Unicopia/src/main/java/com/minelittlepony/unicopia/mixin/MixinMobEntity.java

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Java
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package com.minelittlepony.unicopia.mixin;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.minelittlepony.unicopia.entity.*;
import com.minelittlepony.unicopia.entity.duck.RotatedView;
import com.minelittlepony.unicopia.item.enchantment.WantItNeedItEnchantment;
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import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.ai.goal.GoalSelector;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
@Mixin(MobEntity.class)
abstract class MixinMobEntity extends LivingEntity implements Equine.Container<Creature> {
private MixinMobEntity() { super(null, null); }
@Shadow
protected @Final GoalSelector goalSelector;
@Shadow
protected @Final GoalSelector targetSelector;
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@Inject(method = "<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V", at = @At("RETURN"))
private void init(EntityType<? extends MobEntity> entityType, World world, CallbackInfo info) {
get().initAi(goalSelector, targetSelector);
}
@Inject(method = "tickNewAi", at = @At("HEAD"))
public void beforeTickAi(CallbackInfo into) {
if (get().getPhysics().isGravityNegative()) {
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((RotatedView)world).pushRotation((int)getY());
}
}
@Inject(method = "tickNewAi", at = @At("RETURN"))
public void afterTickAi(CallbackInfo into) {
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((RotatedView)world).popRotation();
}
@Inject(method = "prefersNewEquipment(Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;)Z",
at = @At("HEAD"), cancellable = true)
private void onPrefersNewEquipment(ItemStack newStack, ItemStack oldStack, CallbackInfoReturnable<Boolean> info) {
if (WantItNeedItEnchantment.prefersEquipment(newStack, oldStack)) {
info.setReturnValue(true);
}
}
}