MineLittlePony/src/main/java/com/minelittlepony/client/render/MobRenderers.java
2020-06-19 10:23:23 +02:00

99 lines
No EOL
4.4 KiB
Java

package com.minelittlepony.client.render;
import com.minelittlepony.client.MineLittlePony;
import com.minelittlepony.client.render.entity.*;
import com.minelittlepony.client.render.entity.npc.*;
import com.minelittlepony.common.util.settings.Setting;
import java.util.HashMap;
import java.util.Map;
import java.util.function.BiConsumer;
import net.minecraft.entity.EntityType;
/**
* Central location where new entity renderers are registered and applied.
*/
public final class MobRenderers {
public static final Map<String, MobRenderers> REGISTRY = new HashMap<>();
public static final MobRenderers VILLAGER = register("villagers", (state, pony) -> {
pony.switchRenderer(state, EntityType.VILLAGER, VillagerPonyRenderer::new);
pony.switchRenderer(state, EntityType.WITCH, WitchRenderer::new);
pony.switchRenderer(state, EntityType.ZOMBIE_VILLAGER, ZomponyVillagerRenderer::new);
pony.switchRenderer(state, EntityType.WANDERING_TRADER, TraderRenderer::new);
});
public static final MobRenderers ILLAGER = register("illagers", (state, pony) -> {
pony.switchRenderer(state, EntityType.VEX, VexRenderer::new);
pony.switchRenderer(state, EntityType.EVOKER, IllagerPonyRenderer.Evoker::new);
pony.switchRenderer(state, EntityType.VINDICATOR, IllagerPonyRenderer.Vindicator::new);
pony.switchRenderer(state, EntityType.ILLUSIONER, IllagerPonyRenderer.Illusionist::new);
pony.switchRenderer(state, EntityType.PILLAGER, PillagerRenderer::new);
});
public static final MobRenderers ZOMBIE = register("zombies", (state, pony) -> {
pony.switchRenderer(state, EntityType.ZOMBIE, ZomponyRenderer::new);
pony.switchRenderer(state, EntityType.HUSK, ZomponyRenderer.Husk::new);
pony.switchRenderer(state, EntityType.GIANT, ZomponyRenderer.Giant::new);
pony.switchRenderer(state, EntityType.DROWNED, ZomponyRenderer.Drowned::new);
});
public static final MobRenderers PIGLIN = register("pigzombies", (state, pony) -> {
pony.switchRenderer(state, EntityType.PIGLIN, PonyPiglinRenderer::new);
pony.switchRenderer(state, EntityType.ZOMBIFIED_PIGLIN, PonyPiglinRenderer::new);
});
public static final MobRenderers SKELETON = register("skeletons", (state, pony) -> {
pony.switchRenderer(state, EntityType.SKELETON, SkeleponyRenderer::new);
pony.switchRenderer(state, EntityType.STRAY, SkeleponyRenderer.Stray::new);
pony.switchRenderer(state, EntityType.WITHER_SKELETON, SkeleponyRenderer.Wither::new);
});
public static final MobRenderers GUARDIAN = register("guardians", (state, pony) -> {
pony.switchRenderer(state, EntityType.GUARDIAN, SeaponyRenderer::new);
pony.switchRenderer(state, EntityType.ELDER_GUARDIAN, SeaponyRenderer.Elder::new);
});
public static final MobRenderers ENDERMAN = register("endermen", (state, pony) -> {
pony.switchRenderer(state, EntityType.ENDERMAN, EnderStallionRenderer::new);
});
public static final MobRenderers INANIMATE = register("inanimates", (state, pony) -> {
pony.switchRenderer(state, EntityType.ARMOR_STAND, PonyStandRenderer::new);
});
public static final MobRenderers STRIDER = register("strider", (state, pony) -> {
pony.switchRenderer(state, EntityType.STRIDER, ParaspriteRenderer::new);
});
private final BiConsumer<Boolean, PonyRenderDispatcher> changer;
public final String name;
private boolean lastState;
private MobRenderers(String name, BiConsumer<Boolean, PonyRenderDispatcher> changer) {
this.name = name;
this.changer = changer;
}
public Setting<Boolean> option() {
return MineLittlePony.getInstance().getConfig().<Boolean>get(name);
}
public boolean set(boolean value) {
value = option().set(value);
apply(PonyRenderDispatcher.getInstance());
return value;
}
public boolean get() {
return option().get();
}
public static MobRenderers register(String name, BiConsumer<Boolean, PonyRenderDispatcher> changer) {
return REGISTRY.computeIfAbsent(name, n -> new MobRenderers(name, changer));
}
void apply(PonyRenderDispatcher dispatcher) {
boolean state = get();
if (state != lastState) {
MineLittlePony.logger.info(String.format("Ponify %s [%B] -> [%B]", name, lastState, state));
lastState = state;
changer.accept(state, dispatcher);
}
}
}