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https://github.com/Sollace/Unicopia.git
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Added wind trail particles
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parent
e51d82f37e
commit
1545210efa
11 changed files with 164 additions and 14 deletions
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@ -3,6 +3,8 @@ package com.minelittlepony.unicopia.block;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.USounds;
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import com.minelittlepony.unicopia.particle.TargetBoundParticleEffect;
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import com.minelittlepony.unicopia.particle.UParticles;
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import com.minelittlepony.unicopia.server.world.WeatherConditions;
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import net.minecraft.block.*;
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@ -51,6 +53,9 @@ public class WeatherVaneBlock extends BlockWithEntity {
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private float clientAngle;
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private float prevAngle;
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private float lastAngle;
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private Vec3d airflow = Vec3d.ZERO;
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public WeatherVane(BlockPos pos, BlockState state) {
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super(UBlockEntities.WEATHER_VANE, pos, state);
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@ -63,11 +68,14 @@ public class WeatherVaneBlock extends BlockWithEntity {
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@Override
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public void readNbt(NbtCompound nbt) {
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angle = nbt.getFloat("angle");
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airflow = new Vec3d(nbt.getDouble("windX"), 0, nbt.getDouble("windZ"));
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}
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@Override
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protected void writeNbt(NbtCompound nbt) {
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nbt.putFloat("angle", angle);
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nbt.putDouble("windX", airflow.x);
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nbt.putDouble("windZ", airflow.z);
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}
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@Override
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@ -82,21 +90,24 @@ public class WeatherVaneBlock extends BlockWithEntity {
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public static void serverTick(World world, BlockPos pos, BlockState state, WeatherVane entity) {
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Vec3d airflow = WeatherConditions.get(world).getWindDirection();
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float angle = (float)Math.atan2(airflow.x, airflow.z) + MathHelper.PI;
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if (Math.signum(entity.angle) != Math.signum(angle)) {
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angle = MathHelper.PI - angle;
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}
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angle %= MathHelper.PI;
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float angle = (WeatherConditions.get(world).getWindYaw() % MathHelper.PI);
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entity.lastAngle = entity.prevAngle;
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entity.prevAngle = entity.angle;
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if (angle != entity.angle) {
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entity.angle = angle;
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entity.airflow = airflow;
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entity.markDirty();
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if (world instanceof ServerWorld serverWorld) {
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serverWorld.getChunkManager().markForUpdate(pos);
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if (world instanceof ServerWorld sw) {
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sw.getChunkManager().markForUpdate(pos);
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}
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world.playSound(null, pos.getX(), pos.getY(), pos.getZ(), USounds.BLOCK_WEATHER_VANE_ROTATE, SoundCategory.BLOCKS, 1, 0.5F + (float)world.random.nextGaussian());
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if (entity.lastAngle == entity.prevAngle) {
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world.playSound(null, pos.getX(), pos.getY(), pos.getZ(), USounds.BLOCK_WEATHER_VANE_ROTATE, SoundCategory.BLOCKS, 1, 0.5F + (float)world.random.nextGaussian());
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}
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}
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}
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public static void clientTick(World world, BlockPos pos, BlockState state, WeatherVane entity) {
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@ -111,6 +122,18 @@ public class WeatherVaneBlock extends BlockWithEntity {
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} else if (entity.clientAngle > angle) {
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entity.clientAngle -= step;
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}
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if (world.random.nextInt(3) == 0) {
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float radius = 10;
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for (int i = 0; i < 5; i++) {
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world.addImportantParticle(new TargetBoundParticleEffect(UParticles.WIND, null),
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world.getRandom().nextTriangular(pos.getX(), radius),
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world.getRandom().nextTriangular(pos.getY(), radius),
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world.getRandom().nextTriangular(pos.getZ(), radius),
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entity.airflow.x / 10F, 0, entity.airflow.z / 10F
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);
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}
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}
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}
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}
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}
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@ -22,6 +22,7 @@ import com.minelittlepony.unicopia.client.particle.RainbowTrailParticle;
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import com.minelittlepony.unicopia.client.particle.RaindropsParticle;
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import com.minelittlepony.unicopia.client.particle.ShockwaveParticle;
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import com.minelittlepony.unicopia.client.particle.SphereParticle;
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import com.minelittlepony.unicopia.client.particle.WindParticle;
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import com.minelittlepony.unicopia.client.render.*;
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import com.minelittlepony.unicopia.client.render.entity.*;
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import com.minelittlepony.unicopia.client.render.shader.UShaders;
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@ -81,6 +82,7 @@ public interface URenderers {
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ParticleFactoryRegistry.getInstance().register(UParticles.FOOTPRINT, createFactory(FootprintParticle::new));
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ParticleFactoryRegistry.getInstance().register(UParticles.RAINBOOM_RING, RainboomParticle::new);
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ParticleFactoryRegistry.getInstance().register(UParticles.RAINBOOM_TRAIL, RainbowTrailParticle::new);
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ParticleFactoryRegistry.getInstance().register(UParticles.WIND, WindParticle::new);
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ParticleFactoryRegistry.getInstance().register(UParticles.SHOCKWAVE, ShockwaveParticle::new);
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ParticleFactoryRegistry.getInstance().register(UParticles.SPHERE, SphereParticle::new);
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ParticleFactoryRegistry.getInstance().register(UParticles.DISK, DiskParticle::new);
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@ -29,7 +29,7 @@ public class RainbowTrailParticle extends AbstractBillboardParticle {
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public RainbowTrailParticle(TargetBoundParticleEffect effect, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) {
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super(world, x, y, z, velocityX, velocityY, velocityZ);
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trail = new Trail(new Vec3d(x, y, z));
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trail = new Trail(new Vec3d(x, y, z), 1);
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setMaxAge(300);
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this.velocityX = velocityX;
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this.velocityY = velocityY;
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@ -0,0 +1,103 @@
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package com.minelittlepony.unicopia.client.particle;
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import java.util.List;
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import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.Unicopia;
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import com.minelittlepony.unicopia.client.render.bezier.BezierSegment;
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import com.minelittlepony.unicopia.client.render.bezier.Trail;
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import com.minelittlepony.unicopia.particle.TargetBoundParticleEffect;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.BufferBuilder;
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import net.minecraft.client.render.Tessellator;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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public class WindParticle extends AbstractBillboardParticle {
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private static final Identifier TEXTURE = Unicopia.id("textures/particle/wind.png");
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private final Trail trail;
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@Nullable
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private Entity target;
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private int attachmentTicks;
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private final Vec3d offset;
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private final boolean passive;
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public WindParticle(TargetBoundParticleEffect effect, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) {
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super(world, x, y, z, velocityX, velocityY, velocityZ);
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trail = new Trail(new Vec3d(x, y, z), 0.02F);
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setMaxAge(300);
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this.alpha = 0.15F;
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this.velocityX = velocityX;
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this.velocityY = velocityY;
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this.velocityZ = velocityZ;
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this.attachmentTicks = (int)world.random.nextTriangular(15, 12);
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this.passive = effect.getTargetId() <= 0;
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if (effect.getTargetId() > 0) {
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this.target = world.getEntityById(effect.getTargetId());
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}
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offset = target == null ? Vec3d.ZERO : new Vec3d(x, y, z).subtract(target.getPos());
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}
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@Override
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protected Identifier getTexture() {
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return TEXTURE;
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}
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@Override
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public boolean isAlive() {
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return age < getMaxAge() && (!dead || !trail.getSegments().isEmpty());
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}
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@Override
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protected void renderQuads(Tessellator te, BufferBuilder buffer, float x, float y, float z, float tickDelta) {
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float alpha = this.alpha * (1 - (float)age / maxAge);
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List<Trail.Segment> segments = trail.getSegments();
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for (int i = 0; i < segments.size() - 1; i++) {
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BezierSegment corners = segments.get(i).getPlane(segments.get(i + 1));
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float scale = getScale(tickDelta);
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corners.forEachCorner(corner -> {
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corner.position().mul(scale).add(x, y, z);
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});
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renderQuad(te, buffer, corners.corners(), segments.get(i).getAlpha() * alpha, tickDelta);
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}
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}
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@Override
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public void tick() {
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super.tick();
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float animationFrame = age + MinecraftClient.getInstance().getTickDelta();
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float sin = MathHelper.sin(animationFrame / 5F) * 0.1F;
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float cos = MathHelper.cos(animationFrame / 10F) * 0.2F;
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if (passive) {
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trail.update(new Vec3d(x + cos, y + sin, z - cos));
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} else {
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if (target != null && target.isAlive()) {
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trail.update(target.getPos().add(offset).add(cos, sin, -cos));
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if (attachmentTicks > 0 && --attachmentTicks <= 0) {
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target = null;
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}
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}
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}
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if (trail.tick()) {
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markDead();
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}
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}
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}
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@ -12,8 +12,11 @@ public class Trail {
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public final Vec3d pos;
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public Trail(Vec3d pos) {
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private final float height;
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public Trail(Vec3d pos, float height) {
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this.pos = pos;
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this.height = height;
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segments.add(new Segment(pos));
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}
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@ -61,7 +64,7 @@ public class Trail {
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}
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public BezierSegment getPlane(Segment to) {
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return new BezierSegment(offset, to.offset, 1);
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return new BezierSegment(offset, to.offset, height);
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}
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}
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}
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@ -649,6 +649,14 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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velocity.x += - forward * MathHelper.sin(entity.getYaw() * 0.017453292F);
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velocity.z += forward * MathHelper.cos(entity.getYaw() * 0.017453292F);
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if (pony.isClient()) {
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float effectChance = 1F - (float)(MathHelper.clamp(velocity.horizontalLengthSquared(), 0, 1));
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if (entity.getWorld().random.nextInt(1 + (int)(120 * effectChance)) == 0) {
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pony.spawnParticles(new TargetBoundParticleEffect(UParticles.WIND, pony.asEntity()), 3);
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}
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}
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if (entity.getWorld().hasRain(entity.getBlockPos())) {
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applyTurbulance(velocity);
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} else {
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@ -820,6 +828,8 @@ public class PlayerPhysics extends EntityPhysics<PlayerEntity> implements Tickab
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pony.updateVelocity();
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pony.spawnParticles(new TargetBoundParticleEffect(UParticles.WIND, pony.asEntity()), 4);
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if (isFlying()) {
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playSound(USounds.ENTITY_PLAYER_PEGASUS_DASH, 1, 1);
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} else {
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@ -3,6 +3,8 @@ package com.minelittlepony.unicopia.particle;
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import java.util.Locale;
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import org.jetbrains.annotations.Nullable;
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import com.mojang.brigadier.StringReader;
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import com.mojang.brigadier.exceptions.CommandSyntaxException;
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@ -29,9 +31,9 @@ public class TargetBoundParticleEffect implements ParticleEffect {
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this.targetId = buf.readInt();
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}
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public TargetBoundParticleEffect(ParticleType<TargetBoundParticleEffect> type, Entity target) {
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public TargetBoundParticleEffect(ParticleType<TargetBoundParticleEffect> type, @Nullable Entity target) {
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this.type = type;
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this.targetId = target.getId();
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this.targetId = target == null ? -1 : target.getId();
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}
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public int getTargetId() {
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@ -19,6 +19,7 @@ public interface UParticles {
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ParticleType<OrientedBillboardParticleEffect> RAINBOOM_RING = register("rainboom_ring", FabricParticleTypes.complex(OrientedBillboardParticleEffect.FACTORY));
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ParticleType<TargetBoundParticleEffect> RAINBOOM_TRAIL = register("rainboom_trail", FabricParticleTypes.complex(TargetBoundParticleEffect.FACTORY));
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ParticleType<TargetBoundParticleEffect> WIND = register("wind", FabricParticleTypes.complex(TargetBoundParticleEffect.FACTORY));
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DefaultParticleType RAIN_DROPS = register("rain_drops", FabricParticleTypes.simple());
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@ -114,8 +114,12 @@ public class WeatherConditions extends PersistentState implements Tickable {
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return MathHelper.lerp(interpolation / (float)maxInterpolation, prevWindYaw, windYaw);
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}
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public int getWindInterpolation() {
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return interpolation;
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}
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public Vec3d getWindDirection() {
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return Vec3d.fromPolar(0, windYaw).normalize();
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return Vec3d.fromPolar(0, getWindYaw()).normalize();
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}
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@Override
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2
src/main/resources/assets/unicopia/particles/wind.json
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2
src/main/resources/assets/unicopia/particles/wind.json
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{
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}
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src/main/resources/assets/unicopia/textures/particle/wind.png
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BIN
src/main/resources/assets/unicopia/textures/particle/wind.png
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