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Fixed missing particle effect when throwing a cloud in a jar
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1 changed files with 1 additions and 1 deletions
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@ -149,7 +149,7 @@ public class JarItem extends Item implements ProjectileDelegate, ItemImpl.Tickab
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projectile.world.syncWorldEvent(WorldEvents.SPLASH_POTION_SPLASHED, projectile.getBlockPos(), thunder ? 0x888888 : 0xF8F8F8);
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projectile.world.syncWorldEvent(WorldEvents.SPLASH_POTION_SPLASHED, projectile.getBlockPos(), thunder ? 0x888888 : 0xF8F8F8);
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for (int i = projectile.world.random.nextInt(3) + 1; i >= 0; i--) {
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for (int i = projectile.world.random.nextInt(3) + 1; i >= 0; i--) {
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projectile.world.addParticle(UParticles.CLOUDS_ESCAPING, true,
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ParticleUtils.spawnParticle(projectile.world, UParticles.CLOUDS_ESCAPING,
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projectile.getX(), projectile.getY(), projectile.getZ(),
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projectile.getX(), projectile.getY(), projectile.getZ(),
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projectile.world.random.nextFloat() - 0.5,
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projectile.world.random.nextFloat() - 0.5,
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0,
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0,
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