Unicopia/src/main/java/com/minelittlepony/unicopia/particle/UParticles.java

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package com.minelittlepony.unicopia.particle;
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import net.fabricmc.fabric.api.particle.v1.FabricParticleTypes;
import net.minecraft.particle.DefaultParticleType;
import net.minecraft.particle.ParticleType;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public interface UParticles {
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ParticleType<MagicParticleEffect> UNICORN_MAGIC = register("unicorn_magic", FabricParticleTypes.complex(MagicParticleEffect.FACTORY));
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DefaultParticleType CHANGELING_MAGIC = register("changeling_magic", FabricParticleTypes.simple());
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ParticleType<OrientedBillboardParticleEffect> RAINBOOM_RING = register("rainboom_ring", FabricParticleTypes.complex(OrientedBillboardParticleEffect.FACTORY));
DefaultParticleType RAINBOOM_TRAIL = register("rainboom_trail", FabricParticleTypes.simple());
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ParticleType<OrientedBillboardParticleEffect> MAGIC_RUNES = register("magic_runes", FabricParticleTypes.complex(OrientedBillboardParticleEffect.FACTORY));
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DefaultParticleType RAIN_DROPS = register("rain_drops", FabricParticleTypes.simple());
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ParticleType<SphereParticleEffect> SPHERE = register("sphere", FabricParticleTypes.complex(true, SphereParticleEffect.FACTORY));
ParticleType<DiskParticleEffect> DISK = register("disk", FabricParticleTypes.complex(true, DiskParticleEffect.FACTORY));
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ParticleType<FollowingParticleEffect> HEALTH_DRAIN = register("health_drain", FabricParticleTypes.complex(true, FollowingParticleEffect.FACTORY));
DefaultParticleType GROUND_POUND = register("ground_pound", FabricParticleTypes.simple());
DefaultParticleType CLOUDS_ESCAPING = register("clouds_escaping", FabricParticleTypes.simple(true));
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static <T extends ParticleType<?>> T register(String name, T type) {
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return Registry.register(Registry.PARTICLE_TYPE, new Identifier("unicopia", name), type);
}
}