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https://github.com/MineLittlePony/MineLittlePony.git
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50 lines
1.6 KiB
Java
50 lines
1.6 KiB
Java
package com.minelittlepony;
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import com.google.gson.annotations.Expose;
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import com.minelittlepony.pony.data.PonyLevel;
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import com.mumfrey.liteloader.modconfig.ConfigStrategy;
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import com.mumfrey.liteloader.modconfig.Exposable;
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import com.mumfrey.liteloader.modconfig.ExposableOptions;
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/**
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* Storage contained for MineLP client settings.
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*
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*/
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@ExposableOptions(filename = "minelittlepony", strategy = ConfigStrategy.Unversioned)
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public class PonyConfig implements Exposable {
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@Expose private PonyLevel ponylevel = PonyLevel.PONIES;
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@Expose public boolean sizes = true;
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@Expose public boolean snuzzles = true;
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@Expose public boolean hd = true;
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@Expose public boolean showscale = true;
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@Expose public boolean villagers = true;
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@Expose public boolean zombies = true;
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@Expose public boolean pigzombies = true;
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@Expose public boolean skeletons = true;
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@Expose public boolean illagers = true;
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/**
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* Gets the current PonyLevel. That is the level of ponies you would like to see.
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* @param ignorePony true to ignore whatever value the setting has.
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*/
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public PonyLevel getPonyLevel(boolean ignorePony) {
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return ignorePony ? PonyLevel.BOTH : getPonyLevel();
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}
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/**
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* Actually gets the pony level value. No option to ignore reality here.
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*/
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public PonyLevel getPonyLevel() {
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if (ponylevel == null) ponylevel = PonyLevel.PONIES;
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return ponylevel;
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}
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/**
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* Sets the pony level. Want MOAR PONEHS? Well here you go.
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* @param ponylevel
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*/
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public void setPonyLevel(PonyLevel ponylevel) {
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this.ponylevel = ponylevel;
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}
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}
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