Fixed amulet rendering

This commit is contained in:
Sollace 2021-08-13 15:57:07 +02:00
parent eb75923227
commit 21812b613b

View file

@ -70,7 +70,7 @@ public class AmuletFeatureRenderer<E extends LivingEntity> implements AccessoryF
root.addChild("amulet", ModelPartBuilder.create().cuboid(-4, 0, -2, 8, 12, 4, dilation), ModelTransform.NONE);
return TexturedModelData.of(data, 64, 64);
return TexturedModelData.of(data, 64, 32);
}
public void setAngles(LivingEntity entity, BipedEntityModel<?> biped) {