mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-28 23:48:00 +01:00
137 lines
4.5 KiB
Java
137 lines
4.5 KiB
Java
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package com.minelittlepony.unicopia.item;
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import java.util.List;
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import java.util.UUID;
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import javax.annotation.Nullable;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.Multimap;
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import com.minelittlepony.unicopia.Predicates;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemSword;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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public class ItemStaff extends ItemSword implements ITossable {
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protected static final UUID ATTACK_REACH_MODIFIER = UUID.fromString("FA235E1C-4280-A865-B01B-CBAE9985ACA3");
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public ItemStaff(String domain, String name) {
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super(ToolMaterial.WOOD);
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setTranslationKey(name);
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setRegistryName(domain, name);
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setMaxStackSize(1);
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
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ItemStack itemstack = player.getHeldItem(hand);
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if (canBeThrown(itemstack)) {
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toss(world, itemstack, player);
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return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, itemstack);
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}
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return super.onItemRightClick(world, player, hand);
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}
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@Override
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public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity target) {
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World w = player.getEntityWorld();
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for (int i = 0; i < 130; i++) {
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w.spawnParticle(EnumParticleTypes.BLOCK_CRACK,
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target.posX + (target.world.rand.nextFloat() - 0.5F) * (target.width + 1),
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(target.posY + target.height/2) + (target.world.rand.nextFloat() - 0.5F) * target.height,
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target.posZ + (target.world.rand.nextFloat() - 0.5F) * (target.width + 1),
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0, 0, 0,
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Block.getStateId(Blocks.LOG.getDefaultState())
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);
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}
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return false;
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}
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@Override
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public void addInformation(ItemStack stack, @Nullable World worldIn, List<String> tooltip, ITooltipFlag flagIn) {
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tooltip.add(I18n.format(getTranslationKey(stack) + ".tagline"));
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}
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@Override
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public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) {
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super.hitEntity(stack, target, attacker);
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if (Predicates.MAGI.test(attacker)) {
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return castContainedEffect(stack, target, attacker);
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}
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return false;
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}
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protected boolean castContainedEffect(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) {
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target.getEntityWorld().playSound(null, target.getPosition(), SoundEvents.ENTITY_PLAYER_ATTACK_CRIT, attacker.getSoundCategory(), 1, 1);
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target.knockBack(attacker, 2,
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MathHelper.sin(attacker.rotationYaw * 0.017453292F),
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-MathHelper.cos(attacker.rotationYaw * 0.017453292F)
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);
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return true;
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}
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@Override
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public boolean isFull3D() {
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return true;
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}
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@Override
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public EnumAction getItemUseAction(ItemStack stack) {
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return EnumAction.BOW;
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}
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@Override
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public boolean canBeThrown(ItemStack stack) {
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return false;
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}
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@Override
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public void onImpact(World world, BlockPos pos, IBlockState state) {
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}
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@Override
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public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot slot) {
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Multimap<String, AttributeModifier> multimap = HashMultimap.create();
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if (slot == EntityEquipmentSlot.MAINHAND) {
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multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getAttackDamage(), 0));
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multimap.put(EntityPlayer.REACH_DISTANCE.getName(), new AttributeModifier(ATTACK_REACH_MODIFIER, "Weapon modifier", 3, 0));
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}
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return multimap;
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}
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}
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