2021-02-14 16:53:44 +01:00
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package com.minelittlepony.unicopia.item;
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import com.minelittlepony.unicopia.entity.IItemEntity;
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import com.minelittlepony.unicopia.entity.ItemImpl;
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import com.minelittlepony.unicopia.projectile.MagicProjectileEntity;
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import com.minelittlepony.unicopia.projectile.ProjectileDelegate;
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import com.minelittlepony.unicopia.util.WorldEvent;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.ItemEntity;
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import net.minecraft.entity.LightningEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.stat.Stats;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.TypedActionResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.level.ServerWorldProperties;
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public class JarItem extends Item implements ProjectileDelegate, ItemImpl.TickableItem {
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private final boolean rain;
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private final boolean thunder;
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private final boolean lightning;
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public JarItem(Settings settings, boolean rain, boolean thunder, boolean lightning) {
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super(settings);
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this.rain = rain;
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this.thunder = thunder;
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this.lightning = lightning;
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}
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@Override
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public TypedActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
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ItemStack stack = player.getStackInHand(hand);
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world.playSound(null, player.getX(), player.getY(), player.getZ(),
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SoundEvents.ENTITY_SNOWBALL_THROW, SoundCategory.NEUTRAL,
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0.5F,
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0.4F / (RANDOM.nextFloat() * 0.4F + 0.8F));
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if (!world.isClient) {
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MagicProjectileEntity projectile = new MagicProjectileEntity(world, player);
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projectile.setItem(stack);
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projectile.setThrowDamage(0.5F);
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projectile.setProperties(player, player.pitch, player.yaw, 0, 1.5F, 1);
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world.spawnEntity(projectile);
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}
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player.incrementStat(Stats.USED.getOrCreateStat(this));
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if (!player.abilities.creativeMode) {
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stack.decrement(1);
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}
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return TypedActionResult.success(stack, world.isClient());
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}
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@Override
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public ActionResult onGroundTick(IItemEntity item) {
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ItemEntity entity = item.get().getMaster();
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entity.setInvulnerable(true);
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if (!lightning
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&& !entity.world.isClient
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&& !entity.removed
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&& entity.getAge() > 100
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&& entity.world.isThundering()
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&& entity.world.isSkyVisible(entity.getBlockPos())
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&& entity.world.random.nextInt(130) == 0) {
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LightningEntity lightning = EntityType.LIGHTNING_BOLT.create(entity.world);
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lightning.refreshPositionAfterTeleport(entity.getX(), entity.getY(), entity.getZ());
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entity.remove();
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entity.world.spawnEntity(lightning);
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ItemEntity neu = EntityType.ITEM.create(entity.world);
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neu.copyPositionAndRotation(entity);
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neu.setStack(new ItemStack(this == UItems.RAIN_CLOUD_JAR ? UItems.STORM_CLOUD_JAR : UItems.LIGHTNING_JAR));
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neu.setInvulnerable(true);
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entity.world.spawnEntity(neu);
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ItemEntity copy = EntityType.ITEM.create(entity.world);
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copy.copyPositionAndRotation(entity);
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copy.setInvulnerable(true);
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copy.setStack(entity.getStack());
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copy.getStack().decrement(1);
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entity.world.spawnEntity(copy);
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}
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return ActionResult.PASS;
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}
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@Override
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public void onImpact(MagicProjectileEntity projectile, BlockPos pos, BlockState state) {
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onImpact(projectile);
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}
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@Override
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public void onImpact(MagicProjectileEntity projectile, Entity entity) {
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onImpact(projectile);
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}
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2021-02-14 21:15:30 +01:00
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protected void onImpact(MagicProjectileEntity projectile) {
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2021-02-14 16:53:44 +01:00
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if (!projectile.isClient()) {
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ServerWorld world = (ServerWorld)projectile.world;
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if (rain || thunder) {
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ServerWorldProperties props = ((ServerWorldProperties)world.getLevelProperties());
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int time = Math.max(Math.max(props.getRainTime(), props.getThunderTime()), 40);
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world.setWeather(0, time, rain, thunder);
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}
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if (lightning) {
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LightningEntity lightning = EntityType.LIGHTNING_BOLT.create(world);
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lightning.refreshPositionAfterTeleport(projectile.getX(), projectile.getY(), projectile.getZ());
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world.spawnEntity(lightning);
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}
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}
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if (rain || thunder) {
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projectile.world.syncWorldEvent(WorldEvent.PROJECTILE_HIT, projectile.getBlockPos(), thunder ? 0x888888 : 0xF8F8F8);
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}
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WorldEvent.play(WorldEvent.DESTROY_BLOCK, projectile.world, projectile.getBlockPos(), Blocks.GLASS.getDefaultState());
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}
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}
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