false));
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@ -23,6 +23,7 @@ public class ZapAppleLeavesBlock extends LeavesBlock implements TintedBlock {
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public static final EnumProperty<ZapAppleStageStore.Stage> STAGE = EnumProperty.of("stage", ZapAppleStageStore.Stage.class);
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ZapAppleLeavesBlock() {
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super(Settings.of(Material.LEAVES)
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.strength(500, 1200)
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.ticksRandomly()
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@ -43,17 +44,20 @@ public class ZapAppleLeavesBlock extends LeavesBlock implements TintedBlock {
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@Override
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public boolean hasRandomTicks(BlockState state) {
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return true;
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return !state.get(PERSISTENT);
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}
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@Override
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public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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super.randomTick(state, world, pos, random);
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if (state.get(PERSISTENT)) {
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return;
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}
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ZapAppleStageStore store = ZapAppleStageStore.get(world);
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ZapAppleStageStore.Stage newStage = store.getStage();
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if (!world.isDay() && state.get(STAGE).mustChangeInto(newStage)) {
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world.setBlockState(pos, state.with(STAGE, newStage));
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world.setBlockState(pos, newStage == ZapAppleStageStore.Stage.HIBERNATING ? UBlocks.ZAP_LEAVES_PLACEHOLDER.getDefaultState() : state.with(STAGE, newStage));
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onStageChanged(store, newStage, world, state, pos, random);
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}
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}
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@ -61,11 +65,14 @@ public class ZapAppleLeavesBlock extends LeavesBlock implements TintedBlock {
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@Override
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public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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super.scheduledTick(state, world, pos, random);
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if (state.get(PERSISTENT)) {
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return;
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}
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ZapAppleStageStore store = ZapAppleStageStore.get(world);
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ZapAppleStageStore.Stage newStage = store.getStage();
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if (!world.isDay() && state.get(STAGE).mustChangeIntoInstantly(newStage)) {
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world.setBlockState(pos, state.with(STAGE, newStage));
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world.setBlockState(pos, newStage == ZapAppleStageStore.Stage.HIBERNATING ? UBlocks.ZAP_LEAVES_PLACEHOLDER.getDefaultState() : state.with(STAGE, newStage));
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onStageChanged(store, newStage, world, state, pos, random);
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}
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@ -79,14 +86,10 @@ public class ZapAppleLeavesBlock extends LeavesBlock implements TintedBlock {
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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if (!ctx.getWorld().isClient) {
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ctx.getWorld().scheduleBlockTick(ctx.getBlockPos(), this, 1);
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return super.getPlacementState(ctx).with(STAGE, ZapAppleStageStore.get(ctx.getWorld()).getStage());
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}
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return super.getPlacementState(ctx);
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return super.getPlacementState(ctx).with(STAGE, ZapAppleStageStore.Stage.GREENING);
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}
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private void onStageChanged(ZapAppleStageStore store, ZapAppleStageStore.Stage stage, ServerWorld world, BlockState state, BlockPos pos, Random random) {
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static void onStageChanged(ZapAppleStageStore store, ZapAppleStageStore.Stage stage, ServerWorld world, BlockState state, BlockPos pos, Random random) {
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boolean mustFruit = Random.create(state.getRenderingSeed(pos)).nextInt(5) < 2;
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BlockState below = world.getBlockState(pos.down());
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@ -0,0 +1,36 @@
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package com.minelittlepony.unicopia.block;
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import com.minelittlepony.unicopia.server.world.ZapAppleStageStore;
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import net.minecraft.block.*;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.*;
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import net.minecraft.util.math.random.Random;
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public class ZapAppleLeavesPlaceholderBlock extends AirBlock {
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ZapAppleLeavesPlaceholderBlock() {
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super(AbstractBlock.Settings.of(Material.AIR).noCollision().dropsNothing().air());
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}
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@Override
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public boolean hasRandomTicks(BlockState state) {
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return true;
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}
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@Deprecated
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@Override
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public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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super.scheduledTick(state, world, pos, random);
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ZapAppleStageStore store = ZapAppleStageStore.get(world);
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ZapAppleStageStore.Stage newStage = store.getStage();
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if (!world.isDay() && ZapAppleStageStore.Stage.HIBERNATING.mustChangeIntoInstantly(newStage)) {
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world.setBlockState(pos, UBlocks.ZAP_LEAVES.getDefaultState().with(ZapAppleLeavesBlock.STAGE, newStage));
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ZapAppleLeavesBlock.onStageChanged(store, newStage, world, state, pos, random);
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}
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world.scheduleBlockTick(pos, this, 1);
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}
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}
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@ -0,0 +1,7 @@
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{
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"variants": {
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"": {
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"model": "minecraft:block/air"
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}
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}
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}
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