Unicopia/src/main/java/com/minelittlepony/unicopia/item/CrystalHeartItem.java

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package com.minelittlepony.unicopia.item;
import java.util.*;
import java.util.function.Predicate;
import java.util.function.Supplier;
import com.google.common.base.Suppliers;
import com.minelittlepony.unicopia.*;
import com.minelittlepony.unicopia.advancement.UCriteria;
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import com.minelittlepony.unicopia.entity.damage.UDamageTypes;
import com.minelittlepony.unicopia.entity.mob.FloatingArtefactEntity;
import com.minelittlepony.unicopia.entity.mob.UEntities;
import com.minelittlepony.unicopia.entity.mob.FloatingArtefactEntity.State;
import com.minelittlepony.unicopia.particle.FollowingParticleEffect;
import com.minelittlepony.unicopia.particle.ParticleUtils;
import com.minelittlepony.unicopia.particle.UParticles;
import com.minelittlepony.unicopia.util.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.block.EndRodBlock;
import net.minecraft.entity.*;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.entity.passive.TameableEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.*;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.predicate.entity.EntityPredicates;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.ActionResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class CrystalHeartItem extends Item implements FloatingArtefactEntity.Artifact {
static final Predicate<Entity> TARGET_PREDICATE = EntityPredicates.EXCEPT_CREATIVE_OR_SPECTATOR.and(EntityPredicates.VALID_ENTITY).and(e -> (e instanceof PlayerEntity || e instanceof MobEntity));
private static final Supplier<Map<Item, Item>> ITEM_MAP = Suppliers.memoize(() -> {
return Map.of(
Items.BUCKET, UItems.LOVE_BUCKET,
Items.GLASS_BOTTLE, UItems.LOVE_BOTTLE,
UItems.MUG, UItems.LOVE_MUG
);
});
private static boolean isFillable(ItemStack stack) {
return ITEM_MAP.get().containsKey(stack.getItem());
}
private static ItemStack fill(ItemStack stack) {
Item item = ITEM_MAP.get().getOrDefault(stack.getItem(), stack.getItem());
if (item == stack.getItem()) {
return stack;
}
ItemStack newStack = item.getDefaultStack();
newStack.setNbt(stack.getNbt());
newStack.setCount(stack.getCount());
return newStack;
}
public CrystalHeartItem(Settings settings) {
super(settings);
}
@Override
public ActionResult useOnBlock(ItemUsageContext context) {
World world = context.getWorld();
BlockPos blockPos = new ItemPlacementContext(context).getBlockPos();
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Box placementArea = UEntities.FLOATING_ARTEFACT.getDimensions().getBoxAt(Vec3d.ofBottomCenter(blockPos));
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if (!world.isSpaceEmpty(null, placementArea)) {
return ActionResult.FAIL;
}
if (world instanceof ServerWorld serverWorld) {
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FloatingArtefactEntity entity = UEntities.FLOATING_ARTEFACT.create(serverWorld, context.getStack().getNbt(), null, blockPos, SpawnReason.SPAWN_EGG, false, true);
if (entity == null) {
return ActionResult.FAIL;
}
entity.setStack(context.getStack().split(1));
serverWorld.spawnEntity(entity);
if (findStructure(entity)) {
entity.playSound(USounds.ENTITY_CRYSTAL_HEART_ACTIVATE, 0.75F, 0.8F);
UCriteria.POWER_UP_HEART.trigger(context.getPlayer());
}
} else {
context.getStack().decrement(1);
}
return ActionResult.success(world.isClient);
}
@Override
public void onArtifactTick(FloatingArtefactEntity entity) {
if (entity.getState() == State.INITIALISING) {
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if (entity.age % 30 == 0 && findStructure(entity)) {
entity.setState(State.RUNNING);
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entity.setRotationSpeed(4, 30);
}
} else {
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if (entity.age % 30 == 0 && !findStructure(entity)) {
entity.setState(State.INITIALISING);
}
BlockPos pos = entity.getBlockPos();
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entity.getWorld().addParticle(ParticleTypes.COMPOSTER,
pos.getX() + entity.getWorld().getRandom().nextFloat(),
pos.getY() + entity.getWorld().getRandom().nextFloat(),
pos.getZ() + entity.getWorld().getRandom().nextFloat(),
0, 0, 0);
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if (entity.age % 80 == 0 && !entity.getWorld().isClient) {
List<LivingEntity> inputs = new ArrayList<>();
List<LivingEntity> outputs = new ArrayList<>();
List<ItemEntity> containers = new ArrayList<>();
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VecHelper.findInRange(entity, entity.getWorld(), entity.getPos(), 20, TARGET_PREDICATE).forEach(e -> {
LivingEntity living = (LivingEntity)e;
if (e instanceof PlayerEntity
|| (living instanceof TameableEntity && ((TameableEntity)living).isTamed())
|| (living instanceof Saddleable && ((Saddleable)living).isSaddled())) {
if (living.getHealth() < living.getMaxHealth()) {
outputs.add(living);
}
} else if (e.getType().getSpawnGroup() == SpawnGroup.MONSTER) {
inputs.add(living);
}
});
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VecHelper.findInRange(entity, entity.getWorld(), entity.getPos(), 20, i -> {
return i instanceof ItemEntity ie && isFillable(ie.getStack()) && EquinePredicates.CHANGELING.test(i);
}).forEach(i -> containers.add((ItemEntity)i));
int demand = outputs.size() + containers.stream().mapToInt(i -> i.getStack().getCount()).sum();
int supply = inputs.size();
if (demand == 0 || supply == 0) {
return;
}
float gives;
float takes;
if (supply > demand) {
gives = supply / demand;
takes = 1;
} else if (demand > supply) {
takes = demand / supply;
gives = 1;
} else {
gives = 1;
takes = 1;
}
inputs.forEach(input -> {
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input.damage(entity.damageOf(UDamageTypes.LIFE_DRAINING), takes);
ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, entity, 0.2F), input, 1);
});
outputs.forEach(output -> {
ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, output, 0.2F), entity, 1);
output.heal(gives);
});
containers.forEach(container -> {
ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, container, 0.2F), entity, 1);
container.setStack(fill(container.getStack()));
});
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if (gives > 0) {
entity.setRotationSpeed(37, 80);
}
}
}
}
@Override
public ActionResult onArtifactDestroyed(FloatingArtefactEntity entity) {
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entity.playSound(USounds.ENTITY_CRYSTAL_HEART_DEACTIVATE, 0.75F, 1);
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entity.dropStack(new ItemStack(UItems.CRYSTAL_SHARD, 1 + entity.getWorld().random.nextInt(5)), 0);
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return ActionResult.SUCCESS;
}
private boolean findStructure(FloatingArtefactEntity entity) {
return findPyramid(entity, Direction.UP) && findPyramid(entity, Direction.DOWN);
}
private boolean findPyramid(FloatingArtefactEntity entity, Direction direction) {
BlockPos tip = entity.getBlockPos().offset(direction);
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BlockState tipState = entity.getWorld().getBlockState(tip);
if (!tipState.isIn(UTags.CRYSTAL_HEART_ORNAMENT) || (!tipState.contains(EndRodBlock.FACING)|| tipState.get(EndRodBlock.FACING) != direction.getOpposite())) {
return false;
}
tip = tip.offset(direction);
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if (!isDiamond(entity.getWorld().getBlockState(tip))) {
return false;
}
tip = tip.offset(direction);
final BlockPos center = tip;
return BlockPos.streamOutwards(center, 1, 0, 1)
.filter(p -> p.getX() == center.getX() || p.getZ() == center.getZ())
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.map(entity.getWorld()::getBlockState)
.allMatch(this::isDiamond);
}
private boolean isDiamond(BlockState state) {
return state.isIn(UTags.CRYSTAL_HEART_BASE);
}
}