mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-27 15:17:59 +01:00
Fixed clouds still playing a raining sound to entities in a snowy biome
This commit is contained in:
parent
3ba4f14183
commit
349df38f07
1 changed files with 9 additions and 12 deletions
|
@ -1,7 +1,6 @@
|
||||||
package com.minelittlepony.unicopia.entity;
|
package com.minelittlepony.unicopia.entity;
|
||||||
|
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import com.minelittlepony.unicopia.Predicates;
|
import com.minelittlepony.unicopia.Predicates;
|
||||||
import com.minelittlepony.unicopia.Race;
|
import com.minelittlepony.unicopia.Race;
|
||||||
|
@ -187,10 +186,6 @@ public class EntityCloud extends EntityFlying implements IAnimals {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static double randomIn(Random rand, double min, double max) {
|
|
||||||
return ((max - min) * rand.nextFloat());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onUpdate() {
|
public void onUpdate() {
|
||||||
AxisAlignedBB boundingbox = getEntityBoundingBox();
|
AxisAlignedBB boundingbox = getEntityBoundingBox();
|
||||||
|
@ -198,9 +193,9 @@ public class EntityCloud extends EntityFlying implements IAnimals {
|
||||||
if (getIsRaining()) {
|
if (getIsRaining()) {
|
||||||
if (world.isRemote) {
|
if (world.isRemote) {
|
||||||
for (int i = 0; i < 30 * getCloudSize(); i++) {
|
for (int i = 0; i < 30 * getCloudSize(); i++) {
|
||||||
double x = posX + randomIn(rand, boundingbox.minX, boundingbox.maxX) - width / 2;
|
double x = MathHelper.nextDouble(rand, boundingbox.minX, boundingbox.maxX);
|
||||||
double y = getEntityBoundingBox().minY + height/2;
|
double y = getEntityBoundingBox().minY + height/2;
|
||||||
double z = posZ + randomIn(rand, boundingbox.minX, boundingbox.maxX) - width / 2;
|
double z = MathHelper.nextDouble(rand, boundingbox.minZ, boundingbox.maxZ);
|
||||||
|
|
||||||
int particleId = canSnowHere(new BlockPos(x, y, z)) ? EnumParticleTypes.SNOW_SHOVEL.getParticleID() : UParticles.RAIN_DROPS;
|
int particleId = canSnowHere(new BlockPos(x, y, z)) ? EnumParticleTypes.SNOW_SHOVEL.getParticleID() : UParticles.RAIN_DROPS;
|
||||||
|
|
||||||
|
@ -211,8 +206,11 @@ public class EntityCloud extends EntityFlying implements IAnimals {
|
||||||
.expand(1, 0, 1)
|
.expand(1, 0, 1)
|
||||||
.expand(0, -(posY - getGroundPosition(posX, posZ).getY()), 0);
|
.expand(0, -(posY - getGroundPosition(posX, posZ).getY()), 0);
|
||||||
|
|
||||||
|
|
||||||
for (EntityPlayer j : world.getEntitiesWithinAABB(EntityPlayer.class, rainedArea)) {
|
for (EntityPlayer j : world.getEntitiesWithinAABB(EntityPlayer.class, rainedArea)) {
|
||||||
j.world.playSound(j, j.getPosition(), SoundEvents.WEATHER_RAIN, SoundCategory.AMBIENT, 0.1F, 0.6F);
|
if (!canSnowHere(j.getPosition())) {
|
||||||
|
j.world.playSound(j, j.getPosition(), SoundEvents.WEATHER_RAIN, SoundCategory.AMBIENT, 0.1F, 0.6F);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -302,9 +300,9 @@ public class EntityCloud extends EntityFlying implements IAnimals {
|
||||||
if (isBurning() && !dead) {
|
if (isBurning() && !dead) {
|
||||||
for (int i = 0; i < 5; i++) {
|
for (int i = 0; i < 5; i++) {
|
||||||
world.spawnParticle(EnumParticleTypes.CLOUD,
|
world.spawnParticle(EnumParticleTypes.CLOUD,
|
||||||
posX + randomIn(rand, boundingbox.minX, boundingbox.maxX),
|
MathHelper.nextDouble(rand, boundingbox.minX, boundingbox.maxX),
|
||||||
posY + randomIn(rand, boundingbox.minY, boundingbox.maxY),
|
MathHelper.nextDouble(rand, boundingbox.minY, boundingbox.maxY),
|
||||||
posZ + randomIn(rand, boundingbox.minZ, boundingbox.maxZ), 0, 0.25, 0);
|
MathHelper.nextDouble(rand, boundingbox.minZ, boundingbox.maxZ), 0, 0.25, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -538,7 +536,6 @@ public class EntityCloud extends EntityFlying implements IAnimals {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (stack != null && stack.getItem() instanceof ItemSword) {
|
if (stack != null && stack.getItem() instanceof ItemSword) {
|
||||||
return super.attackEntityFrom(source, amount);
|
return super.attackEntityFrom(source, amount);
|
||||||
} else if (stack != null && stack.getItem() instanceof ItemSpade) {
|
} else if (stack != null && stack.getItem() instanceof ItemSpade) {
|
||||||
|
|
Loading…
Reference in a new issue