Commit graph

14 commits

Author SHA1 Message Date
Matthew Messinger
8dea16d563 Add some more randomness to mobs, finish villagers.
Fix skeleton rendering
2015-12-15 22:26:17 -05:00
Matthew Messinger
f8cc7d3268 Fix armor 2015-12-15 00:51:31 -05:00
Matthew Messinger
9dd9384d77 Split the mob rendering apart into their own classes.
Add some randomness for mob metadata.
2015-12-15 00:32:57 -05:00
Matthew Messinger
e8021bc2fd Add model parts. Various improvements and removing of dead or obsolete classes/methods 2015-12-14 03:29:10 -05:00
Matthew Messinger
cbe19c4732 don't desaturate the colors. 2015-12-13 03:30:27 -05:00
Matthew Messinger
22d2c18e79 More work on item glow 2015-12-12 04:24:38 -05:00
Matthew Messinger
c8bdab408c Fix meta detection 2015-12-11 23:17:04 -05:00
Matthew Messinger
674a02f1c9 Update all the skin resources to new format. No more 64x32 mob texures. 2015-12-09 01:01:34 -05:00
Matthew Messinger
423064c504 Refactor skin meta and general cleanup. 2015-12-08 22:14:42 -05:00
Matthew Messinger
78d0052464 move the common package into forge. It's forge related after all. 2015-12-08 17:28:34 -05:00
Matthew Messinger
e668578771 Reimplement item glow 2015-12-08 16:53:47 -05:00
Matthew Messinger
778630c6b5 Improve armor layer. Should support modded armor now.
pony armor textures go in modid:textures/entity/armor/custom_armor_1_pony.png
2015-11-17 00:21:53 -05:00
Matthew Messinger
f438369f51 Make settings use Exposable, remove singleton of PonyManager 2015-11-17 00:17:35 -05:00
Matthew Messinger
2f01397d5e Change package 2015-11-17 00:09:04 -05:00