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Fixed crash when throwing horseshoes
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1 changed files with 5 additions and 3 deletions
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@ -268,9 +268,11 @@ public class PhysicsBodyProjectileEntity extends PersistentProjectileEntity impl
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if (!isBouncy()) {
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if (stack.isIn(UTags.Items.HORSE_SHOES)) {
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stack.damage(1 + random.nextInt(10), (ServerWorld)getWorld(), null, i -> {
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if (getWorld() instanceof ServerWorld sw) {
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stack.damage(1 + random.nextInt(10), sw, null, i -> {
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playSound(USounds.Vanilla.ENTITY_ITEM_BREAK, 1, 1);
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});
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}
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if (stack.isEmpty()) {
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discard();
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return;
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