Kirins lose their rage when in the water and mining how has a small chance of increasing rage, with a chance of turning into a nirik when at full rage

This commit is contained in:
Sollace 2023-10-09 23:45:22 +01:00
parent 79d66439a9
commit 442186978d
No known key found for this signature in database
GPG key ID: E52FACE7B5C773DB

View file

@ -440,18 +440,30 @@ public class Pony extends Living<PlayerEntity> implements Copyable<Pony>, Update
if (getObservedSpecies() == Race.KIRIN) {
var charge = getMagicalReserves().getCharge();
if (entity.isTouchingWater()) {
charge.multiply(0.5F);
}
if (charge.getPercentFill() >= 1) {
var energy = getMagicalReserves().getEnergy();
if (energy.getPercentFill() < 0.002F) {
energy.addPercent(1.03F);
if (entity.age % 25 == 0) {
playSound(USounds.ENTITY_PLAYER_HEARTBEAT, 0.17F + (float)entity.getWorld().random.nextGaussian() * 0.03F, 0.5F);
spawnParticles(ParticleTypes.LAVA, 2);
energy.addPercent(1.07F);
}
}
}
if (entity.getAttackCooldownProgress(0) == 0) {
charge.addPercent(3);
if (entity.getAttackCooldownProgress(0) == 0 && (entity.getAttacking() != null || entity.getWorld().random.nextInt(50) == 0)) {
if (charge.getPercentFill() < 1) {
charge.addPercent(3);
}
if (!EquinePredicates.RAGING.test(entity) && charge.getPercentFill() >= 1 && entity.getWorld().random.nextInt(1000) == 0) {
SpellType.RAGE.withTraits().apply(this, CastingMethod.INNATE);
}
}
}