mirror of
https://github.com/Poniverse/Pony.fm.git
synced 2024-11-27 07:17:59 +01:00
98 lines
2.5 KiB
CoffeeScript
98 lines
2.5 KiB
CoffeeScript
# Pony.fm - A community for pony fan music.
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# Copyright (C) 2015 Peter Deltchev
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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$('.timeago').timeago()
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loaderDef = new $.Deferred()
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soundManager.setup
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url: '/flash/soundmanager/'
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flashVersion: 9
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onready: () ->
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loaderDef.resolve()
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loaderDef.done ->
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$player = $('.player')
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$play = $('.player .play')
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$progressBar = $player.find '.progressbar'
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$loadingBar = $progressBar.find '.loader'
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$seekBar = $progressBar.find '.seeker'
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currentSound = null
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isPlaying = false
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trackId = $player.data('track-id')
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duration = $player.data('duration')
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$player.removeClass 'loading'
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setPlaying = (playing) ->
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isPlaying = playing
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if playing
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$player.addClass 'playing'
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$player.removeClass 'paused'
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else
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$player.addClass 'paused'
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$player.removeClass 'playing'
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$progressBar.click (e) ->
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return if !currentSound
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percent = ((e.pageX - $progressBar.offset().left) / $progressBar.width())
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duration = parseFloat(duration)
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progress = percent * duration
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currentSound.setPosition(progress)
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$play.click ->
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if currentSound
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if isPlaying
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currentSound.pause()
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else
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currentSound.play()
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else
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currentSound = soundManager.createSound
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url: ['/t' + trackId + '/stream.mp3', '/t' + trackId + '/stream.ogg', '/t' + trackId + '/stream.m4a'],
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volume: 50
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whileloading: ->
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loadingProgress = (currentSound.bytesLoaded / currentSound.bytesTotal) * 100
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$loadingBar.css
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width: loadingProgress + '%'
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whileplaying: ->
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progress = (currentSound.position / (duration)) * 100
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$seekBar.css
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width: progress + '%'
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onfinish: ->
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setPlaying false
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currentSound = null
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$loadingBar.css {width: '0'}
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$seekBar.css {width: '0'}
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$player.removeClass 'playing'
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$player.removeClass 'paused'
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onstop: ->
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setPlaying false
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onplay: ->
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onresume: ->
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setPlaying true
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onpause: ->
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setPlaying false
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setPlaying true
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currentSound.play()
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