mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-12-02 16:58:00 +01:00
91 lines
3.2 KiB
Java
91 lines
3.2 KiB
Java
package com.minelittlepony;
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import java.util.Map;
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import com.google.common.collect.Maps;
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import com.minelittlepony.mixin.MixinRenderManager;
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import com.minelittlepony.hdskins.gui.EntityPonyModel;
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import com.minelittlepony.hdskins.gui.RenderPonyModel;
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import com.minelittlepony.model.player.PlayerModels;
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import com.minelittlepony.render.LevitatingItemRenderer;
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import com.minelittlepony.render.player.RenderPonyPlayer;
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import com.minelittlepony.render.ponies.MobRenderers;
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import com.mumfrey.liteloader.util.ModUtilities;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.Entity;
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/**
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* Render manager responsible for replacing and restoring entity renderers when the client settings change.
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* Old values are persisted internally.
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*/
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public class PonyRenderManager {
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private LevitatingItemRenderer magicRenderer = new LevitatingItemRenderer();
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private final Map<Class<? extends Entity>, Render<?>> renderMap = Maps.newHashMap();
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/**
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* Registers all new player skin types. (currently only pony and slimpony).
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*/
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public void initialisePlayerRenderers(RenderManager manager) {
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// Preview on the select skin gui
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ModUtilities.addRenderer(EntityPonyModel.class, new RenderPonyModel(manager));
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PlayerModels[] models = PlayerModels.values();
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for (int i = 1; i < models.length; i++) {
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registerPlayerSkin(manager, models[i]);
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}
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}
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private void registerPlayerSkin(RenderManager manager, PlayerModels playerModel) {
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addPlayerSkin(manager, false, playerModel);
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addPlayerSkin(manager, true, playerModel);
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}
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private void addPlayerSkin(RenderManager manager, boolean slimArms, PlayerModels playerModel) {
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RenderPonyPlayer renderer = new RenderPonyPlayer(manager, slimArms, playerModel.getModel(slimArms));
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((MixinRenderManager)manager).getSkinMap().put(playerModel.getId(slimArms), renderer);
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}
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/**
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* Registers all entity model replacements. (except for players).
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*/
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public void initializeMobRenderers(RenderManager manager, PonyConfig config) {
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for (MobRenderers i : MobRenderers.values()) {
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i.apply(this, manager);
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}
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}
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/**
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*
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* Replaces an entity renderer depending on whether we want ponies or not.
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*
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* @param state True if we want ponies (the original will be stored)
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* @param manager The render manager
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* @param type The type to replace
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* @param renderer The replacement value
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* @param <T> The entity type
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*/
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@SuppressWarnings("unchecked")
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public <T extends Entity, V extends T> void switchRenderer(boolean state, RenderManager manager, Class<V> type, Render<T> renderer) {
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if (state) {
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if (!renderMap.containsKey(type)) {
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renderMap.put(type, manager.getEntityClassRenderObject(type));
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}
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ModUtilities.addRenderer((Class<T>)type, renderer);
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} else {
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if (renderMap.containsKey(type)) {
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ModUtilities.addRenderer(type, (Render<V>)renderMap.get(type));
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}
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}
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}
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public LevitatingItemRenderer getMagicRenderer() {
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return magicRenderer;
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}
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}
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