mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-27 14:57:58 +01:00
76 lines
2.3 KiB
Java
76 lines
2.3 KiB
Java
package com.minelittlepony.render;
|
|
|
|
import net.minecraft.client.renderer.BufferBuilder;
|
|
|
|
import com.minelittlepony.util.coordinates.*;
|
|
|
|
/**
|
|
* Like a normal box, but with the top narrowed a bit.
|
|
*/
|
|
public class HornGlow extends Box<HornGlowRenderer> {
|
|
|
|
private final float alpha;
|
|
|
|
private Quad[] quadList;
|
|
|
|
public HornGlow(HornGlowRenderer renderer, int texX, int texY, float xMin, float yMin, float zMin, int w, int h, int d, float scale, float alpha) {
|
|
super(renderer, texX, texY, xMin, yMin, zMin, w, h, d, scale);
|
|
|
|
this.alpha = alpha;
|
|
|
|
float xMax = xMin + w + scale;
|
|
float yMax = yMin + h + scale;
|
|
float zMax = zMin + d + scale;
|
|
|
|
xMin -= scale;
|
|
yMin -= scale;
|
|
zMin -= scale;
|
|
|
|
if (renderer.mirror) {
|
|
float v = xMax;
|
|
xMax = xMin;
|
|
xMin = v;
|
|
}
|
|
|
|
float tipInset = 0.4f;
|
|
|
|
float tipXmin = xMin + w * tipInset;
|
|
float tipZmin = zMin + d * tipInset;
|
|
float tipXMax = xMax - w * tipInset;
|
|
float tipZMax = zMax - d * tipInset;
|
|
|
|
// w:west e:east d:down u:up s:south n:north
|
|
Vertex wds = vert(tipXmin, yMin, tipZmin, 0, 0);
|
|
Vertex eds = vert(tipXMax, yMin, tipZmin, 0, 8);
|
|
Vertex eus = vert(xMax, yMax, zMin, 8, 8);
|
|
Vertex wus = vert(xMin, yMax, zMin, 8, 0);
|
|
Vertex wdn = vert(tipXmin, yMin, tipZMax, 0, 0);
|
|
Vertex edn = vert(tipXMax, yMin, tipZMax, 0, 8);
|
|
Vertex eun = vert(xMax, yMax, zMax, 8, 8);
|
|
Vertex wun = vert(xMin, yMax, zMax, 8, 0);
|
|
|
|
quadList = new Quad[] {
|
|
quad(texX + d + w, d, texY + d, h, edn, eds, eus, eun),
|
|
quad(texX, d, texY + d, h, wds, wdn, wun, wus),
|
|
quad(texX + d, w, texY, d, edn, wdn, wds, eds),
|
|
quad(texX + d + w, w, texY + d, -d, eus, wus, wun, eun),
|
|
quad(texX + d, w, texY + d, h, eds, wds, wus, eus),
|
|
quad(texX + d + w + d, w, texY + d, h, wdn, edn, eun, wun)
|
|
};
|
|
|
|
if (renderer.mirror) {
|
|
for (Quad i : quadList) {
|
|
i.flipFace();
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void render(BufferBuilder buffer, float scale) {
|
|
parent.applyTint(alpha);
|
|
|
|
for (Quad i : quadList) {
|
|
i.draw(buffer, scale);
|
|
}
|
|
}
|
|
}
|