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Fixed bat pony hanging not being cancelled when they move. #64
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@ -362,7 +362,7 @@ public class Pony extends Living<PlayerEntity> implements Transmittable, Copieab
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if (isHanging()) {
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((LivingEntityDuck)entity).setLeaningPitch(0);
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if (!isClient() && (getSpecies() != Race.BAT || (ticksHanging++ > 40 && hangingPosition.filter(getOrigin()::equals).filter(this::canHangAt).isPresent()))) {
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if (!isClient() && (getSpecies() != Race.BAT || (ticksHanging++ > 40 && hangingPosition.filter(getOrigin().down()::equals).filter(this::canHangAt).isEmpty()))) {
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stopHanging();
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}
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} else {
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