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Exclude grass blocks from earth ponies' ability so they aren't always swamped in tall grass every time
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1 changed files with 4 additions and 0 deletions
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@ -78,6 +78,10 @@ public class EarthPonyGrowAbility implements Ability<Pos> {
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return growable.grow(w, state, pos) ? 1 : 0;
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return growable.grow(w, state, pos) ? 1 : 0;
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}
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}
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if (w.getBlockState(pos).isOf(Blocks.GRASS_BLOCK)) {
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return 0;
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}
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if (BoneMealItem.useOnFertilizable(stack, w, pos)) {
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if (BoneMealItem.useOnFertilizable(stack, w, pos)) {
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if (w.random.nextInt(350) == 0) {
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if (w.random.nextInt(350) == 0) {
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if (w.getBlockState(pos.down()).isOf(Blocks.FARMLAND)) {
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if (w.getBlockState(pos.down()).isOf(Blocks.FARMLAND)) {
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