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Fixed block ghosting when loading a world
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1 changed files with 1 additions and 1 deletions
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@ -59,7 +59,7 @@ public class CloudBlock extends Block {
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entity.handleFallDamage(fallDistance, 0, world.getDamageSources().fall());
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generateSurfaceParticles(world, state, pos, ShapeContext.absent(), 9);
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if (fallDistance > 7) {
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if (!world.isClient && fallDistance > 7) {
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world.breakBlock(pos, true);
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}
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}
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