Commit graph

15 commits

Author SHA1 Message Date
Sollace
d94e0953a7 Rearrange rendering packages to make them distinct from entity renderers 2018-09-05 10:12:38 +02:00
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f49d8bcadf Zombies have a 1/30 chance of spawning with wings 2018-08-17 16:36:55 +02:00
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2dc2642bc9 Fixed more wonkyness and inconsistency between players and mobs 2018-06-03 17:20:30 +02:00
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a5d67a7e1c Fix leg wonkyness in general 2018-06-03 16:38:03 +02:00
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28fce6ef5d Cut all of the extra code from armour 2018-06-02 13:35:28 +02:00
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df5d18d350 One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done. 2018-05-01 12:38:13 +02:00
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fd68e60923 Refactoring for refactoring's sake. I wasn't happy with how things were split up 2018-04-29 14:22:26 +02:00
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4b27e432b9 Move some things for consistency 2018-04-29 11:56:26 +02:00
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7ff68e0e4f Snippity snippity. That should fix horn glows 2018-04-28 18:13:35 +02:00
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12ec6c1302 Break ModelPlayerPony into each different race 2018-04-28 16:39:32 +02:00
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0e0ee17f46 Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names 2018-04-27 13:49:33 +02:00
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2ad7119723 Yet more codestyle! 2018-04-26 23:53:03 +02:00
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280013c8a4 Rewrite model code (part 1) 2018-04-26 16:01:31 +02:00
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9391c1d8c0 Code stylee, documentation, fixed leg alignment 2018-04-25 21:29:49 +02:00
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f151b31597 Clean up armor/armour, clean up villager models, more package changes 2018-04-25 16:40:47 +02:00