2020-04-15 14:22:03 +02:00
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package com.minelittlepony.unicopia;
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2020-01-16 12:35:46 +01:00
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import net.minecraft.sound.SoundEvent;
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2022-10-12 10:40:36 +02:00
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import net.minecraft.sound.SoundEvents;
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2020-01-16 12:35:46 +01:00
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import net.minecraft.util.Identifier;
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2022-12-18 22:07:24 +01:00
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import net.minecraft.registry.Registry;
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2023-08-22 17:25:36 +02:00
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import net.minecraft.registry.entry.RegistryEntry;
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2022-12-18 22:07:24 +01:00
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import net.minecraft.registry.Registries;
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2020-01-16 12:35:46 +01:00
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2023-08-22 17:25:36 +02:00
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import static net.minecraft.sound.SoundEvents.*;
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2020-04-15 12:37:14 +02:00
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public interface USounds {
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2023-08-22 17:25:36 +02:00
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SoundEvent ENTITY_GENERIC_BUTTER_FINGERS = BLOCK_HONEY_BLOCK_SLIDE;
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2020-01-16 12:35:46 +01:00
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2023-08-22 17:25:36 +02:00
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SoundEvent ENTITY_PLAYER_CORRUPTION = PARTICLE_SOUL_ESCAPE;
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2021-02-16 22:12:09 +01:00
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SoundEvent ENTITY_PLAYER_BATPONY_SCREECH = register("entity.player.batpony.screech");
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SoundEvent ENTITY_PLAYER_REBOUND = register("entity.player.rebound");
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SoundEvent ENTITY_PLAYER_PEGASUS_WINGSFLAP = register("entity.player.pegasus.wingsflap");
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2022-10-03 20:30:43 +02:00
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SoundEvent ENTITY_PLAYER_PEGASUS_FLYING = register("entity.player.pegasus.flying");
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2022-09-26 21:13:58 +02:00
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SoundEvent ENTITY_PLAYER_PEGASUS_DASH = register("entity.player.pegasus.dash");
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2022-01-04 23:43:07 +01:00
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SoundEvent ENTITY_PLAYER_PEGASUS_MOLT = register("entity.player.pegasus.molt");
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SoundEvent ENTITY_PLAYER_EARTHPONY_DASH = ENTITY_RAVAGER_STEP;
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2021-02-16 22:12:09 +01:00
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SoundEvent ENTITY_PLAYER_CHANGELING_BUZZ = register("entity.player.changeling.buzz");
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2022-01-04 23:43:07 +01:00
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SoundEvent ENTITY_PLAYER_CHANGELING_TRANSFORM = register("entity.player.changeling.transform");
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2023-08-22 17:25:36 +02:00
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SoundEvent ENTITY_PLAYER_CHANGELING_FEED = ENTITY_GENERIC_DRINK;
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SoundEvent ENTITY_PLAYER_CHANGELING_CLIMB = ENTITY_CHICKEN_STEP;
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2022-01-04 23:43:07 +01:00
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SoundEvent ENTITY_PLAYER_UNICORN_TELEPORT = register("entity.player.unicorn.teleport");
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2020-01-16 12:35:46 +01:00
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2021-08-08 16:51:12 +02:00
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SoundEvent ENTITY_PLAYER_EARS_RINGING = register("entity.player.ears_ring");
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2021-08-22 23:48:46 +02:00
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SoundEvent ENTITY_PLAYER_HEARTBEAT = register("entity.player.heartbeat");
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2021-08-08 16:51:12 +02:00
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2022-01-04 23:43:07 +01:00
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SoundEvent ENTITY_PLAYER_WOLOLO = register("entity.player.wololo");
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SoundEvent ENTITY_PLAYER_WHISTLE = register("entity.player.whistle");
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SoundEvent ENTITY_PLAYER_KICK = register("entity.player.kick");
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SoundEvent ENTITY_ARTEFACT_AMBIENT = register("entity.artefact.ambient");
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SoundEvent ENTITY_BUTTERFLY_HURT = register("entity.butterfly.hurt");
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SoundEvent ENTITY_TWITTERMITE_AMBIENT = register("entity.twittermite.ambient");
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SoundEvent ENTITY_TWITTERMITE_HURT = register("entity.twittermite.hurt");
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SoundEvent ENTITY_TWITTERMITE_DEATH = register("entity.twittermite.death");
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SoundEvent ENTITY_JAR_THROW = register("entity.jar.throw");
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SoundEvent ENTITY_CRYSTAL_HEART_ACTIVATE = register("entity.crystal_heart.activate");
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SoundEvent ENTITY_CRYSTAL_HEART_DEACTIVATE = register("entity.crystal_heart.deactivate");
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2023-08-22 17:25:36 +02:00
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SoundEvent ENTITY_HOT_AIR_BALLOON_BOOST = ENTITY_GHAST_SHOOT;
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SoundEvent ENTITY_HOT_AIR_BALLOON_BURNER_FIRE = ENTITY_GHAST_SHOOT;
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SoundEvent ENTITY_HOT_AIR_BALLOON_STEP = BLOCK_WOOL_STEP;
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SoundEvent ENTITY_HOT_AIR_BALLOON_BASKET_STEP = BLOCK_BAMBOO_STEP;
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SoundEvent ENTITY_HOT_AIR_BALLOON_EQUIP_CANOPY = ITEM_ARMOR_EQUIP_LEATHER;
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SoundEvent ENTITY_HOT_AIR_BALLOON_EQUIP_BURNER = ENTITY_IRON_GOLEM_DAMAGE;
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2022-01-04 23:43:07 +01:00
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SoundEvent ITEM_AMULET_CHARGING = register("item.amulet.charging");
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SoundEvent ITEM_AMULET_RECHARGE = register("item.amulet.recharge");
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2023-08-22 17:25:36 +02:00
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SoundEvent ITEM_DRAGON_BREATH_SCROLL_USE = ITEM_FIRECHARGE_USE;
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SoundEvent ITEM_DRAGON_BREATH_ARRIVE = ITEM_FIRECHARGE_USE;
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2022-10-12 10:40:36 +02:00
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2022-01-04 23:43:07 +01:00
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SoundEvent ITEM_ICARUS_WINGS_PURIFY = register("item.icarus_wings.resonate");
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SoundEvent ITEM_ICARUS_WINGS_CORRUPT = register("item.icarus_wings.corrupted");
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SoundEvent ITEM_ICARUS_WINGS_WARN = register("item.icarus_wings.warn");
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SoundEvent ITEM_ICARUS_WINGS_EXHAUSTED = register("item.icarus_wings.break");
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SoundEvent ITEM_ALICORN_AMULET_CURSE = register("item.alicorn_amulet.curse");
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SoundEvent ITEM_ALICORN_AMULET_HALLUCINATION = register("item.alicorn_amulet.hallucination");
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SoundEvent ITEM_ALICORN_AMULET_AMBIENT = register("item.alicorn_amulet.ambient");
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2023-08-22 17:25:36 +02:00
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SoundEvent ITEM_GROGAR_BELL_USE = BLOCK_BELL_USE;
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SoundEvent ITEM_GROGAR_BELL_STOP_USING = BLOCK_BELL_USE;
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SoundEvent ITEM_GROGAR_BELL_CHARGE = BLOCK_BELL_RESONATE;
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SoundEvent ITEM_GROGAR_BELL_DRAIN = ENTITY_GUARDIAN_ATTACK;
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SoundEvent ITEM_STAFF_STRIKE = ENTITY_PLAYER_ATTACK_CRIT;
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SoundEvent ITEM_MAGIC_STAFF_CHARGE = ENTITY_GUARDIAN_ATTACK;
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SoundEvent ITEM_ROCK_LAND = BLOCK_STONE_HIT;
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RegistryEntry.Reference<SoundEvent> ITEM_MUFFIN_BOUNCE = BLOCK_NOTE_BLOCK_BANJO;
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SoundEvent ITEM_SUNGLASSES_SHATTER = BLOCK_GLASS_BREAK;
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2022-01-04 23:43:07 +01:00
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SoundEvent ITEM_APPLE_ROT = register("item.apple.rot");
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SoundEvent ITEM_BRACELET_SIGN = register("item.bracelet.sign");
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2021-02-16 22:12:09 +01:00
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SoundEvent ITEM_MAGIC_AURA = register("item.magic.aura");
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2021-02-16 12:39:39 +01:00
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2023-08-22 17:25:36 +02:00
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SoundEvent BLOCK_WEATHER_VANE_ROTATE = BLOCK_LANTERN_STEP;
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SoundEvent BLOCK_PIE_SLICE = BLOCK_BEEHIVE_SHEAR;
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SoundEvent BLOCK_PIE_SLICE_POP = ENTITY_ITEM_PICKUP;
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2022-10-12 10:40:36 +02:00
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2022-01-04 23:43:07 +01:00
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SoundEvent SPELL_CAST_FAIL = register("spell.cast.fail");
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SoundEvent SPELL_CAST_SUCCESS = register("spell.cast.success");
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SoundEvent SPELL_CAST_SHOOT = register("spell.cast.shoot");
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SoundEvent SPELL_ILLUSION_DISPERSE = register("spell.illusion.disperse");
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SoundEvent SPELL_FIRE_BOLT_SHOOT = register("spell.fire.shoot.bolt");
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SoundEvent SPELL_SHIELD_BURN_PROJECTILE = register("spell.shield.projectile.burn");
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SoundEvent SPELL_TRANSFORM_TRANSMUTE_ENTITY = register("spell.transform.transmute.entity");
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2023-08-22 17:25:36 +02:00
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SoundEvent SPELL_AMBIENT = BLOCK_BEACON_AMBIENT;
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SoundEvent SPELL_MINDSWAP_SWAP = ENTITY_ZOMBIE_INFECT;
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SoundEvent SPELL_MINDSWAP_UNSWAP = ENTITY_ZOMBIE_VILLAGER_CURE;
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2022-10-12 10:40:36 +02:00
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2023-08-22 17:25:36 +02:00
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SoundEvent SPELL_BUBBLE_DISTURB = BLOCK_HONEY_BLOCK_STEP;
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SoundEvent SPELL_FIRE_CRACKLE = BLOCK_FURNACE_FIRE_CRACKLE;
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2022-10-12 10:40:36 +02:00
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2023-08-22 17:25:36 +02:00
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SoundEvent SPELL_NECROMANCY_ACTIVATE = BLOCK_BELL_USE;
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SoundEvent SPELL_DISPLACEMENT_TELEPORT = ENTITY_HUSK_CONVERTED_TO_ZOMBIE;
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SoundEvent ENCHANTMENT_CONSUMPTION_CONSUME = ENTITY_PLAYER_BURP;
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SoundEvent PARTICLE_RAINBOOM_THUNDER = ENTITY_LIGHTNING_BOLT_THUNDER;
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SoundEvent PARTICLE_RAINBOOM_REVERB = ENTITY_LIGHTNING_BOLT_THUNDER;
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SoundEvent AMBIENT_WIND_GUST = register("ambient.wind.gust");
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2022-01-04 23:43:07 +01:00
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SoundEvent AMBIENT_DARK_VORTEX_MOOD = register("ambient.dark_vortex.mood");
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SoundEvent AMBIENT_DARK_VORTEX_ADDITIONS = register("ambient.dark_vortex.additions");
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SoundEvent GUI_ABILITY_FAIL = register("gui.ability.fail");
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SoundEvent GUI_SPELL_CRAFT_SUCCESS = register("gui.spellcraft.success");
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2023-08-22 17:25:36 +02:00
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RegistryEntry.Reference<SoundEvent> GUI_SPELL_EQUIP = UI_BUTTON_CLICK;
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2022-01-04 23:43:07 +01:00
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SoundEvent RECORD_CRUSADE = register("music_disc.crusade");
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SoundEvent RECORD_PET = register("music_disc.pet");
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SoundEvent RECORD_POPULAR = register("music_disc.popular");
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SoundEvent RECORD_FUNK = register("music_disc.funk");
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2020-01-16 12:35:46 +01:00
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2020-04-15 12:37:14 +02:00
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static SoundEvent register(String name) {
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2022-08-27 15:14:00 +02:00
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Identifier id = Unicopia.id(name);
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2022-12-18 22:07:24 +01:00
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return Registry.register(Registries.SOUND_EVENT, id, SoundEvent.of(id));
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2020-01-16 12:35:46 +01:00
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}
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static void bootstrap() {}
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2023-08-22 17:25:36 +02:00
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static final class Vanilla extends SoundEvents {}
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2020-01-16 12:35:46 +01:00
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}
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