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Added a changeling magic particle effect
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parent
161f61b138
commit
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4 changed files with 38 additions and 3 deletions
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@ -3,6 +3,7 @@ package com.minelittlepony.unicopia;
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import com.minelittlepony.unicopia.particle.Particles;
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import com.minelittlepony.unicopia.particle.client.EntityMagicFX;
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import com.minelittlepony.unicopia.particle.client.EntityRaindropFX;
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import com.minelittlepony.unicopia.particle.client.ParticleChanglingMagic;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@ -11,10 +12,12 @@ public class UParticles {
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public static int MAGIC_PARTICLE;
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public static int RAIN_PARTICLE;
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public static int CHANGELING_MAGIC;
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@SideOnly(Side.CLIENT)
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static void init() {
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MAGIC_PARTICLE = Particles.instance().registerParticle(EntityMagicFX::new);
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RAIN_PARTICLE = Particles.instance().registerParticle(EntityRaindropFX::new);
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CHANGELING_MAGIC = Particles.instance().registerParticle(ParticleChanglingMagic::new);
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}
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}
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@ -0,0 +1,33 @@
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package com.minelittlepony.unicopia.particle.client;
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import net.minecraft.client.particle.ParticlePortal;
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import net.minecraft.world.World;
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public class ParticleChanglingMagic extends ParticlePortal {
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private int baseTextureIndex = 128;
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public ParticleChanglingMagic(int id, World w, double x, double y, double z, double vX, double vY, double vZ, int... args) {
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this(w, x, y, z, vX, vY, vZ);
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}
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public ParticleChanglingMagic(World world, double x, double y, double z, double dx, double dy, double dz) {
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super(world, x, y, z, dx, dy, dz);
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float intensity = rand.nextFloat() * 0.6F + 0.4F;
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particleRed = intensity * 0.5F;
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particleGreen = intensity;
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particleBlue = intensity * 0.4f;
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setParticleTextureIndex((int)(Math.random() * 8.0D));
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}
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@Override
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public void onUpdate() {
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setParticleTextureIndex(baseTextureIndex + (7 - particleAge * 8 / particleMaxAge));
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super.onUpdate();
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}
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}
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@ -54,12 +54,12 @@ public class PowerDisguise extends PowerFeed {
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@Override
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public void preApply(IPlayer player) {
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player.addEnergy(2);
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IPower.spawnParticles(UParticles.MAGIC_PARTICLE, player, 5);
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IPower.spawnParticles(UParticles.CHANGELING_MAGIC, player, 5);
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}
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@Override
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public void postApply(IPlayer player) {
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player.setEnergy(0);
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IPower.spawnParticles(UParticles.MAGIC_PARTICLE, player, 5);
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IPower.spawnParticles(UParticles.CHANGELING_MAGIC, player, 5);
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}
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}
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@ -11,7 +11,6 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityList;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.passive.EntityChicken;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.nbt.NBTTagCompound;
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