mirror of
https://github.com/MineLittlePony/MineLittlePony.git
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64 lines
2.3 KiB
Java
64 lines
2.3 KiB
Java
package com.minelittlepony.model.player;
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import com.minelittlepony.model.PMAPI;
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import com.minelittlepony.render.player.RenderPonyPlayer;
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import com.minelittlepony.render.player.RenderSeaponyPlayer;
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import net.minecraft.client.renderer.entity.RenderManager;
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import com.minelittlepony.model.ModelWrapper;
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public enum PlayerModels {
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/**
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* The default non-pony model. This is typically handled my the vanilla renderer.
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*/
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DEFAULT("default", "slim", () -> PMAPI.earthpony, () -> PMAPI.earthponySmall),
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EARTH("earthpony", () -> PMAPI.earthpony, () -> PMAPI.earthponySmall),
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PEGASUS("pegasus", () -> PMAPI.pegasus, () -> PMAPI.pegasusSmall),
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BATPONY("batpony", () -> PMAPI.bat, () -> PMAPI.batSmall),
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UNICORN("unicorn", () -> PMAPI.unicorn, () -> PMAPI.unicornSmall),
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ALICORN("alicorn", () -> PMAPI.alicorn, () -> PMAPI.alicornSmall),
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CHANGELING("changeling", () -> PMAPI.bug, () -> PMAPI.bugSmall),
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ZEBRA("zebra", () -> PMAPI.zebra, () -> PMAPI.zebraSmall),
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SEAPONY("seapony", () -> PMAPI.seapony, () -> PMAPI.seapony) {
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@Override
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public RenderPonyPlayer createRenderer(RenderManager manager, boolean slimArms) {
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return new RenderSeaponyPlayer(manager, slimArms, PlayerModels.UNICORN.getModel(slimArms), getModel(slimArms));
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}
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};
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private final ModelResolver normal, slim;
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private final String normalKey, slimKey;
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PlayerModels(String key, ModelResolver normal, ModelResolver slim) {
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this(key, "slim" + key, normal, slim);
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}
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PlayerModels(String normalKey, String slimKey, ModelResolver normal, ModelResolver slim) {
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this.normalKey = normalKey;
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this.slimKey = normalKey;
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this.normal = normal;
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this.slim = slim;
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}
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public ModelWrapper getModel(boolean slim) {
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return slim ? this.slim.resolve() : normal.resolve();
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}
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public String getId(boolean useSlimArms) {
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return useSlimArms ? slimKey : normalKey;
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}
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public RenderPonyPlayer createRenderer(RenderManager manager, boolean slimArms) {
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return new RenderPonyPlayer(manager, slimArms, getModel(slimArms));
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}
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/**
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* FIXME: PMAPI fields are null when the game starts.
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*/
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static interface ModelResolver {
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ModelWrapper resolve();
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}
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}
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