MineLittlePony/src/main/java/com/minelittlepony/client/PonyRenderManager.java
2019-06-02 19:20:00 +02:00

115 lines
4.3 KiB
Java

package com.minelittlepony.client;
import java.util.Map;
import java.util.function.Function;
import com.google.common.collect.Maps;
import com.minelittlepony.client.gui.hdskins.DummyPony;
import com.minelittlepony.client.gui.hdskins.RenderDummyPony;
import com.minelittlepony.client.model.races.PlayerModels;
import com.minelittlepony.client.render.LevitatingItemRenderer;
import com.minelittlepony.client.render.IPonyRender;
import com.minelittlepony.client.render.entities.MobRenderers;
import com.minelittlepony.client.render.entities.player.RenderPonyPlayer;
import com.minelittlepony.model.IPonyModel;
import javax.annotation.Nullable;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
/**
* Render manager responsible for replacing and restoring entity renderers when the client settings change.
* Old values are persisted internally.
*/
public class PonyRenderManager {
private static final PonyRenderManager renderManager = new PonyRenderManager();
/**
* Gets the static pony render manager responsible for all entity renderers.
*/
public static PonyRenderManager getInstance() {
return renderManager;
}
private LevitatingItemRenderer magicRenderer = new LevitatingItemRenderer();
private final Map<Class<? extends Entity>, EntityRenderer<?>> renderMap = Maps.newHashMap();
/**
* Registers all new player skin types. (currently only pony and slimpony).
*/
public void initialiseRenderers(EntityRenderDispatcher manager) {
// Preview on the select skin gui
MineLPClient.getInstance().getModUtilities().addRenderer(DummyPony.class, RenderDummyPony::new);
PlayerModels[] models = PlayerModels.values();
for (int i = 1; i < models.length; i++) {
registerPlayerSkin(manager, models[i]);
}
MobRenderers.registry.forEach(i -> i.apply(this));
}
private void registerPlayerSkin(EntityRenderDispatcher manager, PlayerModels playerModel) {
addPlayerSkin(manager, false, playerModel);
addPlayerSkin(manager, true, playerModel);
}
private void addPlayerSkin(EntityRenderDispatcher manager, boolean slimArms, PlayerModels playerModel) {
RenderPonyPlayer renderer = playerModel.createRenderer(manager, slimArms);
MineLPClient.getInstance().getModUtilities().addRenderer(playerModel.getId(slimArms), renderer);
}
/**
*
* Replaces an entity renderer depending on whether we want ponies or not.
*
* @param state True if we want ponies (the original will be stored)
* @param type The type to replace
* @param renderer The replacement value
* @param <T> The entity type
*/
@SuppressWarnings("unchecked")
public <T extends Entity, V extends T> void switchRenderer(boolean state, Class<V> type, Function<EntityRenderDispatcher, EntityRenderer<T>> func) {
if (state) {
if (!renderMap.containsKey(type)) {
renderMap.put(type, MinecraftClient.getInstance().getEntityRenderManager().getRenderer(type));
}
MineLPClient.getInstance().getModUtilities().addRenderer((Class<T>)type, func);
} else {
if (renderMap.containsKey(type)) {
MineLPClient.getInstance().getModUtilities().addRenderer(type, m -> (EntityRenderer<V>)renderMap.get(type));
}
}
}
public LevitatingItemRenderer getMagicRenderer() {
return magicRenderer;
}
@SuppressWarnings("unchecked")
@Nullable
public <T extends LivingEntity, M extends EntityModel<T> & IPonyModel<T>, R extends LivingEntityRenderer<T, M> & IPonyRender<T, M>> R getPonyRenderer(@Nullable Entity entity) {
if (entity == null || !(entity instanceof LivingEntity)) {
return null;
}
EntityRenderer<Entity> renderer = MinecraftClient.getInstance().getEntityRenderManager().getRenderer(entity);
if (renderer instanceof IPonyRender) {
return (R)(Object)renderer;
}
return null;
}
}