MineLittlePony/src/main/java/com/minelittlepony/client/render/PonyRenderDispatcher.java
2020-08-16 23:48:26 +02:00

106 lines
3.9 KiB
Java

package com.minelittlepony.client.render;
import java.util.Map;
import java.util.function.Function;
import com.google.common.collect.Maps;
import com.minelittlepony.client.model.IPonyModel;
import com.minelittlepony.client.model.entity.race.PlayerModels;
import javax.annotation.Nullable;
import com.minelittlepony.common.mixin.MixinEntityRenderDispatcher;
import com.minelittlepony.mson.api.Mson;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
/**
* Render manager responsible for replacing and restoring entity renderers when the client settings change.
* Old values are persisted internally.
*/
public class PonyRenderDispatcher {
private static final PonyRenderDispatcher INSTANCE = new PonyRenderDispatcher();
/**
* Gets the static pony render manager responsible for all entity renderers.
*/
public static PonyRenderDispatcher getInstance() {
return INSTANCE;
}
private LevitatingItemRenderer magicRenderer = new LevitatingItemRenderer();
private final Map<EntityType<?>, EntityRenderer<?>> renderMap = Maps.newHashMap();
/**
* Registers all new player skin types. (currently only pony and slimpony).
*/
public void initialise(EntityRenderDispatcher manager) {
PlayerModels.registry.forEach(i -> registerPlayerSkin(manager, i));
MobRenderers.REGISTRY.values().forEach(i -> i.apply(this));
}
private void registerPlayerSkin(EntityRenderDispatcher manager, PlayerModels playerModel) {
if (playerModel != PlayerModels.DEFAULT) {
addPlayerSkin(manager, false, playerModel);
addPlayerSkin(manager, true, playerModel);
}
}
private void addPlayerSkin(EntityRenderDispatcher manager, boolean slimArms, PlayerModels playerModel) {
Mson.getInstance().getEntityRendererRegistry().registerPlayerRenderer(
playerModel.getId(slimArms),
playerModel.getModelKey().getRendererFactory(slimArms)
);
}
/**
*
* Replaces an entity renderer depending on whether we want ponies or not.
*
* @param state True if we want ponies (the original will be stored)
* @param type The type to replace
* @param factory The replacement value
* @param <T> The entity type
*/
@SuppressWarnings("unchecked")
<T extends Entity, V extends T> void switchRenderer(boolean state, EntityType<V> type, Function<EntityRenderDispatcher, EntityRenderer<T>> factory) {
if (state) {
if (!renderMap.containsKey(type)) {
renderMap.put(type, ((MixinEntityRenderDispatcher)MinecraftClient.getInstance().getEntityRenderDispatcher()).getEntityRenderers().get(type));
}
Mson.getInstance().getEntityRendererRegistry().registerEntityRenderer(type, factory);
} else {
if (renderMap.containsKey(type)) {
Mson.getInstance().getEntityRendererRegistry().registerEntityRenderer(type, m -> (EntityRenderer<T>)renderMap.get(type));
}
}
}
public LevitatingItemRenderer getMagicRenderer() {
return magicRenderer;
}
@SuppressWarnings("unchecked")
@Nullable
public <T extends LivingEntity, M extends EntityModel<T> & IPonyModel<T>> IPonyRenderContext<T, M> getPonyRenderer(@Nullable T entity) {
if (entity == null) {
return null;
}
EntityRenderer<?> renderer = MinecraftClient.getInstance().getEntityRenderDispatcher().getRenderer(entity);
if (renderer instanceof IPonyRenderContext) {
return (IPonyRenderContext<T, M>) renderer;
}
return null;
}
}