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Fixed not being able to collect water from soggy cloud stairs
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73cab14bbb
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2318576539
1 changed files with 11 additions and 0 deletions
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@ -12,10 +12,15 @@ import com.mojang.serialization.codecs.RecordCodecBuilder;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.StairsBlock;
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import net.minecraft.block.StairsBlock;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.registry.Registries;
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import net.minecraft.registry.Registries;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.StateManager;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldView;
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import net.minecraft.world.WorldView;
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public class SoggyCloudStairsBlock extends CloudStairsBlock implements Soakable {
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public class SoggyCloudStairsBlock extends CloudStairsBlock implements Soakable {
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@ -49,6 +54,12 @@ public class SoggyCloudStairsBlock extends CloudStairsBlock implements Soakable
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return dryBlock.get().getPickStack(world, pos, state);
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return dryBlock.get().getPickStack(world, pos, state);
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}
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}
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@Deprecated
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@Override
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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return Soakable.tryCollectMoisture(state, world, pos, player, hand, hit);
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}
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@Nullable
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@Nullable
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@Override
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@Override
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public BlockState getStateWithMoisture(BlockState state, int moisture) {
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public BlockState getStateWithMoisture(BlockState state, int moisture) {
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