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https://github.com/Sollace/Unicopia.git
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Fix #127 relative to CaffeineMC/sodium-fabric#1602
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parent
f16632e5fe
commit
3dec711b78
4 changed files with 59 additions and 64 deletions
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@ -261,9 +261,8 @@ class IngredientTree implements SpellbookRecipe.CraftingTreeBuilder {
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}
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static class HiddenStacks extends Stacks {
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private static final PassThroughVertexConsumer.Parameters FIXTURE = new PassThroughVertexConsumer.Parameters().color((parent, r, g, b, a) -> {
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parent.color(0, 0, 0, 0.6F);
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});
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private static final PassThroughVertexConsumer.Parameters FIXTURE = new PassThroughVertexConsumer.Parameters()
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.color((parent, r, g, b, a) -> parent.color(0, 0, 0, 0.6F));
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HiddenStacks(ItemStack stack) {
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super(stack);
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@ -288,7 +287,7 @@ class IngredientTree implements SpellbookRecipe.CraftingTreeBuilder {
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}
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RenderSystem.disableDepthTest();
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try {
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itemRenderer.renderItem(stack, ModelTransformationMode.GUI, false, matrices, layer -> PassThroughVertexConsumer.of(immediate.getBuffer(layer), FIXTURE), 0, OverlayTexture.DEFAULT_UV, model);
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itemRenderer.renderItem(stack, ModelTransformationMode.GUI, false, matrices, layer -> FIXTURE.build(immediate.getBuffer(layer)), 0, OverlayTexture.DEFAULT_UV, model);
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immediate.draw();
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} catch (Exception e) {
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// Sodium
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@ -1,88 +1,57 @@
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package com.minelittlepony.unicopia.client.render;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.render.VertexConsumers;
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public class PassThroughVertexConsumer implements VertexConsumer {
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private static final ColorFix COLOR = VertexConsumer::color;
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private static final FUvFix TEXTURE = VertexConsumer::texture;
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private static final IUvFix OVERLAY = VertexConsumer::overlay;
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private static final IUvFix LIGHT = VertexConsumer::light;
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public class PassThroughVertexConsumer extends VertexConsumers.Union implements VertexConsumer {
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private final Applicate<ColorFix> colorFix;
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private final Applicate<FUvFix> textureFix;
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private final Applicate<IUvFix> overlayFix;
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private final Applicate<IUvFix> lightFix;
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private final VertexConsumer parent;
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private final ColorFix colorFix;
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private final FUvFix textureFix;
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private final IUvFix overlayFix;
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private final IUvFix lightFix;
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public static VertexConsumer of(VertexConsumer parent, Parameters parameters) {
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return new PassThroughVertexConsumer(parent, parameters);
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}
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PassThroughVertexConsumer(VertexConsumer parent, Parameters parameters) {
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this.parent = parent;
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colorFix = parameters.colorFix;
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textureFix = parameters.textureFix;
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overlayFix = parameters.overlayFix;
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lightFix = parameters.lightFix;
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}
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@Override
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public VertexConsumer vertex(double x, double y, double z) {
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parent.vertex(x, y, z);
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return this;
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private PassThroughVertexConsumer(VertexConsumer parent, Parameters parameters) {
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super(new VertexConsumer[] {parent});
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colorFix = Applicate.of(parameters.colorFix, (self, r, g, b, a) -> super.color(r, g, b, a));
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textureFix = Applicate.of(parameters.textureFix, (self, u, v) -> super.texture(u, v));
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overlayFix = Applicate.of(parameters.overlayFix, (self, u, v) -> super.overlay(u, v));
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lightFix = Applicate.of(parameters.lightFix, (self, u, v) -> super.light(u, v));
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}
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@Override
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public VertexConsumer color(int r, int g, int b, int a) {
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colorFix.apply(parent, r, g, b, a);
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colorFix.getFix().apply(this, r, g, b, a);
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colorFix.nested = false;
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return this;
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}
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@Override
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public VertexConsumer texture(float u, float v) {
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textureFix.apply(parent, u, v);
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textureFix.getFix().apply(this, u, v);
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textureFix.nested = false;
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return this;
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}
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@Override
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public VertexConsumer overlay(int u, int v) {
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overlayFix.apply(parent, u, v);
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overlayFix.getFix().apply(this, u, v);
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overlayFix.nested = false;
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return this;
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}
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@Override
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public VertexConsumer light(int u, int v) {
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lightFix.apply(parent, u, v);
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lightFix.getFix().apply(this, u, v);
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lightFix.nested = false;
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return this;
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}
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@Override
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public VertexConsumer normal(float x, float y, float z) {
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parent.normal(x, y, z);
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return this;
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}
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@Override
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public void next() {
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parent.next();
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}
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@Override
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public void fixedColor(int r, int g, int b, int a) {
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parent.fixedColor(r, g, b, a);
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}
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@Override
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public void unfixColor() {
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parent.unfixColor();
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}
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public static class Parameters {
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private ColorFix colorFix = COLOR;
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private FUvFix textureFix = TEXTURE;
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private IUvFix overlayFix = OVERLAY;
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private IUvFix lightFix = LIGHT;
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private @Nullable ColorFix colorFix;
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private @Nullable FUvFix textureFix;
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private @Nullable IUvFix overlayFix;
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private @Nullable IUvFix lightFix;
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public Parameters color(ColorFix fix) {
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colorFix = fix;
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@ -103,6 +72,34 @@ public class PassThroughVertexConsumer implements VertexConsumer {
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lightFix = fix;
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return this;
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}
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public VertexConsumer build(VertexConsumer parent) {
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return new PassThroughVertexConsumer(parent, this);
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}
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}
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private static class Applicate<T> {
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public final T fix;
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public final T fallback;
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public boolean nested;
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public Applicate(T fix, T fallback) {
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this.fix = fix;
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this.fallback = fallback;
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}
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public T getFix() {
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try {
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return nested ? fallback : fix;
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} finally {
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nested = true;
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}
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}
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static <T> Applicate<T> of(@Nullable T fix, T fallback) {
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return new Applicate<>(fix == null ? fallback : fix, fallback);
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}
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}
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public interface PosFix {
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@ -75,9 +75,7 @@ public class WorldRenderDelegate {
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if (!recurseMinion && pony instanceof Creature creature && creature.isMinion()) {
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recurseMinion = true;
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dispatcher.render(creature.asEntity(), x, y, z, yaw, tickDelta, matrices, layer -> {
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return PassThroughVertexConsumer.of(vertices.getBuffer(layer), MINION_OVERLAY);
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}, light);
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dispatcher.render(creature.asEntity(), x, y, z, yaw, tickDelta, matrices, layer -> MINION_OVERLAY.build(vertices.getBuffer(layer)), light);
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recurseMinion = false;
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return true;
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@ -2,6 +2,7 @@ accessWidener v1 named
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accessible class net/minecraft/client/render/RenderLayer$MultiPhaseParameters
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accessible method net/minecraft/client/render/RenderLayer of (Ljava/lang/String;Lnet/minecraft/client/render/VertexFormat;Lnet/minecraft/client/render/VertexFormat$DrawMode;IZZLnet/minecraft/client/render/RenderLayer$MultiPhaseParameters;)Lnet/minecraft/client/render/RenderLayer$MultiPhase;
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accessible class net/minecraft/client/render/item/HeldItemRenderer$HandRenderType
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accessible class net/minecraft/client/render/VertexConsumers$Union
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accessible method net/minecraft/world/GameRules register (Ljava/lang/String;Lnet/minecraft/world/GameRules$Category;Lnet/minecraft/world/GameRules$Type;)Lnet/minecraft/world/GameRules$Key;
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accessible method net/minecraft/world/GameRules$BooleanRule create (Z)Lnet/minecraft/world/GameRules$Type;
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