MineLittlePony/src/main/java/com/minelittlepony/model/pony/ModelVillagerPony.java
Matthew Messinger 29f2f5ee58 Fix class cast exceptions
* elytras in skins menu
* zombie villagers
2017-06-16 02:14:50 -04:00

115 lines
7.2 KiB
Java

package com.minelittlepony.model.pony;
import com.minelittlepony.renderer.PlaneRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.util.math.MathHelper;
public class ModelVillagerPony extends ModelPlayerPony {
public PlaneRenderer[] VillagerBagPiece;
public PlaneRenderer VillagerApron;
public PlaneRenderer VillagerTrinket;
public ModelVillagerPony() {
super(false);
}
@Override
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
float bodySwingRotation = 0.0F;
if (this.swingProgress > -9990.0F && !this.metadata.hasMagic()) {
bodySwingRotation = MathHelper.sin(MathHelper.sqrt(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
}
for (PlaneRenderer aVillagerBagPiece : this.VillagerBagPiece) {
aVillagerBagPiece.rotateAngleY = bodySwingRotation * 0.2F;
}
this.VillagerBagPiece[4].rotateAngleY += 4.712389F;
this.VillagerBagPiece[5].rotateAngleY += 4.712389F;
this.VillagerBagPiece[6].rotateAngleY += 4.712389F;
this.VillagerBagPiece[7].rotateAngleY += 4.712389F;
this.VillagerApron.rotateAngleY = bodySwingRotation * 0.2F;
this.VillagerTrinket.rotateAngleY = bodySwingRotation * 0.2F;
}
@Override
protected void renderBody(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
super.renderBody(entityIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
if (entityIn instanceof EntityVillager) {
this.bipedBody.postRender(this.scale);
int profession = ((EntityVillager) entityIn).getProfession();
if (profession < 2) {
for (PlaneRenderer aVillagerBagPiece : this.VillagerBagPiece) {
aVillagerBagPiece.render(this.scale);
}
} else if (profession == 2) {
this.VillagerTrinket.render(this.scale);
} else if (profession > 2) {
this.VillagerApron.render(this.scale);
}
}
}
@Override
protected void initTextures() {
super.initTextures();
this.VillagerBagPiece = new PlaneRenderer[14];
this.VillagerBagPiece[0] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[1] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[2] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[3] = new PlaneRenderer(this, 56, 19);
this.VillagerBagPiece[4] = new PlaneRenderer(this, 56, 16);
this.VillagerBagPiece[5] = new PlaneRenderer(this, 56, 16);
this.VillagerBagPiece[6] = new PlaneRenderer(this, 56, 22);
this.VillagerBagPiece[7] = new PlaneRenderer(this, 56, 22);
this.VillagerBagPiece[8] = new PlaneRenderer(this, 56, 25);
this.VillagerBagPiece[9] = new PlaneRenderer(this, 56, 25);
this.VillagerBagPiece[10] = new PlaneRenderer(this, 59, 25);
this.VillagerBagPiece[11] = new PlaneRenderer(this, 59, 25);
this.VillagerBagPiece[12] = new PlaneRenderer(this, 56, 31);
this.VillagerBagPiece[13] = new PlaneRenderer(this, 56, 31);
this.VillagerApron = new PlaneRenderer(this, 56, 16);
this.VillagerTrinket = new PlaneRenderer(this, 0, 3);
}
@Override
protected void initPositions(float yOffset, float stretch) {
super.initPositions(yOffset, stretch);
this.VillagerBagPiece[0].addWestPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 6, 8, stretch);
this.VillagerBagPiece[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[1].addWestPlane(-4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 6, 8, stretch);
this.VillagerBagPiece[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[2].addWestPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 6, 8, stretch);
this.VillagerBagPiece[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[3].addWestPlane(7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 6, 8, stretch);
this.VillagerBagPiece[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[4].addTopPlane(2.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -2.0F + BODY_CENTRE_Z, 8, 3, stretch);
this.VillagerBagPiece[4].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[5].addTopPlane(2.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -13.0F + BODY_CENTRE_Z, 8, 3, stretch);
this.VillagerBagPiece[5].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[6].addBottomPlane(2.0F + BODY_CENTRE_X, 1.0F + BODY_CENTRE_Y, -2.0F + BODY_CENTRE_Z, 8, 3, stretch);
this.VillagerBagPiece[6].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[7].addBottomPlane(2.0F + BODY_CENTRE_X, 1.0F + BODY_CENTRE_Y, -13.0F + BODY_CENTRE_Z, 8, 3, stretch);
this.VillagerBagPiece[7].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[8].addBackPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 3, 6, stretch);
this.VillagerBagPiece[8].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[9].addBackPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 3, 6, stretch);
this.VillagerBagPiece[9].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[10].addBackPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 3, 6, stretch);
this.VillagerBagPiece[10].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[11].addBackPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 3, 6, stretch);
this.VillagerBagPiece[11].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[12].addTopPlane(-4.0F + BODY_CENTRE_X, -4.5F + BODY_CENTRE_Y, -1.0F + BODY_CENTRE_Z, 8, 1, stretch);
this.VillagerBagPiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerBagPiece[13].addTopPlane(-4.0F + BODY_CENTRE_X, -4.5F + BODY_CENTRE_Y, 0.0F + BODY_CENTRE_Z, 8, 1, stretch);
this.VillagerBagPiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerApron.addBackPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -9.0F + BODY_CENTRE_Z, 8, 10, stretch);
this.VillagerApron.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
this.VillagerTrinket.addBackPlane(-2.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -9.0F + BODY_CENTRE_Z, 4, 5, stretch);
this.VillagerTrinket.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
}
}