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Adjust hitbox for the spellbook entity
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1 changed files with 1 additions and 1 deletions
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@ -45,7 +45,7 @@ public interface UEntities {
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.dimensions(EntityDimensions.fixed(0.1F, 0.1F)));
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.dimensions(EntityDimensions.fixed(0.1F, 0.1F)));
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EntityType<SpellbookEntity> SPELLBOOK = register("spellbook", FabricEntityTypeBuilder.create(SpawnGroup.MISC, SpellbookEntity::new)
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EntityType<SpellbookEntity> SPELLBOOK = register("spellbook", FabricEntityTypeBuilder.create(SpawnGroup.MISC, SpellbookEntity::new)
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.trackRangeBlocks(200)
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.trackRangeBlocks(200)
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.dimensions(EntityDimensions.fixed(0.9F, 0.25F)));
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.dimensions(EntityDimensions.fixed(0.9F, 0.5F)));
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static <T extends Entity> EntityType<T> register(String name, FabricEntityTypeBuilder<T> builder) {
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static <T extends Entity> EntityType<T> register(String name, FabricEntityTypeBuilder<T> builder) {
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EntityType<T> type = builder.build();
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EntityType<T> type = builder.build();
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