Commit graph

431 commits

Author SHA1 Message Date
Matthew Messinger
486f787db3 Try not changing the skin server. Might improve skin loading. 2017-08-08 16:49:05 -04:00
Matthew Messinger
6e1689cc66 Update to 1.12.1 2017-08-08 16:33:33 -04:00
Matthew Messinger
93f4418a83 Add @reason tag to getEntityTexture overwrite javadoc 2017-07-29 00:03:18 -04:00
Matthew Messinger
4fe2035f81 Update for mixins 0.7. Fixes #35 2017-07-28 14:25:26 -04:00
Matthew Messinger
e5c0cc1609 Version bump 2017-06-22 00:35:29 -04:00
Matthew Messinger
192ed73809 Fix skin menu not showing ponies 2017-06-16 04:07:07 -04:00
Matthew Messinger
4950ba2161 Add toString method to Pony classes. 2017-06-16 03:58:44 -04:00
Matthew Messinger
29f2f5ee58 Fix class cast exceptions
* elytras in skins menu
* zombie villagers
2017-06-16 02:14:50 -04:00
Matthew Messinger
62e77acc38 Make Ponies and metadata immutable 2017-06-16 02:13:24 -04:00
Matthew Messinger
825fc22f55 Fix mappings for hdskins 2017-06-16 02:11:38 -04:00
Matthew Messinger
05483e1961 Make LayerEntityOnPonyShoulder include more entities
Includes a method for getting a possible forge layer later.
2017-06-16 02:09:49 -04:00
Matthew Messinger
8b99a03e28 Remove randomness from mobs and fix some super issues
Also update mappings
2017-06-16 01:35:02 -04:00
Matthew Messinger
a165477108 Fix entities not rendering after reloading resources 2017-06-13 05:10:34 -04:00
Matthew Messinger
52da7f800b Fix vindicator's metadata not updating, causing its held item to be misplaced 2017-06-13 05:09:55 -04:00
Matthew Messinger
d330cfd3e8 Update gradle. 2017-06-13 04:26:32 -04:00
Matthew Messinger
022a118450 Add mcp annotation for non-decomp builds (travis) 2017-06-13 04:21:43 -04:00
Matthew Messinger
df7c04ad30 Fix build error 2017-06-13 04:01:32 -04:00
Matthew Messinger
c9d7a394ad Update to 1.12
Changes:
 * Added a base layer class which can intelligently switch between pony and human.
 * Skins no longer are "converted" when they are already in the new format.
 * Illagers now use the existing model and texture format.
 * Metadata can now be read from the .mcmeta file (taken from old illagers)
 * Non-converted resources are no longer re-uploaded
 * (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
370e8e3af3 fix nullables and formatting 2017-06-13 01:27:30 -04:00
Matthew Messinger
a411969a98 Add package-info files for annotations 2017-06-12 23:44:34 -04:00
Matthew Messinger
3d818cd9d2 Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony 2017-03-28 02:08:01 -04:00
Matthew Messinger
f593c1b709 Bump to 1.11.2.3 2017-03-28 02:06:23 -04:00
Matthew Messinger
ba5642b310 Fix modded armors.
Bug 1: forge postinit wasn't being called. Probably issue with event stub. Got rid of it to avoid the hassle.
Bug 2: ForgeHooksClient stub had bad signatures.
2017-03-28 02:03:51 -04:00
Venaf
59b39f1080 Fix for extended wing position relative to body (#27) 2017-02-14 15:12:05 -05:00
Matthew Messinger
8c7f9ef900 Mark gradlew executable 2017-02-13 23:37:57 -05:00
Matthew Messinger
6468c8e6f8 Add gradle wrapper (because jenkins) 2017-02-13 23:35:55 -05:00
Matthew Messinger
a1cb565275 Add travis config
Also another itemstack == null
2017-02-13 23:29:04 -05:00
Matthew Messinger
82955e26dd Bump to 1.11.2.1 2017-01-06 18:23:02 -05:00
Matthew Messinger
4fbf5b8a22 Delete the cache file when a 404 error occurs.
This will prevent the file from being loaded again if the connection fails in the future.
2016-12-30 00:44:35 -05:00
Matthew Messinger
a194aed282 Add a status check for 404 in the skin download.
Should not load from the cache if the skin was deleted.
2016-12-30 00:06:39 -05:00
Matthew Messinger
e016f420a7 Fix block heads for humans and add support for rendering items on the head. 2016-12-29 03:09:21 -05:00
Matthew Messinger
d68b335a62 override transform in humanplayer instead of testing instanceof. 2016-12-29 03:07:43 -05:00
Matthew Messinger
f5c2fe7045 Fix capes showing while elytra is worn 2016-12-29 03:06:25 -05:00
Matthew Messinger
e87c550f2b Use an etag for caching instead of md5.
Release for 1.11.2
2016-12-27 18:56:50 -05:00
Matthew Messinger
50e29823d7 put skin cache back in the skins folder and clear the internal cache when needed. 2016-12-27 01:57:58 -05:00
Matthew Messinger
d5e766aaef Mobs can now wear elytras. 2016-12-26 21:15:25 -05:00
Matthew Messinger
6c0542ff89 Fix rendering issues with elytra flight 2016-12-26 20:58:21 -05:00
Matthew Messinger
80516f9068 Fix head being wrong while riding after sneaking 2016-12-26 17:38:32 -05:00
Matthew Messinger
08860dd13e Fix hanging when loading several skins at once.
Fixes #25
2016-12-25 20:28:08 -05:00
Matthew Messinger
cae2de5185 Update to 1.11.2 2016-12-25 20:27:29 -05:00
Matthew Messinger
aa0e2e1230 Release 1.11.0.3 2016-12-24 04:17:00 -05:00
Matthew Messinger
cccfbbded7 Bump to beta 2 2016-12-21 13:27:57 -05:00
Matthew Messinger
15eccc5b99 Search the resource packs for a human texture with higher priority. 2016-12-21 04:46:16 -05:00
Matthew Messinger
886b12f157 Fix armors for non-pony textures. 2016-12-21 03:22:15 -05:00
Matthew Messinger
d73f82173a Inline the skins localizations. 2016-12-21 01:22:55 -05:00
Matthew Messinger
8971183121 Add support for uploading elytras. 2016-12-21 01:20:02 -05:00
Matthew Messinger
77b79e432c Forgot to add mixin to config. 2016-12-20 05:29:37 -05:00
Matthew Messinger
e87717387e Fix log message in PonyManager 2016-12-20 05:29:12 -05:00
Matthew Messinger
3b5b4bf011 Rename PonyArmors to be more obvious that it wraps ForgeHooks. 2016-12-20 05:28:56 -05:00
Matthew Messinger
f626345e8c Fix #16 by using a mixin on the item renderer instead of trying to recreate it myself. 2016-12-20 05:19:57 -05:00