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Fixed flight not working correctly with inverted gravity
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parent
6633d59a63
commit
3024ebef0f
3 changed files with 14 additions and 14 deletions
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@ -46,7 +46,7 @@ public final class PlayerDimensions {
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public EntityDimensions calculateDimensions(EntityDimensions dimensions) {
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if (defaultDimensions == null || dimensions.height != defaultDimensions.height || dimensions.width != defaultDimensions.width) {
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defaultDimensions = dimensions;
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flyingDimensions = EntityDimensions.changing(dimensions.width, dimensions.height / 2);
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flyingDimensions = dimensions;//EntityDimensions.changing(dimensions.width, dimensions.height / 2);
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}
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dimensions = getPredicate()
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@ -161,7 +161,7 @@ public class PlayerPhysics extends EntityPhysics<Pony> implements Tickable, Moti
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entity.playSound(getWingSound(), 0.5F, 1);
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thrustScale = 1;
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}
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velocity.y -= 0.02;
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velocity.y -= 0.02 * getGravitySignum();
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velocity.x *= 0.9896;
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velocity.z *= 0.9896;
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}
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@ -174,15 +174,17 @@ public class PlayerPhysics extends EntityPhysics<Pony> implements Tickable, Moti
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double motion = entity.getPos().subtract(lastPos).lengthSquared();
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boolean takeOffCondition = velocity.y > 0
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&& (horMotion > 0.2 || (motion > 0.2 && velocity.y < -0.02));
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boolean fallingTakeOffCondition = !entity.isOnGround() && velocity.y < -1.6;
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&& (horMotion > 0.2 || (motion > 0.2 && velocity.y < -0.02 * getGravitySignum()));
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boolean fallingTakeOffCondition = !entity.isOnGround() && velocity.y < -1.6 * getGravitySignum();
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if (takeOffCondition || fallingTakeOffCondition) {
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entity.abilities.flying = true;
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isFlyingEither = true;
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isFlyingSurvival = true;
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if (!isGravityNegative()) {
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velocity.y += horMotion + 0.3;
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}
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applyThrust(entity, velocity);
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velocity.x *= 0.2;
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@ -230,9 +232,8 @@ public class PlayerPhysics extends EntityPhysics<Pony> implements Tickable, Moti
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// vertical drop due to gravity
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forward += 0.005F;
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velocity.y -= (getGravityModifier() * 0.01F) / Math.max(motion * 100, 1);
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velocity.x += - forward * MathHelper.sin(player.yaw * 0.017453292F);
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velocity.y -= (0.01F / Math.max(motion * 100, 1)) * getGravityModifier();
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velocity.z += forward * MathHelper.cos(player.yaw * 0.017453292F);
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}
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@ -249,17 +250,16 @@ public class PlayerPhysics extends EntityPhysics<Pony> implements Tickable, Moti
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velocity.x += direction.x;
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velocity.z += direction.z;
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velocity.y += direction.y * 2.45 + Math.abs(direction.y) * 10;
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velocity.y += (direction.y * 2.45 + Math.abs(direction.y) * 10) * getGravitySignum();
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if (player.isSneaking()) {
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velocity.y += 0.4 - 0.25;
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velocity.y += (0.4 - 0.25) * getGravitySignum();
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if (pony.sneakingChanged()) {
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velocity.y += 0.75;
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velocity.y += 0.75 * getGravitySignum();
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}
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} else {
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velocity.y -= 0.1;
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velocity.y -= 0.1 * getGravitySignum();
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}
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}
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protected void applyTurbulance(Entity player, MutableVector velocity) {
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@ -277,7 +277,7 @@ public class PlayerPhysics extends EntityPhysics<Pony> implements Tickable, Moti
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}
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if (player.world.isThundering() && player.world.random.nextInt(60) == 0) {
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velocity.y += forward * 3;
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velocity.y += forward * 3 * getGravitySignum();
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}
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if (forward >= 1) {
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@ -25,7 +25,7 @@ abstract class MixinKeyboardInput extends Input {
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movementSideways = -movementSideways;
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if (player.getMaster().abilities.flying) {
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if (player.getMaster().abilities.flying || player.getPhysics().isFlying()) {
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tmp = jumping;
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jumping = sneaking;
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sneaking = tmp;
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