Unicopia/src/main/java/com/minelittlepony/util/PosHelper.java

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package com.minelittlepony.util;
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import java.util.Iterator;
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import java.util.function.Consumer;
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import java.util.function.Predicate;
import java.util.stream.Stream;
import com.google.common.collect.Lists;
import com.google.common.collect.Streams;
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import com.minelittlepony.util.shape.IShape;
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import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3i;
import net.minecraft.util.math.BlockPos.MutableBlockPos;
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import net.minecraft.world.World;
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public class PosHelper {
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public static Vec3d offset(Vec3d a, Vec3i b) {
return a.add(b.getX(), b.getY(), b.getZ());
}
public static BlockPos findSolidGroundAt(World world, BlockPos pos) {
while ((pos.getY() > 0 || !world.isOutsideBuildHeight(pos))
&& (world.isAirBlock(pos) || world.getBlockState(pos).getBlock().isReplaceable(world, pos))) {
pos = pos.down();
}
return pos;
}
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public static void all(BlockPos origin, Consumer<BlockPos> consumer, EnumFacing... directions) {
for (EnumFacing facing : directions) {
consumer.accept(origin.offset(facing));
}
}
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public static boolean some(BlockPos origin, Predicate<BlockPos> consumer, EnumFacing... directions) {
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for (EnumFacing facing : directions) {
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if (consumer.test(origin.offset(facing))) {
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return true;
}
}
return false;
}
public static Iterators<MutableBlockPos> adjacentNeighbours(BlockPos origin) {
MutableBlockPos pos = new MutableBlockPos(origin);
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Iterator<EnumFacing> directions = Lists.newArrayList(EnumFacing.VALUES).iterator();
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return Iterators.iterate(() -> {
if (directions.hasNext()) {
EnumFacing next = directions.next();
pos.setPos(origin.getX() + next.getXOffset(), origin.getY() + next.getYOffset(), origin.getZ() + next.getZOffset());
return pos;
}
return null;
});
}
public static Iterators<MutableBlockPos> getAllInRegionMutable(BlockPos origin, IShape shape) {
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Iterator<MutableBlockPos> iter = BlockPos.getAllInBoxMutable(
origin.add(new BlockPos(shape.getLowerBound())),
origin.add(new BlockPos(shape.getUpperBound()))
).iterator();
return Iterators.iterate(() -> {
while (iter.hasNext()) {
MutableBlockPos pos = iter.next();
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if (shape.isPointInside(new Vec3d(pos.subtract(origin)))) {
return pos;
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}
}
return null;
});
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}
/**
* Creates a stream of mutable block positions ranging from the beginning position to end.
*/
public static Stream<MutableBlockPos> inRegion(BlockPos from, BlockPos to) {
return Streams.stream(BlockPos.getAllInBoxMutable(from, to));
}
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}