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85 lines
2.4 KiB
Java
85 lines
2.4 KiB
Java
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package com.minelittlepony.util;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.entity.projectile.EntityFireball;
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import net.minecraft.entity.projectile.EntityLlamaSpit;
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import net.minecraft.entity.projectile.EntityThrowable;
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public class ProjectileUtil {
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/**
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* Checks if the given entity is a projectile.
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*/
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public static boolean isProjectile(Entity e) {
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return e instanceof IProjectile
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|| e instanceof EntityFireball;
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}
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/**
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* Checks if an entity is a thrown projectile.
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*/
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public static boolean isThrowable(Entity e) {
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return e instanceof EntityThrowable ||
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e instanceof EntityArrow ||
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e instanceof EntityFireball;
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}
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/**
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* Checks if the given projectile was thrown by the given entity
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*/
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@SuppressWarnings("unchecked")
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public static <T extends Entity> boolean isProjectileThrownBy(Entity throwable, T e) {
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if (e == null || !isProjectile(throwable)) {
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return false;
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}
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return e.equals(getThrowingEntity(throwable));
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}
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/**
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* Gets the thrower for a projectile or null
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*/
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@SuppressWarnings("unchecked")
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public static <T extends Entity> T getThrowingEntity(Entity throwable) {
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if (throwable instanceof EntityArrow) {
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return (T)((EntityArrow) throwable).shootingEntity;
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}
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if (throwable instanceof EntityFireball) {
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return (T)((EntityFireball) throwable).shootingEntity;
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}
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if (throwable instanceof EntityLlamaSpit) {
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return (T)((EntityLlamaSpit) throwable).owner;
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}
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if (throwable instanceof EntityThrowable) {
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return (T)((EntityThrowable) throwable).getThrower();
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}
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return null;
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}
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/**
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* Sets the velocity and heading for a projectile.
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*
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* @param throwable The projectile
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* @param x X Direction component
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* @param y Y Direction component
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* @param z Z Direction component
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* @param velocity Velocity
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* @param inaccuracy Inaccuracy
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* @return True the projectile's heading was set, false otherwise
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*/
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public static void setThrowableHeading(Entity throwable, double x, double y, double z, float velocity, float inaccuracy) {
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if (throwable instanceof IProjectile) {
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((IProjectile)throwable).shoot(x, y, z, velocity, inaccuracy);
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} else {
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((Entity)throwable).setVelocity(x, y, z);
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}
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}
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}
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