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69f369a957
This commit fixes the awkward situation where running while dual-wielding causes the pony to appear to be sliding on their front hooves. When the player is holding two items (non-blocking) while not flying, the forehooves animation is now blended with the player speed. As the player reaches walking speed, the "decreased" arm movement (less pendulum rotation) is cancelled, causing the animation to appear as if the pony is not holding any items. When the player is not moving, or is flying, the original animation is preserved (arms are leaning forward), even if the player is holding two items. |
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.. | ||
ducks | ||
forge | ||
gui | ||
hdskins/gui | ||
mixin | ||
model | ||
renderer | ||
util | ||
LiteModMineLittlePony.java | ||
MineLittlePony.java | ||
Pony.java | ||
PonyConfig.java | ||
PonyData.java | ||
PonyGender.java | ||
PonyLevel.java | ||
PonyManager.java | ||
PonyRace.java | ||
PonySize.java | ||
PonySkinModifier.java | ||
ProxyContainer.java | ||
TailLengths.java |