mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-23 21:38:00 +01:00
More work towards making it possible to move state maps to json
This commit is contained in:
parent
3c1eaec5d4
commit
241daec138
4 changed files with 186 additions and 150 deletions
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@ -1,6 +1,7 @@
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package com.minelittlepony.unicopia.block.state;
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package com.minelittlepony.unicopia.block.state;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.function.Predicate;
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import java.util.function.Predicate;
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import javax.annotation.Nonnull;
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import javax.annotation.Nonnull;
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@ -8,6 +9,7 @@ import javax.annotation.Nullable;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.state.property.Property;
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import net.minecraft.state.property.Property;
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import net.minecraft.tag.Tag;
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import net.minecraft.tag.Tag;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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@ -16,43 +18,22 @@ import net.minecraft.world.World;
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* A collection of block-state mappings.
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* A collection of block-state mappings.
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*
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*
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*/
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*/
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class BlockStateMap extends ArrayList<StateMapping> implements BlockStateConverter {
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class BlockStateMap implements BlockStateConverter {
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private static final long serialVersionUID = 2602772651960588745L;
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private final List<StateMapping> mappings;
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public void removeBlock(Predicate<BlockState> mapper) {
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BlockStateMap(List<StateMapping> mappings) {
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add(StateMapping.removeBlock(mapper));
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this.mappings = new ArrayList<>(mappings);
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}
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public void removeBlock(Block from) {
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add(StateMapping.removeBlock(from));
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}
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public void replaceBlock(Block from, Block to) {
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add(StateMapping.replaceBlock(from, to));
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}
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public void replaceBlock(Tag<Block> from, Block to) {
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add(StateMapping.replaceBlock(from, to));
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}
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public <T extends Comparable<T>> void replaceProperty(Block block, Property<T> property, T from, T to) {
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add(StateMapping.replaceProperty(block, property, from, to));
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}
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public <T extends Comparable<T>> void setProperty(Block block, Property<T> property, T to) {
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add(StateMapping.setProperty(block, property, to));
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}
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}
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@Override
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@Override
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public boolean canConvert(@Nullable BlockState state) {
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public boolean canConvert(@Nullable BlockState state) {
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return state != null && stream().anyMatch(i -> i.test(state));
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return state != null && mappings.stream().anyMatch(i -> i.test(state));
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}
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}
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@Override
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@Override
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@Nonnull
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@Nonnull
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public BlockState getConverted(World world, @Nonnull BlockState state) {
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public BlockState getConverted(World world, @Nonnull BlockState state) {
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for (StateMapping i : this) {
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for (StateMapping i : mappings) {
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if (i.test(state)) {
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if (i.test(state)) {
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return i.apply(world, state);
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return i.apply(world, state);
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}
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}
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@ -60,4 +41,48 @@ class BlockStateMap extends ArrayList<StateMapping> implements BlockStateConvert
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return state;
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return state;
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}
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}
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public static class Builder {
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protected final ArrayList<StateMapping> items = new ArrayList<>();
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public Builder add(StateMapping mapping) {
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items.add(mapping);
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return this;
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}
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public Builder removeBlock(Predicate<BlockState> mapper) {
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return add(StateMapping.removeBlock(mapper));
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}
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public Builder removeBlock(Block from) {
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return add(StateMapping.removeBlock(s -> s.isOf(from)));
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}
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public Builder replaceMaterial(Material from, Block to) {
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return add(StateMapping.replaceMaterial(from, to));
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}
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public Builder replaceBlock(Block from, Block to) {
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return add(StateMapping.replaceBlock(from, to));
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}
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public Builder replaceBlock(Tag<Block> from, Block to) {
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return add(StateMapping.replaceBlock(from, to));
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}
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public <T extends Comparable<T>> Builder replaceProperty(Block block, Property<T> property, T from, T to) {
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return add(StateMapping.replaceProperty(block, property, from, to));
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}
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public <T extends Comparable<T>> Builder setProperty(Block block, Property<T> property, T to) {
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return add(StateMapping.build(
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s -> s.isOf(block),
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(w, s) -> s.with(property, to)));
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}
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@SuppressWarnings("unchecked")
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public <T extends BlockStateConverter> T build() {
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return (T)new BlockStateMap(items);
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}
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}
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}
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}
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@ -1,18 +1,26 @@
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package com.minelittlepony.unicopia.block.state;
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package com.minelittlepony.unicopia.block.state;
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class ReversableBlockStateMap extends BlockStateMap implements ReversableBlockStateConverter {
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import java.util.List;
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private static final long serialVersionUID = 6154365988455383098L;
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import java.util.stream.Collectors;
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private final BlockStateMap inverse = new BlockStateMap();
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class ReversableBlockStateMap extends BlockStateMap implements ReversableBlockStateConverter {
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private final BlockStateMap inverse;
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ReversableBlockStateMap(List<StateMapping> mappings) {
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super(mappings);
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inverse = new BlockStateMap(mappings.stream().map(StateMapping::inverse).collect(Collectors.toList()));
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}
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@Override
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@Override
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public BlockStateMap getInverse() {
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public BlockStateMap getInverse() {
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return inverse;
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return inverse;
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}
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}
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public static class Builder extends BlockStateMap.Builder {
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@Override
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@Override
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public boolean add(StateMapping mapping) {
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@SuppressWarnings("unchecked")
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inverse.add(mapping.inverse());
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public <T extends BlockStateConverter> T build() {
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return super.add(mapping);
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return (T)new ReversableBlockStateMap(items);
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}
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}
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}
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}
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}
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package com.minelittlepony.unicopia.block.state;
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package com.minelittlepony.unicopia.block.state;
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import java.util.Random;
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import java.util.function.BiFunction;
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import java.util.function.BiFunction;
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import java.util.function.Function;
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import java.util.function.Function;
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import java.util.function.Predicate;
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import java.util.function.Predicate;
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@ -10,13 +9,36 @@ import javax.annotation.Nonnull;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Material;
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import net.minecraft.block.SnowBlock;
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import net.minecraft.state.property.Property;
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import net.minecraft.state.property.Property;
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import net.minecraft.tag.Tag;
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import net.minecraft.tag.Tag;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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interface StateMapping extends Predicate<BlockState>, BiFunction<World, BlockState, BlockState> {
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interface StateMapping extends Predicate<BlockState>, BiFunction<World, BlockState, BlockState> {
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Random RNG = new Random();
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static StateMapping incrementSnow() {
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return build(
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isOf(Blocks.SNOW),
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(w, s) -> {
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s = s.cycle(SnowBlock.LAYERS);
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if (s.get(SnowBlock.LAYERS) >= 7) {
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return Blocks.SNOW_BLOCK.getDefaultState();
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}
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return s;
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});
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}
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static Predicate<BlockState> isOf(Block block) {
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return s -> s.isOf(block);
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}
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static StateMapping replaceMaterial(Material mat, Block block) {
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return build(isOf(Material.WATER), Blocks.ICE);
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}
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static Predicate<BlockState> isOf(Material mat) {
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return s -> s.getMaterial() == mat;
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}
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static StateMapping removeBlock(Predicate<BlockState> mapper) {
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static StateMapping removeBlock(Predicate<BlockState> mapper) {
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return build(
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return build(
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@ -24,10 +46,6 @@ interface StateMapping extends Predicate<BlockState>, BiFunction<World, BlockSta
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(w, s) -> Blocks.AIR.getDefaultState());
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(w, s) -> Blocks.AIR.getDefaultState());
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}
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}
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static StateMapping removeBlock(Block from) {
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return removeBlock(s -> s.isOf(from));
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}
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static StateMapping replaceBlock(Tag<Block> tag, Block to) {
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static StateMapping replaceBlock(Tag<Block> tag, Block to) {
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return build(
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return build(
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s -> s.isIn(tag),
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s -> s.isIn(tag),
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@ -42,7 +60,7 @@ interface StateMapping extends Predicate<BlockState>, BiFunction<World, BlockSta
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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static StateMapping replaceBlock(Block from, Block to) {
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static StateMapping replaceBlock(Block from, Block to) {
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return build(
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return build(
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s -> s.getBlock() == from,
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s -> s.isOf(from),
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(w, s) -> {
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(w, s) -> {
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BlockState newState = to.getDefaultState();
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BlockState newState = to.getDefaultState();
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for (@SuppressWarnings("rawtypes") Property i : s.getProperties()) {
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for (@SuppressWarnings("rawtypes") Property i : s.getProperties()) {
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static <T extends Comparable<T>> StateMapping replaceProperty(Block block, Property<T> property, T from, T to) {
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static <T extends Comparable<T>> StateMapping replaceProperty(Block block, Property<T> property, T from, T to) {
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return build(
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return build(
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s -> s.getBlock() == block && s.get(property) == from,
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s -> s.isOf(block) && s.get(property) == from,
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(w, s) -> s.with(property, to),
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(w, s) -> s.with(property, to),
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s -> replaceProperty(block, property, to, from));
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s -> replaceProperty(block, property, to, from));
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}
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}
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static <T extends Comparable<T>> StateMapping setProperty(Block block, Property<T> property, T to) {
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static StateMapping build(Predicate<BlockState> predicate, Block result) {
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return build(
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return build(predicate, (w, s) -> result.getDefaultState());
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s -> s.getBlock() == block,
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(w, s) -> s.with(property, to));
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}
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}
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static StateMapping build(Predicate<BlockState> predicate, BiFunction<World, BlockState, BlockState> converter) {
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static StateMapping build(Predicate<BlockState> predicate, BiFunction<World, BlockState, BlockState> converter) {
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return build(predicate, converter, s -> s);
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return build(predicate, converter, s -> s);
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}
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}
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static StateMapping build(Predicate<BlockState> predicate, Block result, Function<StateMapping, StateMapping> inverter) {
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return build(predicate, (w, s) -> result.getDefaultState(), inverter);
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}
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static StateMapping build(Predicate<BlockState> predicate, BiFunction<World, BlockState, BlockState> converter, Function<StateMapping, StateMapping> inverter) {
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static StateMapping build(Predicate<BlockState> predicate, BiFunction<World, BlockState, BlockState> converter, Function<StateMapping, StateMapping> inverter) {
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return new StateMapping() {
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return new StateMapping() {
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private StateMapping inverse;
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private StateMapping inverse;
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@ -104,9 +124,7 @@ interface StateMapping extends Predicate<BlockState>, BiFunction<World, BlockSta
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* @return True if the state can be converted
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* @return True if the state can be converted
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*/
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*/
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@Override
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@Override
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default boolean test(@Nonnull BlockState state) {
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boolean test(@Nonnull BlockState state);
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return true;
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}
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/**
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/**
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* Converts the given state based on this mapping
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* Converts the given state based on this mapping
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@ -117,15 +135,11 @@ interface StateMapping extends Predicate<BlockState>, BiFunction<World, BlockSta
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*/
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*/
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@Nonnull
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@Nonnull
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@Override
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@Override
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default BlockState apply(World world, @Nonnull BlockState state) {
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BlockState apply(World world, @Nonnull BlockState state);
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return state;
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}
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/**
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/**
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* Gets the inverse of this mapping if one exists. Otherwise returns itself.
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* Gets the inverse of this mapping if one exists. Otherwise returns itself.
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*/
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*/
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@Nonnull
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@Nonnull
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default StateMapping inverse() {
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StateMapping inverse();
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return this;
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}
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}
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}
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@ -1,114 +1,103 @@
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package com.minelittlepony.unicopia.block.state;
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package com.minelittlepony.unicopia.block.state;
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import java.util.function.Predicate;
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import com.minelittlepony.unicopia.util.Registries;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.FarmlandBlock;
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import net.minecraft.block.FarmlandBlock;
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import net.minecraft.block.Material;
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import net.minecraft.block.Material;
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import net.minecraft.block.OreBlock;
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import net.minecraft.block.OreBlock;
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import net.minecraft.block.PlantBlock;
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import net.minecraft.block.PlantBlock;
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import net.minecraft.block.RedstoneWireBlock;
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import net.minecraft.block.RedstoneWireBlock;
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import net.minecraft.block.SnowBlock;
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import net.minecraft.tag.BlockTags;
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import net.minecraft.tag.BlockTags;
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import net.minecraft.util.Util;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.registry.Registry;
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public class StateMaps {
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public class StateMaps {
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public static final BlockStateConverter ICE_AFFECTED = register(Util.make(new BlockStateMap(), a -> {
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private static final Registry<BlockStateConverter> REGISTRY = Registries.createSimple(new Identifier("unicopia", "state_map"));
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a.add(StateMapping.build(
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s -> s.getMaterial() == Material.WATER,
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public static final BlockStateConverter ICE_AFFECTED = register("ice", new BlockStateMap.Builder()
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(w, s) -> Blocks.ICE.getDefaultState()));
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.replaceMaterial(Material.WATER, Blocks.ICE)
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a.add(StateMapping.build(
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.replaceMaterial(Material.LAVA, Blocks.OBSIDIAN)
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s -> s.getMaterial() == Material.LAVA,
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.add(StateMapping.incrementSnow())
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(w, s) -> Blocks.OBSIDIAN.getDefaultState()));
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.replaceBlock(Blocks.FIRE, Blocks.AIR)
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a.add(StateMapping.build(
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.setProperty(Blocks.REDSTONE_WIRE, RedstoneWireBlock.POWER, 0));
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s -> s.getBlock() == Blocks.SNOW,
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(w, s) -> {
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public static final ReversableBlockStateConverter MOSS_AFFECTED = register("moss", new ReversableBlockStateMap.Builder()
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s = s.cycle(SnowBlock.LAYERS);
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.replaceBlock(Blocks.MOSSY_COBBLESTONE, Blocks.COBBLESTONE)
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if (s.get(SnowBlock.LAYERS) >= 7) {
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.replaceBlock(Blocks.MOSSY_COBBLESTONE_SLAB, Blocks.COBBLESTONE_SLAB)
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return Blocks.SNOW_BLOCK.getDefaultState();
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.replaceBlock(Blocks.MOSSY_COBBLESTONE_STAIRS, Blocks.COBBLESTONE_STAIRS)
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.replaceBlock(Blocks.MOSSY_COBBLESTONE_WALL, Blocks.COBBLESTONE_WALL)
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.replaceBlock(Blocks.MOSSY_STONE_BRICK_SLAB, Blocks.STONE_BRICK_SLAB)
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.replaceBlock(Blocks.MOSSY_STONE_BRICK_STAIRS, Blocks.STONE_BRICK_STAIRS)
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.replaceBlock(Blocks.MOSSY_STONE_BRICK_WALL, Blocks.MOSSY_STONE_BRICK_WALL)
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.replaceBlock(Blocks.MOSSY_STONE_BRICKS, Blocks.STONE_BRICKS)
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.replaceBlock(Blocks.INFESTED_MOSSY_STONE_BRICKS, Blocks.INFESTED_STONE_BRICKS));
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public static final BlockStateConverter SILVERFISH_AFFECTED = register("infestation", new BlockStateMap.Builder()
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.replaceBlock(Blocks.CHISELED_STONE_BRICKS, Blocks.INFESTED_CHISELED_STONE_BRICKS)
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.replaceBlock(Blocks.COBBLESTONE, Blocks.INFESTED_COBBLESTONE)
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.replaceBlock(Blocks.CRACKED_STONE_BRICKS, Blocks.INFESTED_CRACKED_STONE_BRICKS)
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.replaceBlock(Blocks.MOSSY_STONE_BRICKS, Blocks.INFESTED_MOSSY_STONE_BRICKS)
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.replaceBlock(Blocks.STONE, Blocks.INFESTED_STONE)
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||||||
|
.replaceBlock(Blocks.STONE_BRICKS, Blocks.INFESTED_STONE_BRICKS));
|
||||||
|
|
||||||
|
public static final BlockStateConverter FIRE_AFFECTED = register("fire", new BlockStateMap.Builder()
|
||||||
|
.removeBlock(Blocks.SNOW)
|
||||||
|
.removeBlock(Blocks.SNOW_BLOCK)
|
||||||
|
.removeBlock(StateMaps::isPlant)
|
||||||
|
.replaceBlock(Blocks.ICE, Blocks.WATER)
|
||||||
|
.replaceBlock(Blocks.PACKED_ICE, Blocks.WATER)
|
||||||
|
.replaceBlock(Blocks.CLAY, Blocks.BROWN_CONCRETE)
|
||||||
|
.replaceBlock(Blocks.OBSIDIAN, Blocks.LAVA)
|
||||||
|
.replaceBlock(Blocks.GRASS_BLOCK, Blocks.DIRT)
|
||||||
|
.replaceBlock(Blocks.MOSSY_COBBLESTONE, Blocks.COBBLESTONE)
|
||||||
|
.replaceBlock(Blocks.MOSSY_COBBLESTONE_WALL, Blocks.COBBLESTONE_WALL)
|
||||||
|
.replaceBlock(Blocks.MOSSY_STONE_BRICKS, Blocks.STONE_BRICKS)
|
||||||
|
.replaceBlock(Blocks.INFESTED_MOSSY_STONE_BRICKS, Blocks.INFESTED_STONE_BRICKS)
|
||||||
|
.replaceBlock(Blocks.PODZOL, Blocks.COARSE_DIRT)
|
||||||
|
.setProperty(Blocks.FARMLAND, FarmlandBlock.MOISTURE, 0)
|
||||||
|
.add(StateMapping.build(isOf(Blocks.DIRT), (w, s) -> (w.random.nextFloat() <= 0.15 ? Blocks.COARSE_DIRT.getDefaultState() : s))));
|
||||||
|
|
||||||
|
public static final ReversableBlockStateConverter HELLFIRE_AFFECTED = register("hellfire", new ReversableBlockStateMap.Builder()
|
||||||
|
.replaceBlock(Blocks.GRASS_BLOCK, Blocks.WARPED_NYLIUM)
|
||||||
|
.replaceBlock(Blocks.STONE, Blocks.NETHERRACK)
|
||||||
|
.replaceBlock(Blocks.SAND, Blocks.SOUL_SAND)
|
||||||
|
.replaceBlock(Blocks.GRAVEL, Blocks.SOUL_SAND)
|
||||||
|
.replaceBlock(Blocks.DIRT, Blocks.SOUL_SOIL)
|
||||||
|
.replaceBlock(Blocks.COARSE_DIRT, Blocks.SOUL_SOIL)
|
||||||
|
.replaceBlock(Blocks.TORCH, Blocks.SOUL_TORCH)
|
||||||
|
.replaceBlock(Blocks.WALL_TORCH, Blocks.SOUL_WALL_TORCH)
|
||||||
|
.replaceBlock(Blocks.OAK_LOG, Blocks.WARPED_STEM)
|
||||||
|
.replaceBlock(Blocks.STRIPPED_OAK_LOG, Blocks.STRIPPED_WARPED_STEM)
|
||||||
|
.replaceBlock(Blocks.STRIPPED_OAK_WOOD, Blocks.STRIPPED_WARPED_HYPHAE)
|
||||||
|
.replaceBlock(Blocks.OAK_PLANKS, Blocks.WARPED_PLANKS)
|
||||||
|
.replaceBlock(Blocks.OAK_DOOR, Blocks.WARPED_DOOR)
|
||||||
|
.replaceBlock(Blocks.OAK_STAIRS, Blocks.WARPED_STAIRS)
|
||||||
|
.replaceBlock(Blocks.OAK_TRAPDOOR, Blocks.WARPED_TRAPDOOR)
|
||||||
|
.replaceBlock(Blocks.OAK_PRESSURE_PLATE, Blocks.WARPED_PRESSURE_PLATE)
|
||||||
|
.replaceBlock(Blocks.OAK_BUTTON, Blocks.WARPED_BUTTON)
|
||||||
|
.replaceBlock(Blocks.OAK_FENCE, Blocks.WARPED_FENCE)
|
||||||
|
.replaceBlock(Blocks.OAK_FENCE_GATE, Blocks.WARPED_FENCE_GATE)
|
||||||
|
.replaceBlock(BlockTags.LEAVES, Blocks.WARPED_HYPHAE)
|
||||||
|
.replaceMaterial(Material.WATER, Blocks.OBSIDIAN)
|
||||||
|
.add(StateMapping.build(StateMaps::isPlant, Blocks.NETHER_WART, s -> StateMapping.replaceBlock(Blocks.NETHER_WART, Blocks.GRASS)))
|
||||||
|
.add(StateMapping.build(s -> !s.isOf(Blocks.NETHER_QUARTZ_ORE) && isOre(s), Blocks.NETHER_QUARTZ_ORE, s -> StateMapping.replaceBlock(Blocks.NETHER_QUARTZ_ORE, Blocks.COAL_ORE))));
|
||||||
|
|
||||||
|
private static <T extends BlockStateConverter> T register(String name, BlockStateMap.Builder value) {
|
||||||
|
return Registry.register(REGISTRY, new Identifier("unicopia", name), value.build());
|
||||||
}
|
}
|
||||||
|
|
||||||
return s;
|
static Predicate<BlockState> isOf(Block block) {
|
||||||
}));
|
return s -> s.isOf(block);
|
||||||
a.replaceBlock(Blocks.FIRE, Blocks.AIR);
|
}
|
||||||
a.setProperty(Blocks.REDSTONE_WIRE, RedstoneWireBlock.POWER, 0);
|
static boolean isPlant(BlockState s) {
|
||||||
}), "ice");
|
return s.getBlock() instanceof PlantBlock;
|
||||||
|
}
|
||||||
public static final ReversableBlockStateConverter MOSS_AFFECTED = register(Util.make(new ReversableBlockStateMap(), a -> {
|
static boolean isOre(BlockState s) {
|
||||||
a.replaceBlock(Blocks.MOSSY_COBBLESTONE, Blocks.COBBLESTONE);
|
return s.getBlock() instanceof OreBlock;
|
||||||
a.replaceBlock(Blocks.MOSSY_COBBLESTONE_SLAB, Blocks.COBBLESTONE_SLAB);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_COBBLESTONE_STAIRS, Blocks.COBBLESTONE_STAIRS);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_COBBLESTONE_WALL, Blocks.COBBLESTONE_WALL);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_STONE_BRICK_SLAB, Blocks.STONE_BRICK_SLAB);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_STONE_BRICK_STAIRS, Blocks.STONE_BRICK_STAIRS);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_STONE_BRICK_WALL, Blocks.MOSSY_STONE_BRICK_WALL);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_STONE_BRICKS, Blocks.STONE_BRICKS);
|
|
||||||
a.replaceBlock(Blocks.INFESTED_MOSSY_STONE_BRICKS, Blocks.INFESTED_STONE_BRICKS);
|
|
||||||
}), "moss");
|
|
||||||
|
|
||||||
public static final BlockStateConverter SILVERFISH_AFFECTED = register(Util.make(new BlockStateMap(), a -> {
|
|
||||||
a.replaceBlock(Blocks.CHISELED_STONE_BRICKS, Blocks.INFESTED_CHISELED_STONE_BRICKS);
|
|
||||||
a.replaceBlock(Blocks.COBBLESTONE, Blocks.INFESTED_COBBLESTONE);
|
|
||||||
a.replaceBlock(Blocks.CRACKED_STONE_BRICKS, Blocks.INFESTED_CRACKED_STONE_BRICKS);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_STONE_BRICKS, Blocks.INFESTED_MOSSY_STONE_BRICKS);
|
|
||||||
a.replaceBlock(Blocks.STONE, Blocks.INFESTED_STONE);
|
|
||||||
a.replaceBlock(Blocks.STONE_BRICKS, Blocks.INFESTED_STONE_BRICKS);
|
|
||||||
}), "infestation");
|
|
||||||
|
|
||||||
public static final BlockStateConverter FIRE_AFFECTED = register(Util.make(new BlockStateMap(), a -> {
|
|
||||||
a.removeBlock(Blocks.SNOW);
|
|
||||||
a.removeBlock(Blocks.SNOW_BLOCK);
|
|
||||||
a.removeBlock(s -> s.getBlock() instanceof PlantBlock);
|
|
||||||
a.replaceBlock(Blocks.ICE, Blocks.WATER);
|
|
||||||
a.replaceBlock(Blocks.PACKED_ICE, Blocks.WATER);
|
|
||||||
a.replaceBlock(Blocks.CLAY, Blocks.BROWN_CONCRETE);
|
|
||||||
a.replaceBlock(Blocks.OBSIDIAN, Blocks.LAVA);
|
|
||||||
a.replaceBlock(Blocks.GRASS_BLOCK, Blocks.DIRT);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_COBBLESTONE, Blocks.COBBLESTONE);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_COBBLESTONE_WALL, Blocks.COBBLESTONE_WALL);
|
|
||||||
a.replaceBlock(Blocks.MOSSY_STONE_BRICKS, Blocks.STONE_BRICKS);
|
|
||||||
a.replaceBlock(Blocks.INFESTED_MOSSY_STONE_BRICKS, Blocks.INFESTED_STONE_BRICKS);
|
|
||||||
a.replaceBlock(Blocks.PODZOL, Blocks.COARSE_DIRT);
|
|
||||||
a.setProperty(Blocks.FARMLAND, FarmlandBlock.MOISTURE, 0);
|
|
||||||
a.add(StateMapping.build(
|
|
||||||
s -> s.getBlock() == Blocks.DIRT,
|
|
||||||
(w, s) -> (w.random.nextFloat() <= 0.15 ? Blocks.COARSE_DIRT.getDefaultState() : s)));
|
|
||||||
}), "fire");
|
|
||||||
|
|
||||||
public static final ReversableBlockStateConverter HELLFIRE_AFFECTED = register(Util.make(new ReversableBlockStateMap(), a -> {
|
|
||||||
a.replaceBlock(Blocks.GRASS_BLOCK, Blocks.WARPED_NYLIUM);
|
|
||||||
a.replaceBlock(Blocks.STONE, Blocks.NETHERRACK);
|
|
||||||
a.replaceBlock(Blocks.SAND, Blocks.SOUL_SAND);
|
|
||||||
a.replaceBlock(Blocks.GRAVEL, Blocks.SOUL_SAND);
|
|
||||||
a.replaceBlock(Blocks.DIRT, Blocks.SOUL_SOIL);
|
|
||||||
a.replaceBlock(Blocks.COARSE_DIRT, Blocks.SOUL_SOIL);
|
|
||||||
a.replaceBlock(Blocks.TORCH, Blocks.SOUL_TORCH);
|
|
||||||
a.replaceBlock(Blocks.WALL_TORCH, Blocks.SOUL_WALL_TORCH);
|
|
||||||
a.replaceBlock(Blocks.OAK_LOG, Blocks.WARPED_STEM);
|
|
||||||
a.replaceBlock(Blocks.STRIPPED_OAK_LOG, Blocks.STRIPPED_WARPED_STEM);
|
|
||||||
a.replaceBlock(Blocks.STRIPPED_OAK_WOOD, Blocks.STRIPPED_WARPED_HYPHAE);
|
|
||||||
a.replaceBlock(Blocks.OAK_PLANKS, Blocks.WARPED_PLANKS);
|
|
||||||
a.replaceBlock(Blocks.OAK_DOOR, Blocks.WARPED_DOOR);
|
|
||||||
a.replaceBlock(Blocks.OAK_STAIRS, Blocks.WARPED_STAIRS);
|
|
||||||
a.replaceBlock(Blocks.OAK_TRAPDOOR, Blocks.WARPED_TRAPDOOR);
|
|
||||||
a.replaceBlock(Blocks.OAK_PRESSURE_PLATE, Blocks.WARPED_PRESSURE_PLATE);
|
|
||||||
a.replaceBlock(Blocks.OAK_BUTTON, Blocks.WARPED_BUTTON);
|
|
||||||
a.replaceBlock(Blocks.OAK_FENCE, Blocks.WARPED_FENCE);
|
|
||||||
a.replaceBlock(Blocks.OAK_FENCE_GATE, Blocks.WARPED_FENCE_GATE);
|
|
||||||
a.replaceBlock(BlockTags.LEAVES, Blocks.WARPED_HYPHAE);
|
|
||||||
a.add(StateMapping.build(
|
|
||||||
s -> s.getMaterial() == Material.WATER,
|
|
||||||
(w, s) -> Blocks.OBSIDIAN.getDefaultState(),
|
|
||||||
s -> StateMapping.replaceBlock(Blocks.OBSIDIAN, Blocks.WATER)));
|
|
||||||
a.add(StateMapping.build(
|
|
||||||
s -> s.getBlock() instanceof PlantBlock,
|
|
||||||
(w, s) -> Blocks.NETHER_WART.getDefaultState(),
|
|
||||||
s -> StateMapping.replaceBlock(Blocks.NETHER_WART, Blocks.GRASS)));
|
|
||||||
a.add(StateMapping.build(
|
|
||||||
s -> (s.getBlock() != Blocks.NETHER_QUARTZ_ORE) && (s.getBlock() instanceof OreBlock),
|
|
||||||
(w, s) -> Blocks.NETHER_QUARTZ_ORE.getDefaultState(),
|
|
||||||
s -> StateMapping.replaceBlock(Blocks.NETHER_QUARTZ_ORE, Blocks.COAL_ORE)));
|
|
||||||
}), "hellfire");
|
|
||||||
|
|
||||||
private static <T extends BlockStateConverter> T register(T value, String name) {
|
|
||||||
return value;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue