Unicopia/src/main/java/com/minelittlepony/unicopia/Unicopia.java

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package com.minelittlepony.unicopia;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
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import net.minecraft.entity.Entity;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
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import net.minecraft.item.crafting.IRecipe;
import net.minecraftforge.client.event.FOVUpdateEvent;
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import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.entity.item.ItemTossEvent;
import net.minecraftforge.event.entity.player.PlayerDropsEvent;
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import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.entity.player.PlayerFlyableFallEvent;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent.Phase;
import net.minecraftforge.fml.common.registry.EntityEntry;
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import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.minelittlepony.jumpingcastle.api.IChannel;
import com.minelittlepony.jumpingcastle.api.JumpingCastle;
import com.minelittlepony.jumpingcastle.api.Target;
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import com.minelittlepony.unicopia.advancements.UAdvancements;
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import com.minelittlepony.unicopia.client.particle.EntityMagicFX;
import com.minelittlepony.unicopia.client.particle.EntityRaindropFX;
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import com.minelittlepony.unicopia.client.particle.Particles;
import com.minelittlepony.unicopia.command.Commands;
import com.minelittlepony.unicopia.input.Keyboard;
import com.minelittlepony.unicopia.network.MsgPlayerAbility;
import com.minelittlepony.unicopia.network.MsgPlayerCapabilities;
import com.minelittlepony.unicopia.network.MsgRequestCapabilities;
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import com.minelittlepony.unicopia.player.PlayerSpeciesList;
import com.minelittlepony.unicopia.power.PowersRegistry;
import come.minelittlepony.unicopia.forgebullshit.FBS;
@Mod(modid = Unicopia.MODID, name = Unicopia.NAME, version = Unicopia.VERSION)
@EventBusSubscriber
public class Unicopia {
public static final String MODID = "unicopia";
public static final String NAME = "@NAME@";
public static final String VERSION = "@VERSION@";
public static IChannel channel;
public static int MAGIC_PARTICLE;
public static int RAIN_PARTICLE;
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@EventHandler
public void preInit(FMLPreInitializationEvent event) {
if (UClient.isClientSide()) {
UEntities.preInit();
}
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}
@EventHandler
public void init(FMLInitializationEvent event) {
channel = JumpingCastle.listen(MODID, () -> {
channel.send(new MsgRequestCapabilities(Minecraft.getMinecraft().player), Target.SERVER);
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})
// client ------> server
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.consume(MsgRequestCapabilities.class, (msg, channel) -> {
})
// client <------ server
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.consume(MsgPlayerCapabilities.class, (msg, channel) -> {
System.out.println("[CLIENT] Got capabilities for player I am "
+ Minecraft.getMinecraft().player.getGameProfile().getId());
})
// client ------> server
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.consume(MsgPlayerAbility.class, (msg, channel) -> {
});
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MAGIC_PARTICLE = Particles.instance().registerParticle(new EntityMagicFX.Factory());
RAIN_PARTICLE = Particles.instance().registerParticle(new EntityRaindropFX.Factory());
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PowersRegistry.instance().init();
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UAdvancements.init();
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FBS.init();
}
@SubscribeEvent
public static void registerItemsStatic(RegistryEvent.Register<Item> event) {
UItems.registerItems(event.getRegistry());
}
@SubscribeEvent
public static void registerBlocksStatic(RegistryEvent.Register<Block> event) {
UBlocks.registerBlocks(event.getRegistry());
}
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@SubscribeEvent
public static void registerRecipesStatic(RegistryEvent.Register<IRecipe> event) {
UItems.registerRecipes(event.getRegistry());
}
@SubscribeEvent
public static void registerEntitiesStatic(RegistryEvent.Register<EntityEntry> event) {
UEntities.init(event.getRegistry());
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}
@SideOnly(Side.CLIENT)
@SubscribeEvent
public static void onGameTick(TickEvent.ClientTickEvent event) {
if (event.phase == Phase.END) {
Keyboard.getKeyHandler().onKeyInput();
}
}
@SubscribeEvent
public static void onPlayerTick(TickEvent.PlayerTickEvent event) {
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if (event.phase == Phase.END) {
PlayerSpeciesList.instance()
.getPlayer(event.player)
.onUpdate(event.player);
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}
}
@SubscribeEvent
public static void onPlayerTossItem(ItemTossEvent event) {
Race race = PlayerSpeciesList.instance().getPlayer(event.getPlayer()).getPlayerSpecies();
PlayerSpeciesList.instance().getEntity(event.getEntityItem()).setPlayerSpecies(race);
}
@SubscribeEvent
public static void onPlayerDropItems(PlayerDropsEvent event) {
Race race = PlayerSpeciesList.instance().getPlayer(event.getEntityPlayer()).getPlayerSpecies();
event.getDrops().stream().map(PlayerSpeciesList.instance()::getEntity).forEach(item -> {
item.setPlayerSpecies(race);
});
}
@SubscribeEvent
public static void onPlayerFall(PlayerFlyableFallEvent event) {
PlayerSpeciesList.instance()
.getPlayer(event.getEntityPlayer())
.onFall(event.getDistance(), event.getMultiplier());
}
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@EventHandler
public void onServerStarted(FMLServerStartingEvent event) {
Commands.init(event);
}
@SubscribeEvent
public static void onPlayerRightClick(PlayerInteractEvent.RightClickItem event) {
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// Why won't you run!?
if (!event.isCanceled() && event.getItemStack().getItemUseAction() == EnumAction.EAT) {
PlayerSpeciesList.instance()
.getPlayer(event.getEntityPlayer())
.onEntityEat();
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}
}
@SubscribeEvent
public static void modifyFOV(FOVUpdateEvent event) {
float fov = event.getFov();
fov += PlayerSpeciesList.instance().getPlayer(event.getEntity()).getExertion() / 5;
event.setNewfov(fov);
}
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@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
FBS.attach(event);
}
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
FBS.clone(event);
}
}