Unicopia/src/main/java/com/minelittlepony/unicopia/InteractionManager.java

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package com.minelittlepony.unicopia;
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import java.util.Map;
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import java.util.Optional;
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import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
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import com.minelittlepony.unicopia.ability.magic.CasterView;
import com.minelittlepony.unicopia.entity.player.dummy.DummyPlayerEntity;
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import com.minelittlepony.unicopia.server.world.Ether;
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import com.mojang.authlib.GameProfile;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketByteBuf;
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import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.Identifier;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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public class InteractionManager {
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public static final int SOUND_EARS_RINGING = 0;
public static final int SOUND_CHANGELING_BUZZ = 1;
public static final int SOUND_BEE = 2;
public static final int SOUND_MINECART = 3;
public static final int SOUND_GLIDING = 4;
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public static final int SOUND_MAGIC_BEAM = 5;
public static final int SOUND_HEART_BEAT = 6;
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public static final int SCREEN_DISPELL_ABILITY = 0;
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public static InteractionManager INSTANCE = new InteractionManager();
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public static InteractionManager instance() {
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return INSTANCE;
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}
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public Optional<CasterView> getCasterView(BlockView view) {
if (view instanceof ServerWorld world) {
return Optional.of(Ether.get(world));
}
return Optional.empty();
}
public Map<Identifier, ?> readChapters(PacketByteBuf buf) {
throw new RuntimeException("Method not supported");
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}
/**
* Plays a custom sound instance
*/
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public void playLoopingSound(Entity source, int type, long seed) {
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}
/**
* Returns true on the client if the passed in player entity is the client's player.
* Always returns false on the server.
*/
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public boolean isClientPlayer(@Nullable PlayerEntity player) {
return false;
}
/**
* The player's camera mode. Always 0 on the server.
*/
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public int getViewMode() {
return 0;
}
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public void openScreen(int type) {
}
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/**
* Side-independent method to create a new player.
*
* Returns an implementation of PlayerEntity appropriate to the side being called on.
*/
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@NotNull
public final PlayerEntity createPlayer(Entity observer, GameProfile profile) {
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return createPlayer(observer.world, profile);
}
/**
* Side-independent method to create a new player.
*
* Returns an implementation of PlayerEntity appropriate to the side being called on.
*/
@NotNull
public PlayerEntity createPlayer(World world, GameProfile profile) {
return new DummyPlayerEntity(world, profile);
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}
}