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https://github.com/MineLittlePony/MineLittlePony.git
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73 lines
2 KiB
Java
73 lines
2 KiB
Java
package com.minelittlepony.model.player;
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import com.minelittlepony.model.AbstractPonyModel;
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import com.minelittlepony.render.PonyRenderer;
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import net.minecraft.entity.Entity;
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public class ModelEarthPony extends AbstractPonyModel {
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private final boolean smallArms;
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public PonyRenderer bipedCape;
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public ModelEarthPony(boolean smallArms) {
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super(smallArms);
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this.smallArms = smallArms;
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}
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@Override
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public void setRotationAngles(float move, float swing, float age, float headYaw, float headPitch, float scale, Entity entity) {
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super.setRotationAngles(move, swing, age, headYaw, headPitch, scale, entity);
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bipedCape.rotationPointY = isSneak ? 2 : isRiding ? -4 : 0;
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}
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protected float getLegOutset() {
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if (isCrouching() && smallArms) return 1;
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return super.getLegOutset();
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}
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protected int getArmWidth() {
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return smallArms ? 3 : super.getArmWidth();
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}
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protected float getLegRotationX() {
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return smallArms ? 2 : super.getLegRotationX();
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}
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protected float getArmRotationY() {
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return smallArms ? 8.5f : super.getArmRotationY();
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}
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protected void adjustLegs(float move, float swing, float tick) {
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super.adjustLegs(move, swing, tick);
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// Push the front legs back apart if we're a thin pony
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if (smallArms) {
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bipedLeftArm.rotationPointX++;
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bipedLeftLeg.rotationPointX++;
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}
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}
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protected void initHeadTextures() {
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super.initHeadTextures();
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bipedCape = new PonyRenderer(this, 0, 0).size(64, 32);
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}
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protected void initHeadPositions(float yOffset, float stretch) {
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super.initHeadPositions(yOffset, stretch);
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bipedCape.addBox(-5.0F, 0.0F, -1.0F, 10, 16, 1, stretch);
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}
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protected void initLegPositions(float yOffset, float stretch) {
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super.initLegPositions(yOffset, stretch);
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if (smallArms) {
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}
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}
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@Override
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public void renderCape(float scale) {
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bipedCape.render(scale);
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}
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}
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