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https://github.com/MineLittlePony/MineLittlePony.git
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80 lines
2.3 KiB
Java
80 lines
2.3 KiB
Java
package com.minelittlepony.model.components;
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import net.minecraft.util.math.MathHelper;
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import static com.minelittlepony.model.PonyModelConstants.*;
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import com.minelittlepony.model.AbstractPonyModel;
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import com.minelittlepony.model.capabilities.IModelPart;
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import com.minelittlepony.model.capabilities.IModelPegasus;
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import com.minelittlepony.pony.data.PonyWearable;
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public class PegasusWings<T extends AbstractPonyModel & IModelPegasus> implements IModelPart {
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private final T pegasus;
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private ModelWing leftWing;
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private ModelWing rightWing;
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private ModelWing legacyWing;
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public PegasusWings(T model, float yOffset, float stretch) {
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pegasus = model;
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init(yOffset, stretch);
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}
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@Override
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public void init(float yOffset, float stretch) {
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int x = 57;
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leftWing = new ModelWing(pegasus, false, yOffset, stretch, x, 32);
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rightWing = new ModelWing(pegasus, true, yOffset, stretch, x, 16);
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legacyWing = new ModelWing(pegasus, true, yOffset, stretch, x - 1, 32);
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}
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public ModelWing getLeft() {
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return leftWing;
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}
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public ModelWing getRight() {
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return pegasus.isWearing(PonyWearable.SADDLE_BAGS) ? legacyWing : rightWing;
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}
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@Override
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public void setRotationAndAngles(boolean rainboom, float move, float swing, float bodySwing, float ticks) {
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float flap = 0;
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float progress = pegasus.getSwingAmount();
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if (progress > 0) {
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flap = MathHelper.sin(MathHelper.sqrt(progress) * PI * 2);
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} else {
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float pi = PI * (float) Math.pow(swing, 16);
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float mve = move * 0.6662f; // magic number ahoy (actually 2/3)
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float srt = swing / 4;
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flap = MathHelper.cos(mve + pi) * srt;
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}
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getLeft().rotateWalking(flap);
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getRight().rotateWalking(-flap);
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if (pegasus.wingsAreOpen()) {
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float flapAngle = pegasus.getWingRotationFactor(ticks);
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if (pegasus.isWearing(PonyWearable.SADDLE_BAGS)) {
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flapAngle -= 0.6F;
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}
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getLeft().rotateFlying(flapAngle);
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getRight().rotateFlying(-flapAngle);
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}
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}
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@Override
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public void renderPart(float scale) {
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getLeft().render(scale);
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getRight().render(scale);
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}
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}
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