Unicopia/src/main/java/com/minelittlepony/unicopia/block/ZapAppleLeavesBlock.java

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Java
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2022-09-23 23:25:00 +02:00
package com.minelittlepony.unicopia.block;
import com.minelittlepony.unicopia.block.data.ZapAppleStageStore;
import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.particle.ParticleUtils;
import com.minelittlepony.unicopia.particle.UParticles;
import net.minecraft.block.*;
import net.minecraft.entity.*;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluid;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.util.math.*;
import net.minecraft.util.math.random.Random;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.event.GameEvent;
public class ZapAppleLeavesBlock extends LeavesBlock {
public static final EnumProperty<ZapAppleStageStore.Stage> STAGE = EnumProperty.of("stage", ZapAppleStageStore.Stage.class);
ZapAppleLeavesBlock() {
super(Settings.of(Material.LEAVES)
.strength(500, 1200)
.ticksRandomly()
.sounds(BlockSoundGroup.AZALEA_LEAVES)
.nonOpaque()
.allowsSpawning(UBlocks::canSpawnOnLeaves)
.suffocates(UBlocks::never)
.blockVision(UBlocks::never)
);
setDefaultState(getDefaultState().with(STAGE, ZapAppleStageStore.Stage.HIBERNATING));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder);
builder.add(STAGE);
}
@Override
public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
super.randomTick(state, world, pos, random);
ZapAppleStageStore store = ZapAppleStageStore.get(world);
ZapAppleStageStore.Stage newStage = store.getStage();
if (!world.isDay() && state.get(STAGE).mustChangeInto(newStage)) {
world.setBlockState(pos, state.with(STAGE, newStage));
onStageChanged(store, newStage, world, state, pos, random);
}
}
@Override
public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
super.scheduledTick(state, world, pos, random);
ZapAppleStageStore store = ZapAppleStageStore.get(world);
ZapAppleStageStore.Stage newStage = store.getStage();
if (!world.isDay() && state.get(STAGE).mustChangeIntoInstantly(newStage)) {
world.setBlockState(pos, state.with(STAGE, newStage));
onStageChanged(store, newStage, world, state, pos, random);
}
world.createAndScheduleBlockTick(pos, this, 1);
}
@Override
protected boolean shouldDecay(BlockState state) {
return false;
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
if (!ctx.getWorld().isClient) {
ctx.getWorld().createAndScheduleBlockTick(ctx.getBlockPos(), this, 1);
return super.getPlacementState(ctx).with(STAGE, ZapAppleStageStore.get(ctx.getWorld()).getStage());
}
return super.getPlacementState(ctx);
}
private void onStageChanged(ZapAppleStageStore store, ZapAppleStageStore.Stage stage, ServerWorld world, BlockState state, BlockPos pos, Random random) {
boolean mustFruit = Random.create(state.getRenderingSeed(pos)).nextInt(5) < 2;
BlockState below = world.getBlockState(pos.down());
if (world.isAir(pos.down())) {
if (stage == ZapAppleStageStore.Stage.FRUITING && mustFruit) {
world.setBlockState(pos.down(), UBlocks.ZAP_BULB.getDefaultState(), Block.NOTIFY_ALL);
store.triggerLightningStrike(pos);
}
}
if (stage != ZapAppleStageStore.Stage.HIBERNATING && world.getRandom().nextInt(10) == 0) {
store.triggerLightningStrike(pos);
}
if (stage == ZapAppleStageStore.Stage.RIPE) {
store.playMoonEffect(pos);
if (below.isOf(UBlocks.ZAP_BULB)) {
world.setBlockState(pos.down(), UBlocks.ZAP_APPLE.getDefaultState(), Block.NOTIFY_ALL);
store.triggerLightningStrike(pos);
}
}
if (mustFruit && stage == ZapAppleStageStore.Stage.HIBERNATING) {
if (below.isOf(UBlocks.ZAP_APPLE) || below.isOf(UBlocks.ZAP_BULB)) {
world.setBlockState(pos.down(), Blocks.AIR.getDefaultState());
}
}
}
@Override
public void onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player) {
triggerLightning(state, world, pos, player);
}
@Deprecated
@Override
public BlockRenderType getRenderType(BlockState state) {
return isAir(state) ? BlockRenderType.INVISIBLE : super.getRenderType(state);
}
@Deprecated
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return isAir(state) ? VoxelShapes.empty() : super.getOutlineShape(state, world, pos, context);
}
@Deprecated
@Override
public boolean canReplace(BlockState state, ItemPlacementContext context) {
return isAir(state) || super.canReplace(state, context);
}
@Deprecated
@Override
public boolean canBucketPlace(BlockState state, Fluid fluid) {
return isAir(state) || super.canBucketPlace(state, fluid);
}
protected boolean isAir(BlockState state) {
return state.get(STAGE) == ZapAppleStageStore.Stage.HIBERNATING;
}
@Deprecated
@Override
public float calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) {
float delta = super.calcBlockBreakingDelta(state, player, world, pos);
if (Pony.of(player).getSpecies().canUseEarth()) {
delta *= 50;
}
if (state.get(STAGE) == ZapAppleStageStore.Stage.RIPE) {
delta *= 5;
}
return MathHelper.clamp(delta, 0, 0.9F);
}
public static void triggerLightning(BlockState state, World world, BlockPos pos, PlayerEntity player) {
if (world instanceof ServerWorld serverWorld) {
Vec3d center = Vec3d.ofCenter(pos);
LightningEntity lightning = EntityType.LIGHTNING_BOLT.create(world);
world.getOtherEntities(null, Box.from(center).expand(7)).forEach(other -> {
float dist = (float)other.getPos().distanceTo(center);
if (dist < 4) {
other.onStruckByLightning(serverWorld, lightning);
} else {
float damage = 3 / dist;
if (damage > 1) {
other.damage(DamageSource.LIGHTNING_BOLT, damage);
}
}
});
}
world.emitGameEvent(GameEvent.LIGHTNING_STRIKE, pos, GameEvent.Emitter.of(state));
ParticleUtils.spawnParticle(world, UParticles.LIGHTNING_BOLT, Vec3d.ofCenter(pos), Vec3d.ZERO);
}
}