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https://github.com/Sollace/Unicopia.git
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Fix item duplication/sync glitch in the spellbook
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parent
697ae2b086
commit
3166fb3919
4 changed files with 8 additions and 27 deletions
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@ -147,7 +147,6 @@ public class PlaceableSpell extends AbstractDelegatingSpell {
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if (compound.contains("castEntity")) {
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castEntity.fromNBT(compound.getCompound("castEntity"));
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}
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}
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@Override
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@ -1,6 +1,5 @@
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package com.minelittlepony.unicopia.ability.magic.spell.trait;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.EnumMap;
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@ -188,9 +187,7 @@ public final class SpellTraits implements Iterable<Map.Entry<Trait, Float>> {
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}
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public static SpellTraits of(Inventory inventory) {
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List<ItemStack> stacks = new ArrayList<>();
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InventoryUtil.iterate(inventory).forEach(stacks::add);
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return of(stacks);
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return of(InventoryUtil.stream(inventory).toList());
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}
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public static SpellTraits of(Collection<ItemStack> stacks) {
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@ -168,18 +168,16 @@ public class SpellbookScreenHandler extends ScreenHandler {
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super.onContentChanged(inventory);
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context.run((world, pos) -> {
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if (!world.isClient && !gemSlot.getStack().isEmpty()) {
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outputSlot.setStack(
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world.getServer().getRecipeManager()
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ItemStack resultStack = input.hasIngredients() ? world.getServer().getRecipeManager()
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.getAllMatches(URecipes.SPELLBOOK, input, world)
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.stream().sorted(Comparator.comparing(SpellbookRecipe::getPriority))
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.findFirst()
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.filter(recipe -> result.shouldCraftRecipe(world, (ServerPlayerEntity)this.inventory.player, recipe))
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.map(recipe -> recipe.craft(input))
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.orElse(!input.hasIngredients() || input.getItemToModify().getItem() != UItems.GEMSTONE
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? ItemStack.EMPTY
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: input.getTraits().applyTo(UItems.BOTCHED_GEM.getDefaultStack()))
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);
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.orElse(input.getTraits().applyTo(UItems.BOTCHED_GEM.getDefaultStack())) : ItemStack.EMPTY;
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outputSlot.setStack(resultStack);
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setPreviousTrackedSlot(outputSlot.id, resultStack);
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((ServerPlayerEntity)this.inventory.player).networkHandler.sendPacket(new ScreenHandlerSlotUpdateS2CPacket(syncId, nextRevision(), outputSlot.id, outputSlot.getStack()));
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}
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});
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@ -299,7 +297,6 @@ public class SpellbookScreenHandler extends ScreenHandler {
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super.close(playerEntity);
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context.run((world, pos) -> {
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dropInventory(playerEntity, input);
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dropInventory(playerEntity, result);
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});
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}
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@ -492,7 +489,7 @@ public class SpellbookScreenHandler extends ScreenHandler {
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@Override
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public void onTakeItem(PlayerEntity player, ItemStack stack) {
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Pony pony = Pony.of(player);
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InventoryUtil.iterate(input).forEach(s -> {
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InventoryUtil.stream(input).forEach(s -> {
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pony.getDiscoveries().unlock(s.getItem());
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});
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//gemSlot.setStack(ItemStack.EMPTY);
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@ -2,24 +2,12 @@ package com.minelittlepony.unicopia.util;
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import java.util.stream.Stream;
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import com.google.common.collect.AbstractIterator;
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import net.minecraft.inventory.Inventory;
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import net.minecraft.item.ItemStack;
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public interface InventoryUtil {
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static Iterable<ItemStack> iterate(Inventory inventory) {
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return () -> new AbstractIterator<>() {
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private int slot = 0;
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@Override
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protected ItemStack computeNext() {
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if (slot >= inventory.size()) {
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return endOfData();
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}
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return inventory.getStack(slot++);
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}
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};
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static Stream<ItemStack> stream(Inventory inventory) {
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return slots(inventory).map(inventory::getStack);
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}
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static Stream<Integer> slots(Inventory inventory) {
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