Unicopia/src/main/java/com/minelittlepony/unicopia/block/EdibleBlock.java

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package com.minelittlepony.unicopia.block;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Function;
import org.jetbrains.annotations.Nullable;
import com.minelittlepony.unicopia.USounds;
import com.minelittlepony.unicopia.block.state.StateUtil;
import com.minelittlepony.unicopia.entity.player.Pony;
import net.fabricmc.fabric.api.event.player.UseBlockCallback;
import net.fabricmc.fabric.api.registry.FlammableBlockRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.HayBlock;
import net.minecraft.block.ShapeContext;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.registry.Registries;
import net.minecraft.registry.tag.ItemTags;
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import net.minecraft.sound.SoundCategory;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.Identifier;
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import net.minecraft.util.ItemActionResult;
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import net.minecraft.util.Util;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
public class EdibleBlock extends HayBlock {
private static final List<EdibleBlock> REGISTRY = new ArrayList<>();
static final BooleanProperty TOP_NORTH_EAST = BooleanProperty.of("top_north_east");
static final BooleanProperty TOP_NORTH_WEST = BooleanProperty.of("top_north_west");
static final BooleanProperty TOP_SOUTH_EAST = BooleanProperty.of("top_south_east");
static final BooleanProperty TOP_SOUTH_WEST = BooleanProperty.of("top_south_west");
static final BooleanProperty BOTTOM_NORTH_EAST = BooleanProperty.of("bottom_north_east");
static final BooleanProperty BOTTOM_NORTH_WEST = BooleanProperty.of("bottom_north_west");
static final BooleanProperty BOTTOM_SOUTH_EAST = BooleanProperty.of("bottom_south_east");
static final BooleanProperty BOTTOM_SOUTH_WEST = BooleanProperty.of("bottom_south_west");
// [up/down][north/south][west/east]
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public static final BooleanProperty[] SEGMENTS = {
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BOTTOM_NORTH_WEST,
BOTTOM_NORTH_EAST,
BOTTOM_SOUTH_WEST,
BOTTOM_SOUTH_EAST,
TOP_NORTH_WEST,
TOP_NORTH_EAST,
TOP_SOUTH_WEST,
TOP_SOUTH_EAST
};
private static final VoxelShape[] SHAPES = {
Block.createCuboidShape(0, 0, 0, 8, 8, 8),
Block.createCuboidShape(8, 0, 0, 16, 8, 8),
Block.createCuboidShape(0, 0, 8, 8, 8, 16),
Block.createCuboidShape(8, 0, 8, 16, 8, 16),
Block.createCuboidShape(0, 8, 0, 8, 16, 8),
Block.createCuboidShape(8, 8, 0, 16, 16, 8),
Block.createCuboidShape(0, 8, 8, 8, 16, 16),
Block.createCuboidShape(8, 8, 8, 16, 16, 16)
};
private static final Function<BlockState, VoxelShape> SHAPE_CACHE = Util.memoize(state -> {
@Nullable
VoxelShape shape = null;
for (int i = 0; i < SEGMENTS.length; i++) {
if (state.get(SEGMENTS[i])) {
shape = shape == null ? SHAPES[i] : VoxelShapes.union(shape, SHAPES[i]);
}
}
return shape == null ? VoxelShapes.fullCube() : shape.simplify();
});
static void bootstrap() {
UseBlockCallback.EVENT.register((PlayerEntity player, World world, Hand hand, BlockHitResult hitResult) -> {
if (!Pony.of(player).getSpecies().isEquine()
|| (player.shouldCancelInteraction() && (!player.getMainHandStack().isEmpty() || !player.getOffHandStack().isEmpty()))) {
return ActionResult.PASS;
}
BlockPos pos = hitResult.getBlockPos();
BlockState state = world.getBlockState(pos);
for (EdibleBlock edibleBlock : REGISTRY) {
Block match = edibleBlock.getBaseBlock();
if (match != Blocks.AIR && state.isOf(match)) {
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BlockState copiedState = StateUtil.copyState(state, edibleBlock.getDefaultState());
ItemActionResult result = copiedState.onUseWithItem(player.getStackInHand(hand), world, player, hand, hitResult);
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if (result.isAccepted()) {
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return result.toActionResult();
}
if (result == ItemActionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION && hand == Hand.MAIN_HAND) {
ActionResult actionResult = copiedState.onUse(world, player, hitResult);
if (actionResult.isAccepted()) {
return actionResult;
}
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}
}
}
return ActionResult.PASS;
});
}
private final Identifier baseBlock;
private final Identifier material;
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public EdibleBlock(Identifier baseBlock, Identifier material, boolean register) {
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super(Settings.copy(Blocks.HAY_BLOCK));
for (BooleanProperty segment : SEGMENTS) {
setDefaultState(getDefaultState().with(segment, true));
}
this.baseBlock = baseBlock;
this.material = material;
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if (register) {
REGISTRY.add(this);
FlammableBlockRegistry.getDefaultInstance().add(this, 60, 20);
}
}
public Block getBaseBlock() {
return Registries.BLOCK.get(baseBlock);
}
@Override
public String getTranslationKey() {
return getBaseBlock().getTranslationKey();
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder);
builder.add(SEGMENTS);
}
@Override
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protected VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
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return SHAPE_CACHE.apply(state);
}
@Override
@Deprecated
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protected ItemActionResult onUseWithItem(ItemStack stack, BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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if (player.isSpectator()) {
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return ItemActionResult.FAIL;
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}
if (!stack.isEmpty() && stack.isOf(Registries.ITEM.get(material))) {
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BooleanProperty segment = getHitCorner(hit, 1);
if (!state.get(segment)) {
if (!player.isCreative()) {
stack.decrement(1);
}
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if (!world.isClient) {
state = state.with(segment, true);
if (SHAPE_CACHE.apply(state) == VoxelShapes.fullCube()) {
state = StateUtil.copyState(state, getBaseBlock().getDefaultState());
}
world.setBlockState(pos, state);
}
world.playSound(player, pos, getSoundGroup(state).getPlaceSound(), SoundCategory.BLOCKS);
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return ItemActionResult.SUCCESS;
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}
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return ItemActionResult.FAIL;
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}
BooleanProperty corner = getHitCorner(hit, -1);
if (!state.get(corner)) {
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return ItemActionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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}
boolean usingHoe = stack.isIn(ItemTags.HOES);
if (!usingHoe) {
if (!(player.isCreative() || player.getHungerManager().isNotFull()) || !player.isSneaking()) {
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return ItemActionResult.FAIL;
}
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}
if (!world.isClient) {
state = state.with(corner, false);
if (SHAPE_CACHE.apply(state) == VoxelShapes.fullCube()) {
world.removeBlock(pos, false);
} else {
world.setBlockState(pos, state);
}
}
if (usingHoe) {
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stack.damage(1, player, LivingEntity.getSlotForHand(hand));
dropStack(world, pos, Registries.ITEM.get(material).getDefaultStack());
player.playSound(USounds.Vanilla.ITEM_HOE_TILL, 1, 1);
} else {
player.playSound(USounds.Vanilla.ENTITY_GENERIC_EAT, 1, 1);
if (world.random.nextInt(10) == 0) {
player.playSound(USounds.Vanilla.ENTITY_PLAYER_BURP, 1, player.getSoundPitch());
}
player.getHungerManager().add(2, 1.3F);
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}
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return ItemActionResult.SUCCESS;
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}
static BooleanProperty getHitCorner(BlockHitResult hit, int direction) {
Vec3d pos = hit.getPos().add(Vec3d.of(hit.getSide().getVector()).multiply(direction * 0.001F));
BlockPos bPos = hit.getBlockPos();
return SEGMENTS[
(4 * getIndex(pos.y, bPos.getY()))
+ (2 * getIndex(pos.z, bPos.getZ()))
+ (getIndex(pos.x, bPos.getX()))
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];
}
static int getIndex(double axisHit, int tile) {
axisHit -= tile;
return Math.abs(axisHit) > 0.5 ? 1 : 0;
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}
}