Unicopia/src/main/java/com/minelittlepony/unicopia/ability/BatEeeeAbility.java

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package com.minelittlepony.unicopia.ability;
import java.util.Random;
import java.util.function.Predicate;
import com.minelittlepony.unicopia.AwaitTickQueue;
import com.minelittlepony.unicopia.EquinePredicates;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.USounds;
import com.minelittlepony.unicopia.ability.data.Hit;
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import com.minelittlepony.unicopia.ability.magic.spell.SpellType;
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import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.util.MagicalDamageSource;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.math.Vec3d;
/**
* A magic casting ability for unicorns.
* (only shields for now)
*/
public class BatEeeeAbility implements Ability<Hit> {
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private static final Predicate<Entity> HAS_SHIELD = EquinePredicates.carryingSpell(SpellType.SHIELD);
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@Override
public int getWarmupTime(Pony player) {
return 1;
}
@Override
public int getCooldownTime(Pony player) {
return 1;
}
@Override
public double getCostEstimate(Pony player) {
return 0;
}
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@Override
public boolean canUse(Race race) {
return race == Race.BAT;
}
@Override
public Hit tryActivate(Pony player) {
return Hit.INSTANCE;
}
@Override
public Hit.Serializer<Hit> getSerializer() {
return Hit.SERIALIZER;
}
@Override
public void apply(Pony player, Hit data) {
Random rng = player.getWorld().random;
int count = 1 + rng.nextInt(10);
for (int i = 0; i < count; i++) {
player.getWorld().playSound(null, player.getOrigin(), USounds.ENTITY_PLAYER_BATPONY_SCREECH, SoundCategory.PLAYERS,
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0.9F + (rng.nextFloat() - 0.5F) / 2F,
1.6F + (rng.nextFloat() - 0.5F)
);
}
AwaitTickQueue.scheduleTask(player.getWorld(), w -> {
for (int i = 0; i < count; i++) {
player.getWorld().playSound(null, player.getOrigin(), USounds.ENTITY_PLAYER_BATPONY_SCREECH, SoundCategory.PLAYERS,
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0.9F + (rng.nextFloat() - 0.5F) / 2F,
1.6F + (rng.nextFloat() - 0.5F)
);
}
}, rng.nextInt(10));
Vec3d origin = player.getOriginVector();
if (rng.nextInt(20000) == 0) {
player.getMaster().damage(MagicalDamageSource.create("eeee", player.getMaster()), 0.1F);
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}
player.findAllEntitiesInRange(5).forEach(e -> {
if (e instanceof LivingEntity && !HAS_SHIELD.test(e)) {
boolean isEarthPony = EquinePredicates.PLAYER_EARTH.test(e);
e.damage(MagicalDamageSource.create("eeee", player.getMaster()), isEarthPony ? 0.1F : 0.3F);
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Vec3d knockVec = origin.subtract(e.getPos());
((LivingEntity) e).takeKnockback(isEarthPony ? 0.3F : 0.5F, knockVec.getX(), knockVec.getZ());
if (!isEarthPony) {
e.addVelocity(0, 0.1, 0);
}
}
});
}
@Override
public void preApply(Pony player, AbilitySlot slot) {
}
@Override
public void postApply(Pony player, AbilitySlot slot) {
}
}