mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-24 22:07:59 +01:00
193 lines
5.9 KiB
Java
193 lines
5.9 KiB
Java
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package com.minelittlepony.unicopia.item;
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import java.util.List;
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import java.util.Optional;
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import javax.annotation.Nullable;
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import com.google.common.collect.ImmutableMultimap;
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import com.google.common.collect.Multimap;
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import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.item.TooltipContext;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.attribute.EntityAttribute;
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import net.minecraft.entity.attribute.EntityAttributeModifier;
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import net.minecraft.item.ArmorItem;
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import net.minecraft.item.ArmorMaterial;
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import net.minecraft.item.ArmorMaterials;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.recipe.Ingredient;
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import net.minecraft.sound.SoundEvent;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.MutableText;
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import net.minecraft.text.StringVisitable;
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import net.minecraft.text.Style;
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import net.minecraft.text.Text;
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import net.minecraft.text.TranslatableText;
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import net.minecraft.util.Formatting;
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import net.minecraft.world.World;
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public class AmuletItem extends ArmorItem {
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private final int maxEnergy;
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private final float drain;
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private final ImmutableMultimap<EntityAttribute, EntityAttributeModifier> modifiers;
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public AmuletItem(Item.Settings settings, int maxEnergy, int drainRate) {
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this(settings, maxEnergy, drainRate, ImmutableMultimap.builder());
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}
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public AmuletItem(Item.Settings settings, int maxEnergy, int drainRate, ImmutableMultimap.Builder<EntityAttribute, EntityAttributeModifier> modifiers) {
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super((Settings)settings, EquipmentSlot.CHEST, settings);
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this.maxEnergy = maxEnergy;
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drain = ((float)drainRate / (float)maxEnergy) / 10;
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this.modifiers = modifiers.build();
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}
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@Override
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public void inventoryTick(ItemStack stack, World world, Entity entity, int slot, boolean selected) {
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if (isChargable() && entity instanceof LivingEntity && ((LivingEntity) entity).getEquippedStack(getSlotType()) == stack) {
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consumeEnergy(stack, drain);
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}
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}
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@Override
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public void appendTooltip(ItemStack stack, @Nullable World world, List<Text> list, TooltipContext tooltipContext) {
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for (StringVisitable line : MinecraftClient.getInstance().textRenderer.getTextHandler().wrapLines(
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new TranslatableText(getTranslationKey(stack) + ".lore"), 150, Style.EMPTY)) {
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MutableText compiled = new LiteralText("").formatted(Formatting.ITALIC, Formatting.GRAY);
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line.visit(s -> {
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compiled.append(s);
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return Optional.empty();
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});
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list.add(compiled);
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}
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if (isChargable()) {
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list.add(new TranslatableText("item.unicopia.amulet.energy", (int)Math.floor(getEnergy(stack)), maxEnergy));
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}
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}
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@Override
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public boolean hasGlint(ItemStack stack) {
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return !isChargable() || stack.hasEnchantments() || getEnergy(stack) > 0;
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}
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@Override
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public Multimap<EntityAttribute, EntityAttributeModifier> getAttributeModifiers(EquipmentSlot slot) {
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return slot == getSlotType() ? modifiers : ImmutableMultimap.of();
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}
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public boolean isApplicable(ItemStack stack) {
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return stack.getItem() == this && getEnergy(stack) > 0;
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}
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public boolean isApplicable(LivingEntity entity) {
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return isApplicable(entity.getEquippedStack(getSlotType()));
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}
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public boolean isChargable() {
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return maxEnergy > 0;
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}
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public boolean canCharge(ItemStack stack) {
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return isChargable() && getEnergy(stack) < maxEnergy;
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}
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public float getChargeRemainder(ItemStack stack) {
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return Math.max(0, maxEnergy - getEnergy(stack));
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}
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public static void consumeEnergy(ItemStack stack, float amount) {
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setEnergy(stack, getEnergy(stack) - amount);
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}
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public static float getEnergy(ItemStack stack) {
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return stack.hasTag() && stack.getTag().contains("energy") ? stack.getTag().getFloat("energy") : 0;
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}
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public static void setEnergy(ItemStack stack, float energy) {
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if (energy <= 0) {
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stack.removeSubTag("energy");
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} else {
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stack.getOrCreateTag().putFloat("energy", energy);
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}
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}
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public static class Settings extends FabricItemSettings implements ArmorMaterial {
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private final String name;
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private int protection;
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private float toughness;
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private float resistance;
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public Settings(String name) {
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this.name = name;
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}
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public Settings protection(int protection) {
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this.protection = protection;
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return this;
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}
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public Settings toughness(int toughness) {
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this.toughness = toughness;
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return this;
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}
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public Settings resistance(int resistance) {
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this.resistance = resistance;
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return this;
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}
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@Override
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public int getDurability(EquipmentSlot slot) {
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return ArmorMaterials.LEATHER.getDurability(slot);
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}
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@Override
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public int getProtectionAmount(EquipmentSlot slot) {
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return protection;
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}
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@Override
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public int getEnchantability() {
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return 0;
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}
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@Override
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public SoundEvent getEquipSound() {
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return SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND;
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}
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@Override
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public Ingredient getRepairIngredient() {
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return Ingredient.EMPTY;
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}
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@Override
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public String getName() {
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return name;
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}
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@Override
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public float getToughness() {
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return toughness;
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}
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@Override
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public float getKnockbackResistance() {
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return resistance;
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}
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}
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}
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