mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-27 15:17:59 +01:00
Properly render both arms in first person when holding an entity
This commit is contained in:
parent
015d3b29fa
commit
44802abf1b
7 changed files with 152 additions and 14 deletions
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@ -0,0 +1,32 @@
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package com.minelittlepony.unicopia.client;
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import java.util.Optional;
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import com.minelittlepony.unicopia.client.render.AccessoryFeatureRenderer;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import net.minecraft.client.network.ClientPlayerEntity;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.item.HeldItemRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Arm;
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public class FirstPersonRendererOverrides {
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public static final FirstPersonRendererOverrides INSTANCE = new FirstPersonRendererOverrides();
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public Optional<HeldItemRenderer.HandRenderType> getHandRenderType(PlayerEntity player) {
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return Pony.of(player).getEntityInArms().map(e -> HeldItemRenderer.HandRenderType.RENDER_BOTH_HANDS);
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}
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public boolean beforeRenderHands(ArmRenderer sender, float tickDelta, MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, ClientPlayerEntity player, int light) {
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var root = AccessoryFeatureRenderer.FeatureRoot.of(player);
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return root != null && root.getAccessories().beforeRenderArms(sender, tickDelta, matrices, vertexConsumers, player, light);
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}
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public interface ArmRenderer {
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void invokeRenderArmHoldingItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float equipProgress, float swingProgress, Arm arm);
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float getEquipProgress(float tickDelta);
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}
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}
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@ -1,9 +1,14 @@
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package com.minelittlepony.unicopia.client.render;
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package com.minelittlepony.unicopia.client.render;
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import java.util.ArrayList;
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import java.util.*;
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import java.util.List;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.client.FirstPersonRendererOverrides.ArmRenderer;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.entity.feature.FeatureRenderer;
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import net.minecraft.client.render.entity.feature.FeatureRenderer;
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import net.minecraft.client.render.entity.feature.FeatureRendererContext;
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import net.minecraft.client.render.entity.feature.FeatureRendererContext;
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@ -39,6 +44,14 @@ public class AccessoryFeatureRenderer<
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features.forEach(feature -> feature.renderArm(matrices, vertexConsumers, light, entity, arm, side));
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features.forEach(feature -> feature.renderArm(matrices, vertexConsumers, light, entity, arm, side));
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}
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}
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public boolean beforeRenderArms(ArmRenderer sender, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, T entity, int light) {
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boolean cancelled = false;
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for (var feature : features) {
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cancelled |= feature.beforeRenderArms(sender, tickDelta, matrices, vertexConsumers, entity, light);
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}
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return cancelled;
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}
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public interface FeatureFactory<T extends LivingEntity> {
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public interface FeatureFactory<T extends LivingEntity> {
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Feature<T> create(FeatureRendererContext<T, ? extends BipedEntityModel<T>> context);
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Feature<T> create(FeatureRendererContext<T, ? extends BipedEntityModel<T>> context);
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}
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}
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@ -46,7 +59,10 @@ public class AccessoryFeatureRenderer<
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public interface Feature<T extends LivingEntity> {
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public interface Feature<T extends LivingEntity> {
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void render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, T entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch);
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void render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, T entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch);
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default void renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, T entity, ModelPart arm, Arm side) {
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default void renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, T entity, ModelPart arm, Arm side) {}
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default boolean beforeRenderArms(ArmRenderer sender, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, T entity, int light) {
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return false;
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}
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}
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}
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}
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@ -54,5 +70,14 @@ public class AccessoryFeatureRenderer<
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T extends LivingEntity,
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T extends LivingEntity,
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M extends BipedEntityModel<T>> {
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M extends BipedEntityModel<T>> {
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AccessoryFeatureRenderer<T, M> getAccessories();
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AccessoryFeatureRenderer<T, M> getAccessories();
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@SuppressWarnings("unchecked")
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@Nullable
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static <T extends LivingEntity, M extends BipedEntityModel<T>> FeatureRoot<T, M> of(T entity) {
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var renderer = MinecraftClient.getInstance().getEntityRenderDispatcher().getRenderer(entity);
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if (renderer instanceof FeatureRoot) {
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return (FeatureRoot<T, M>)renderer;
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}
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return null;
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}
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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package com.minelittlepony.unicopia.client.render;
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package com.minelittlepony.unicopia.client.render;
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import com.minelittlepony.unicopia.client.FirstPersonRendererOverrides.ArmRenderer;
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import com.minelittlepony.unicopia.client.minelittlepony.MineLPDelegate;
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import com.minelittlepony.unicopia.client.minelittlepony.MineLPDelegate;
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import com.minelittlepony.unicopia.entity.Living;
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import com.minelittlepony.unicopia.entity.Living;
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import com.minelittlepony.unicopia.entity.duck.EntityDuck;
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import com.minelittlepony.unicopia.entity.duck.EntityDuck;
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@ -20,7 +21,10 @@ import net.minecraft.util.math.*;
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public class HeldEntityFeatureRenderer<E extends LivingEntity> implements AccessoryFeatureRenderer.Feature<E> {
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public class HeldEntityFeatureRenderer<E extends LivingEntity> implements AccessoryFeatureRenderer.Feature<E> {
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private final FeatureRendererContext<E, ? extends BipedEntityModel<E>> context;
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public HeldEntityFeatureRenderer(FeatureRendererContext<E, ? extends BipedEntityModel<E>> context) {
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public HeldEntityFeatureRenderer(FeatureRendererContext<E, ? extends BipedEntityModel<E>> context) {
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this.context = context;
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}
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}
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@Override
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@Override
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@ -47,23 +51,37 @@ public class HeldEntityFeatureRenderer<E extends LivingEntity> implements Access
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@Override
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@Override
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public void renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, E entity, ModelPart arm, Arm side) {
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public void renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, E entity, ModelPart arm, Arm side) {
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Pony.of(entity).flatMap(Pony::getEntityInArms).ifPresent(passenger -> {
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float tickDelta = MinecraftClient.getInstance().getTickDelta();
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}
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@Override
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public boolean beforeRenderArms(ArmRenderer sender, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, E entity, int light) {
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return Pony.of(entity).flatMap(Pony::getEntityInArms).filter(passenger -> {
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float swingProgress = entity.getHandSwingProgress(MinecraftClient.getInstance().getTickDelta());
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float f = -0.4f * MathHelper.sin(MathHelper.sqrt(swingProgress) * (float)Math.PI);
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float g = 0.2f * MathHelper.sin(MathHelper.sqrt(swingProgress) * ((float)Math.PI * 2));
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float h = -0.2f * MathHelper.sin(swingProgress * (float)Math.PI);
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matrices.push();
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matrices.push();
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matrices.translate(0.8F, 0.4F, -0.1F);
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matrices.translate(f, g, h);
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matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(90));
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matrices.translate(0, -1.3F, -1.3F);
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matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-60 - 13));
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matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(13));
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matrices.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(-30));
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matrices.translate(0, 0, -0.2F);
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if (!(passenger instanceof Pony)) {
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if (!(passenger instanceof Pony)) {
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matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(90));
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matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(90));
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}
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}
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matrices.translate(-passenger.asEntity().getWidth() / 16F, 0.3F, 0);
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renderCarriedEntity(passenger.asEntity(), matrices, vertexConsumers, light, tickDelta);
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renderCarriedEntity(passenger.asEntity(), matrices, vertexConsumers, light, tickDelta);
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matrices.pop();
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matrices.pop();
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});
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float equipProgress = 1 - sender.getEquipProgress(tickDelta);
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matrices.push();
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sender.invokeRenderArmHoldingItem(matrices, vertexConsumers, light, equipProgress, swingProgress, Arm.LEFT);
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matrices.pop();
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matrices.push();
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sender.invokeRenderArmHoldingItem(matrices, vertexConsumers, light, equipProgress, swingProgress, Arm.RIGHT);
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matrices.pop();
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return true;
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}).isPresent();
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}
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}
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private void renderCarriedEntity(LivingEntity p, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float tickDelta) {
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private void renderCarriedEntity(LivingEntity p, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float tickDelta) {
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package com.minelittlepony.unicopia.mixin.client;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.gen.Invoker;
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import org.spongepowered.asm.mixin.injection.*;
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import org.spongepowered.asm.mixin.injection.At.Shift;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import com.minelittlepony.unicopia.client.FirstPersonRendererOverrides;
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import net.minecraft.client.network.ClientPlayerEntity;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.item.HeldItemRenderer;
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import net.minecraft.client.render.item.HeldItemRenderer.HandRenderType;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.util.Arm;
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import net.minecraft.util.math.MathHelper;
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@Mixin(HeldItemRenderer.class)
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abstract class MixinHeldItemRenderer implements FirstPersonRendererOverrides.ArmRenderer {
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@Shadow
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private float equipProgressMainHand;
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@Shadow
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private float prevEquipProgressMainHand;
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@Override
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@Invoker("renderArmHoldingItem")
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public abstract void invokeRenderArmHoldingItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, float equipProgress, float swingProgress, Arm arm);
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@Override
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public float getEquipProgress(float tickDelta) {
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return MathHelper.lerp(tickDelta, prevEquipProgressMainHand, equipProgressMainHand);
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}
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@Inject(
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method = "getHandRenderType",
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at = @At("HEAD"),
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cancellable = true
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)
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private static void onGetHandRenderType(ClientPlayerEntity player, CallbackInfoReturnable<HandRenderType> info) {
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FirstPersonRendererOverrides.INSTANCE.getHandRenderType(player).ifPresent(info::setReturnValue);
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}
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@Inject(
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method = "renderItem(FLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider$Immediate;Lnet/minecraft/client/network/ClientPlayerEntity;I)V",
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at = @At(
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value = "FIELD",
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target = "net/minecraft/client/render/item/HeldItemRenderer$HandRenderType.renderMainHand",
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shift = Shift.BEFORE
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),
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cancellable = true)
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private void onRenderItem(float tickDelta, MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers, ClientPlayerEntity player, int light, CallbackInfo info) {
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if (FirstPersonRendererOverrides.INSTANCE.beforeRenderHands(this, tickDelta, matrices, vertexConsumers, player, light)) {
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info.cancel();
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}
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}
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}
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import net.minecraft.util.Arm;
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import net.minecraft.util.Arm;
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@Mixin(PlayerEntityRenderer.class)
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@Mixin(PlayerEntityRenderer.class)
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abstract class MixinPlayerEntityRenderer extends LivingEntityRenderer<AbstractClientPlayerEntity, PlayerEntityModel<AbstractClientPlayerEntity>> {
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abstract class MixinPlayerEntityRenderer
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extends LivingEntityRenderer<AbstractClientPlayerEntity, PlayerEntityModel<AbstractClientPlayerEntity>>
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implements FeatureRoot<AbstractClientPlayerEntity, PlayerEntityModel<AbstractClientPlayerEntity>> {
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@Nullable
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@Nullable
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private AccessoryFeatureRenderer<AbstractClientPlayerEntity, PlayerEntityModel<AbstractClientPlayerEntity>> accessories;
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private AccessoryFeatureRenderer<AbstractClientPlayerEntity, PlayerEntityModel<AbstractClientPlayerEntity>> accessories;
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MixinPlayerEntityRenderer() { super(null, null, 0); }
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MixinPlayerEntityRenderer() { super(null, null, 0); }
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@Override
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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private AccessoryFeatureRenderer<AbstractClientPlayerEntity, PlayerEntityModel<AbstractClientPlayerEntity>> getAccessories() {
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public AccessoryFeatureRenderer<AbstractClientPlayerEntity, PlayerEntityModel<AbstractClientPlayerEntity>> getAccessories() {
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if (accessories == null) {
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if (accessories == null) {
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accessories = features.stream()
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accessories = features.stream()
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.filter(a -> a instanceof FeatureRoot)
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.filter(a -> a instanceof FeatureRoot)
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accessWidener v1 named
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accessWidener v1 named
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accessible class net/minecraft/client/render/RenderLayer$MultiPhaseParameters
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accessible class net/minecraft/client/render/RenderLayer$MultiPhaseParameters
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accessible method net/minecraft/client/render/RenderLayer of (Ljava/lang/String;Lnet/minecraft/client/render/VertexFormat;Lnet/minecraft/client/render/VertexFormat$DrawMode;IZZLnet/minecraft/client/render/RenderLayer$MultiPhaseParameters;)Lnet/minecraft/client/render/RenderLayer$MultiPhase;
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accessible method net/minecraft/client/render/RenderLayer of (Ljava/lang/String;Lnet/minecraft/client/render/VertexFormat;Lnet/minecraft/client/render/VertexFormat$DrawMode;IZZLnet/minecraft/client/render/RenderLayer$MultiPhaseParameters;)Lnet/minecraft/client/render/RenderLayer$MultiPhase;
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accessible class net/minecraft/client/render/item/HeldItemRenderer$HandRenderType
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"client.MixinCamera",
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"client.MixinCamera",
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"client.MixinEntityRenderDispatcher",
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"client.MixinEntityRenderDispatcher",
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"client.MixinGameRenderer",
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"client.MixinGameRenderer",
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"client.MixinHeldItemRenderer",
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"client.MixinInGameHud",
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"client.MixinInGameHud",
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"client.MixinInGameHud$HeartType",
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"client.MixinInGameHud$HeartType",
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"client.MixinItem",
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"client.MixinItem",
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