Unicopia/src/main/java/com/minelittlepony/unicopia/ability/EarthPonyGrowAbility.java

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package com.minelittlepony.unicopia.ability;
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import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.ability.data.Hit;
import com.minelittlepony.unicopia.ability.data.Pos;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.particles.MagicParticleEffect;
import com.minelittlepony.unicopia.util.VecHelper;
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import net.minecraft.block.BlockState;
import net.minecraft.item.BoneMealItem;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
/**
* Earth Pony ability to grow crops
*/
public class EarthPonyGrowAbility implements Ability<Pos> {
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@Override
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public int getWarmupTime(Pony player) {
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return 10;
}
@Override
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public int getCooldownTime(Pony player) {
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return 50;
}
@Override
public boolean canUse(Race playerSpecies) {
return playerSpecies == Race.EARTH;
}
@Override
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public Pos tryActivate(Pony player) {
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HitResult ray = VecHelper.getObjectMouseOver(player.getOwner(), 3, 1);
if (ray instanceof BlockHitResult && ray.getType() == HitResult.Type.BLOCK) {
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return new Pos(((BlockHitResult)ray).getBlockPos());
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}
return null;
}
@Override
public Hit.Serializer<Pos> getSerializer() {
return Pos.SERIALIZER;
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}
@Override
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public void apply(Pony player, Pos data) {
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int count = 0;
for (BlockPos pos : BlockPos.iterate(
data.pos().add(-2, -2, -2),
data.pos().add( 2, 2, 2))) {
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count += applySingle(player.getWorld(), player.getWorld().getBlockState(pos), pos);
}
if (count > 0) {
player.subtractEnergyCost(count * 5);
}
}
protected int applySingle(World w, BlockState state, BlockPos pos) {
ItemStack stack = new ItemStack(Items.BONE_MEAL);
if (BoneMealItem.useOnFertilizable(stack, w, pos)
|| BoneMealItem.useOnGround(stack, w, pos, Direction.UP)) {
return 1;
}
return 0;
}
@Override
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public void preApply(Pony player) {
player.getMagicalReserves().addExertion(3);
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if (player.getWorld().isClient()) {
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player.spawnParticles(MagicParticleEffect.UNICORN, 1);
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}
}
@Override
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public void postApply(Pony player) {
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}
}